Player Matchup

Hades
Hades
Ant13
Hades
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 43L
1,283 Elo+
Party 2
Hel
Hel
SoChaz
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,321 Elo+
Party 2
Cabrakan
Cabrakan
spankmymonkey74
Cabrakan
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
56W - 62L
1,223 Elo+
Party 2
Team Averages
Level 112
1,500 SR
1,276 Elo+

VS

Team Averages
Level 73
1,519 SR
1,373 Elo+
Jormungandr
Jormungandr
Deviljosue10
Jormungandr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,165 Elo+
Party 1
Charybdis
Charybdis
Far-ReachingMic
Charybdis
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 40L
1,369 Elo+
Party 1
Mulan
Mulan
FineBus9368
Mulan
Level 124
God Stats
7W - 5L
1,557 SR
Queue Stats
94W - 85L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ant13
Hades
18
9 / 4 / 5
14,767
671
22,328
23,854
13,799
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
SoChaz
Hel
16
1 / 4 / 11
12,636
574
9,024
27,161
13,833
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cabrakan
16
4 / 7 / 6
12,348
561
14,187
33,377
34,707
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Deviljosue10
Jormungandr
17
4 / 3 / 11
14,933
679
20,442
23,152
31,859
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Far-ReachingMic
Charybdis
16
2 / 10 / 12
13,666
621
22,875
20,031
9,397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 1 / 6
15,348
698
31,243
22,091
31,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
14
Kills
15
15
Deaths
14
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hades
Ant13
Hades
9
4
5
2.88
W
Jormungandr
Deviljosue10
Jormungandr
4
3
11
3.17
W
Charybdis
Far-ReachingMic
Charybdis
2
10
12
0.8
W
9
1
6
12
L
Hel
SoChaz
Hel
1
4
11
1.63
L
Cabrakan
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,539
Damage
74,560
84,392
Taken
65,274
62,339
Mitigated
72,604
40,808
Healing
19,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Ant13
Hades
22,328
1,912
1,122
7,557
23,854
13,799
0
6,981
16,873
84,511
0
W
Jormungandr
Deviljosue10
Jormungandr
20,442
3,704
0
6,266
23,152
31,859
275
15,546
7,606
63,876
0
W
Charybdis
Far-ReachingMic
Charybdis
22,875
8,910
0
4,886
20,031
9,397
1,136
15,935
4,096
0
76,642
W
31,243
5,273
0
8,066
22,091
31,348
979
15,428
6,663
157
67,212
L
Hel
SoChaz
Hel
9,024
404
15,639
13,181
27,161
13,833
0
6,856
20,305
28,584
0
L
Cabrakan
14,187
1,679
827
2,482
33,377
34,707
0
7,261
26,116
29,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,751
Gold Earned
43,947
196
Minions Killed
240
6
Camps Cleared
12
1,120,309
Distance Traveled
1,132,633
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
14,767
671
133
6
3
357,542
0
W
Jormungandr
14,933
679
71
3
2
376,351
3
W
Charybdis
13,666
621
98
4
4
328,669
4
W
Mulan
15,348
698
71
3
6
427,613
2
L
Hel
12,636
574
39
2
2
436,039
1
L
Cabrakan
12,348
561
24
1
1
326,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role