Player Matchup

Loki
Loki
BatmanDoesSmite
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
OU1LAW
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,493 Elo+
Party 1
Izanami
Izanami
SirenSys7
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,414 Elo+
Party 2
Guan Yu
Guan Yu
SushieBuns
Guan Yu
Level 21
God Stats
1W - 1L
1,729 SR
Queue Stats
8W - 7L
1,568 Elo+
Party 1
Yemoja
Yemoja
ameiguess
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,471 Elo+
Party 2
Team Averages
Level 13
1,546 SR
1,489 Elo+

VS

Team Averages
Level 25
1,483 SR
1,486 Elo+
Bastet
Bastet
 
Bastet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Hiiitsu
Guan Yu
Level 27
God Stats
3W - 7L
1,407 SR
Queue Stats
81W - 85L
1,586 Elo+
Solo
Tsukuyomi
Tsukuyomi
SIRSYRINGE
Tsukuyomi
Level 28
God Stats
5W - 3L
1,595 SR
Queue Stats
32W - 30L
1,436 Elo+
Solo
Ymir
Ymir
liapoha
Ymir
Level 49
God Stats
5W - 8L
1,415 SR
Queue Stats
8W - 10L
1,408 Elo+
Party 3
Ra
Ra
liapohaaladin
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 12 / 3
8,953
471
6,397
17,120
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
OU1LAW
Zeus
12
1 / 13 / 5
7,800
411
6,217
13,858
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SirenSys7
Izanami
14
8 / 7 / 2
9,531
502
12,567
15,080
4,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
SushieBuns
Guan Yu
13
1 / 7 / 3
8,374
441
6,852
14,206
12,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
ameiguess
Yemoja
11
1 / 3 / 5
7,809
411
2,657
10,440
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
15 / 0 / 8
13,576
715
16,263
12,890
5,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Guan Yu
Hiiitsu
Guan Yu
19
11 / 2 / 4
12,281
646
14,524
15,147
13,546
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
SIRSYRINGE
Tsukuyomi
16
10 / 3 / 6
11,056
582
12,025
11,678
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
liapoha
Ymir
16
5 / 3 / 10
10,730
565
8,546
15,169
15,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
1 / 6 / 7
8,525
449
5,353
8,939
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
14
Kills
42
42
Deaths
14
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
15
0
8
19
L
3
12
3
0.38
W
Guan Yu
Hiiitsu
Guan Yu
11
2
4
6.5
L
Zeus
OU1LAW
Zeus
1
13
5
0.27
W
Tsukuyomi
SIRSYRINGE
Tsukuyomi
10
3
6
4.33
L
Izanami
SirenSys7
Izanami
8
7
2
1.29
L
Guan Yu
SushieBuns
Guan Yu
1
7
3
0.36
L
Yemoja
ameiguess
Yemoja
1
3
5
1.17
W
Ymir
liapoha
Ymir
5
3
10
3.33
W
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,690
Damage
56,711
70,704
Taken
63,823
32,913
Mitigated
41,944
9,806
Healing
21,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,263
4,079
0
7,230
12,890
5,923
1,465
3,117
9,568
0
100,406
L
6,397
2,183
0
2,901
17,120
3,957
0
2,576
14,501
0
41,420
W
Guan Yu
Hiiitsu
Guan Yu
14,524
989
433
4,716
15,147
13,546
850
1,218
13,909
18,236
69,019
L
Zeus
OU1LAW
Zeus
6,217
1,336
108
779
13,858
2,140
387
723
13,115
22,008
0
W
Tsukuyomi
SIRSYRINGE
Tsukuyomi
12,025
4,217
0
4,668
11,678
4,441
0
1,494
10,066
0
59,353
L
Izanami
SirenSys7
Izanami
12,567
8,320
0
2,640
15,080
4,819
1,967
7,350
7,515
0
53,920
L
Guan Yu
SushieBuns
Guan Yu
6,852
819
186
1,288
14,206
12,845
0
2,292
11,914
3,108
35,477
L
Yemoja
ameiguess
Yemoja
2,657
625
967
937
10,440
9,152
477
3,310
6,864
15,731
0
W
Ymir
liapoha
Ymir
8,546
2,204
0
3,002
15,169
15,886
1,276
2,958
12,158
36,583
0
W
5,353
649
680
1,049
8,939
2,148
2,135
610
8,329
37,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,467
Gold Earned
56,168
303
Minions Killed
550
0
Camps Cleared
0
1,558,187
Distance Traveled
1,745,323
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,576
715
185
10
0
400,414
0
L
Loki
8,953
471
69
4
0
319,131
1
W
Guan Yu
12,281
646
156
8
0
376,754
2
L
Zeus
7,800
411
42
2
0
285,925
0
W
Tsukuyomi
11,056
582
91
5
0
326,128
2
L
Izanami
9,531
502
101
5
0
326,977
2
L
Guan Yu
8,374
441
71
4
0
357,727
2
L
Yemoja
7,809
411
20
1
0
268,427
0
W
Ymir
10,730
565
52
3
0
342,499
2
W
Ra
8,525
449
66
3
0
299,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role