Player Matchup

Ymir
Ymir
KaMiKaZe_Devil__
Ymir
Level 116
God Stats
5W - 5L
1,418 SR
Queue Stats
347W - 420L
1,413 Elo+
Party 1
Olorun
Olorun
KaMiKaZe_VaiPeR_
Olorun
Level 105
God Stats
4W - 5L
1,500 SR
Queue Stats
250W - 288L
1,424 Elo+
Party 1
Ratatoskr
Ratatoskr
MurderKng36
Ratatoskr
Level 56
God Stats
2W - 2L
1,585 SR
Queue Stats
206W - 203L
1,455 Elo+
Solo
Danzaburou
Danzaburou
Z3R0RedFish002
Danzaburou
Level 86
God Stats
33W - 24L
1,607 SR
Queue Stats
209W - 205L
1,478 Elo+
Party 3
Gilgamesh
Gilgamesh
shark263
Gilgamesh
Level 105
God Stats
2W - 4L
1,561 SR
Queue Stats
294W - 261L
1,508 Elo+
Party 3
Team Averages
Level 94
1,534 SR
1,455 Elo+

VS

Team Averages
Level 96
1,525 SR
1,474 Elo+
Athena
Athena
M1RROR_iFdxs-
Athena
Level 57
God Stats
8W - 6L
1,251 SR
Queue Stats
213W - 209L
1,412 Elo+
Solo
Medusa
Medusa
TopJonjonnboy
Medusa
Level 120
God Stats
17W - 7L
1,679 SR
Queue Stats
508W - 433L
1,548 Elo+
Party 2
Bellona
Bellona
WolfiPlayer
Bellona
Level 119
God Stats
5W - 4L
1,647 SR
Queue Stats
448W - 472L
1,431 Elo+
Solo
Nu Wa
Nu Wa
joao_victor014
Nu Wa
Level 84
God Stats
8W - 6L
1,429 SR
Queue Stats
112W - 114L
1,458 Elo+
Solo
Pele
Pele
xKiingDarkx
Pele
Level 102
God Stats
16W - 11L
1,618 SR
Queue Stats
85W - 73L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,358
436
2,773
8,261
4,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 0
5,429
543
2,492
5,125
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
MurderKng36
Ratatoskr
9
0 / 3 / 1
5,209
521
2,999
7,188
1,936
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Z3R0RedFish002
Danzaburou
9
0 / 5 / 0
5,212
521
1,290
7,560
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
shark263
Gilgamesh
10
1 / 3 / 0
5,684
568
3,121
7,763
3,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 6
7,098
710
5,198
5,203
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 0 / 4
7,005
701
6,405
3,047
754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
WolfiPlayer
Bellona
11
3 / 1 / 4
6,719
672
6,764
6,155
5,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 6
5,817
582
3,224
3,237
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 7
6,540
654
4,283
5,977
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
18
18
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
2
3
0
0.67
W
6
0
6
9
L
Ratatoskr
MurderKng36
Ratatoskr
0
3
1
0.17
W
6
0
4
8
W
Bellona
WolfiPlayer
Bellona
3
1
4
5
L
Danzaburou
Z3R0RedFish002
Danzaburou
0
5
0
0
W
0
1
6
3
L
Gilgamesh
shark263
Gilgamesh
1
3
0
0.33
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,675
Damage
25,874
35,897
Taken
23,619
13,653
Mitigated
12,462
9,113
Healing
6,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,773
1,189
241
745
8,261
4,632
0
2,793
5,410
11,657
0
L
2,492
1,567
224
1,236
5,125
1,604
34
2,150
2,843
26,758
0
W
5,198
1,125
208
1,627
5,203
3,413
351
1,137
3,987
17,627
0
L
Ratatoskr
MurderKng36
Ratatoskr
2,999
505
0
2,290
7,188
1,936
0
1,809
5,319
0
28,503
W
6,405
2,068
0
246
3,047
754
1,030
459
2,588
0
44,287
W
Bellona
WolfiPlayer
Bellona
6,764
1,185
0
707
6,155
5,556
424
785
5,116
6,466
32,505
L
Danzaburou
Z3R0RedFish002
Danzaburou
1,290
437
0
1,870
7,560
1,830
0
753
6,807
0
31,020
W
3,224
861
0
928
3,237
1,010
1,888
1,534
1,703
26,840
0
L
Gilgamesh
shark263
Gilgamesh
3,121
653
0
2,507
7,763
3,651
0
2,139
5,564
0
27,116
W
4,283
736
0
2,466
5,977
1,729
430
1,413
4,564
0
33,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,892
Gold Earned
33,179
251
Minions Killed
326
0
Camps Cleared
0
976,240
Distance Traveled
1,057,140
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,358
436
15
2
0
187,443
2
L
Olorun
5,429
543
40
4
0
157,205
4
W
Athena
7,098
710
40
4
0
226,064
4
L
Ratatoskr
5,209
521
65
7
0
233,248
3
W
Medusa
7,005
701
79
8
0
210,492
2
W
Bellona
6,719
672
85
9
0
214,416
5
L
Danzaburou
5,212
521
68
7
0
189,642
2
W
Nu Wa
5,817
582
57
6
0
171,151
3
L
Gilgamesh
5,684
568
63
6
0
208,702
1
W
Pele
6,540
654
65
7
0
235,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role