Player Matchup

Cthulhu
Cthulhu
ELChaneque095
Cthulhu
Level 105
God Stats
3W - 4L
1,494 SR
Queue Stats
112W - 127L
1,426 Elo+
Party 3
Vulcan
Vulcan
NexT-terrygamer
Vulcan
Level 105
God Stats
8W - 11L
1,448 SR
Queue Stats
374W - 408L
1,433 Elo+
Solo
Apollo
Apollo
Ripcitypilot
Apollo
Level 85
God Stats
16W - 15L
1,516 SR
Queue Stats
435W - 551L
1,414 Elo+
Party 4
Bastet
Bastet
protosite
Bastet
Level 145
God Stats
0W - 1L
1,621 SR
Queue Stats
139W - 141L
1,416 Elo+
Party 3
King Arthur
King Arthur
xTylan
King Arthur
Level 121
God Stats
6W - 8L
1,518 SR
Queue Stats
666W - 774L
1,445 Elo+
Party 4
Team Averages
Level 112
1,520 SR
1,427 Elo+

VS

Team Averages
Level 114
1,533 SR
1,477 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BloodedTank
Cthulhu
Level 146
God Stats
4W - 4L
1,559 SR
Queue Stats
474W - 464L
1,419 Elo+
Party 2
Chang'e
Chang'e
Cherry Bomb4414
Chang'e
Level 69
God Stats
11W - 12L
1,457 SR
Queue Stats
93W - 111L
1,365 Elo+
Party 1
Jing Wei
Jing Wei
ColtArms
Jing Wei
Level 88
God Stats
24W - 29L
1,529 SR
Queue Stats
222W - 207L
1,488 Elo+
Party 1
Da Ji
Da Ji
PepperoniTe
Da Ji
Level 123
God Stats
4W - 2L
1,618 SR
Queue Stats
561W - 522L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 5 / 4
6,288
449
4,023
11,253
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
5 / 4 / 1
7,584
542
5,172
6,136
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
12
4 / 3 / 3
6,958
497
3,466
7,359
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
protosite
Bastet
11
9 / 5 / 4
7,985
570
6,954
10,839
2,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
xTylan
King Arthur
10
1 / 9 / 3
6,597
471
7,418
14,461
7,579
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
8 / 3 / 3
8,589
614
8,878
11,563
7,652
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
BloodedTank
Cthulhu
10
2 / 5 / 5
6,738
481
5,855
8,271
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 5 / 3
5,947
425
938
6,725
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
ColtArms
Jing Wei
13
7 / 5 / 0
7,834
560
6,957
8,991
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 2 / 7
9,415
673
13,865
10,695
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
20
Kills
26
26
Deaths
20
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
8
3
3
3.17
W
Cthulhu
BloodedTank
Cthulhu
2
5
5
0.9
W
0
5
3
0.3
W
Jing Wei
ColtArms
Jing Wei
7
5
0
1.4
L
Cthulhu
1
5
4
0.6
L
5
4
1
1.38
W
9
2
7
6.25
L
Apollo
4
3
3
1.83
L
Bastet
protosite
Bastet
9
5
4
2.2
L
King Arthur
xTylan
King Arthur
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,033
Damage
36,493
50,048
Taken
46,245
19,403
Mitigated
20,905
7,264
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,878
1,612
0
4,652
11,563
7,652
66
1,528
10,035
7,034
39,948
W
Cthulhu
BloodedTank
Cthulhu
5,855
298
428
1,444
8,271
5,013
0
927
7,344
20,528
0
W
938
41
618
1,772
6,725
1,780
576
3,480
2,991
15,912
0
W
Jing Wei
ColtArms
Jing Wei
6,957
6,293
0
0
8,991
2,704
1,295
2,399
6,516
0
45,005
L
Cthulhu
4,023
31
0
1,626
11,253
5,965
0
2,239
8,756
20,643
0
L
5,172
1,585
0
690
6,136
1,879
0
1,519
4,483
42,528
0
W
13,865
4,230
0
740
10,695
3,756
0
1,913
8,742
0
62,227
L
Apollo
3,466
2,632
0
1,955
7,359
1,568
364
1,392
5,799
0
31,738
L
Bastet
protosite
Bastet
6,954
1,694
0
2,053
10,839
2,412
0
1,036
9,671
0
19,730
L
King Arthur
xTylan
King Arthur
7,418
499
0
940
14,461
7,579
77
1,482
12,939
5,175
26,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,412
Gold Earned
38,523
259
Minions Killed
334
0
Camps Cleared
0
1,264,847
Distance Traveled
1,240,797
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,589
614
93
7
0
267,574
0
W
Cthulhu
6,738
481
32
2
0
272,601
2
W
Chang'e
5,947
425
34
2
0
173,039
1
W
Jing Wei
7,834
560
82
6
0
252,990
4
L
Cthulhu
6,288
449
34
2
0
284,196
2
L
Vulcan
7,584
542
78
6
0
263,176
0
W
Da Ji
9,415
673
93
7
0
274,593
3
L
Apollo
6,958
497
60
4
0
220,631
0
L
Bastet
7,985
570
28
2
0
279,131
5
L
King Arthur
6,597
471
59
4
0
217,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role