Player Matchup

Arachne
Arachne
Andi06
Arachne
Level 25
God Stats
6W - 0L
1,853 SR
Queue Stats
35W - 19L
1,393 Elo+
Solo
Anubis
Anubis
DaddyGotGas
Anubis
Level 4
God Stats
4W - 1L
1,722 SR
Queue Stats
8W - 7L
1,219 Elo+
Party 2
Chaac
Chaac
Heretic_Ningen
Chaac
Level 26
God Stats
16W - 21L
1,318 SR
Queue Stats
51W - 67L
1,267 Elo+
Solo
Cthulhu
Cthulhu
MericaMando
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
OddPP
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,579 SR
1,376 Elo+

VS

Team Averages
Level 6
1,502 SR
1,268 Elo+
King Arthur
King Arthur
AlexSentry
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
944 Elo+
Solo
Da Ji
Da Ji
Covered-In_Roses
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
FarFromSober463
Loki
Level 4
God Stats
2W - 3L
1,509 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Bakasura
Bakasura
YuzakaBlue
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
896 Elo+
Solo
Freya
Freya
covered-in_bones
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andi06
Arachne
14
3 / 1 / 6
8,152
679
1,717
7,717
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
12
13 / 5 / 6
8,352
696
11,430
8,919
3,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 2 / 2
7,534
628
2,007
6,080
2,377
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Cthulhu
MericaMando
Cthulhu
10
4 / 2 / 8
7,012
584
4,152
7,696
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
OddPP
Neith
11
6 / 0 / 4
7,570
631
2,503
4,498
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexSentry
King Arthur
2
1 / 2 / 0
3,995
333
787
1,326
261
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 13 / 1
5,185
432
2,585
10,621
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
2,230
186
0
0
0
Bakasura
YuzakaBlue
Bakasura
10
3 / 8 / 1
6,458
538
2,467
9,990
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 8 / 1
4,922
410
1,288
10,224
3,487
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
30
Kills
7
10
Deaths
31
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlexSentry
King Arthur
1
2
0
0.5
W
Arachne
Andi06
Arachne
3
1
6
6
L
2
13
1
0.19
W
Anubis
13
5
6
3.2
L
0
0
0
0
W
4
2
2
2.5
W
Cthulhu
MericaMando
Cthulhu
4
2
8
4
W
Neith
OddPP
Neith
6
0
4
8
L
Bakasura
YuzakaBlue
Bakasura
3
8
1
0.44
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,809
Damage
7,127
34,910
Taken
32,161
16,819
Mitigated
10,011
12,501
Healing
1,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlexSentry
King Arthur
787
509
0
0
1,326
261
0
759
567
0
2,205
W
Arachne
Andi06
Arachne
1,717
1,335
0
3,818
7,717
3,008
2,388
126
7,591
0
49,411
L
2,585
442
0
10
10,621
2,519
96
5,792
4,651
0
6,636
W
Anubis
11,430
1,914
0
3,204
8,919
3,901
978
519
8,400
28,119
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,007
432
0
1,848
6,080
2,377
3,663
131
5,949
0
30,492
W
Cthulhu
MericaMando
Cthulhu
4,152
568
0
850
7,696
5,672
1,309
451
6,959
19,536
0
W
Neith
OddPP
Neith
2,503
911
0
2,781
4,498
1,861
3,815
61
4,437
0
31,506
L
Bakasura
YuzakaBlue
Bakasura
2,467
1,985
0
1,135
9,990
3,744
0
3,862
5,941
0
22,908
L
1,288
689
0
524
10,224
3,487
0
4,657
5,420
10,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,620
Gold Earned
22,790
311
Minions Killed
93
0
Camps Cleared
0
1,069,646
Distance Traveled
555,771
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,995
333
4
0
0
52,998
0
W
Arachne
8,152
679
115
10
0
279,970
0
L
Da Ji
5,185
432
18
2
0
166,490
1
W
Anubis
8,352
696
34
3
0
170,044
1
L
Loki
2,230
186
0
0
0
0
0
W
Chaac
7,534
628
63
5
0
202,827
0
W
Cthulhu
7,012
584
33
3
0
208,265
0
W
Neith
7,570
631
66
6
0
208,540
2
L
Bakasura
6,458
538
58
5
0
190,338
0
L
Freya
4,922
410
13
1
0
145,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role