Player Matchup

Geb
Geb
AGONxx
Geb
Level 67
God Stats
7W - 9L
1,374 SR
Queue Stats
260W - 269L
1,512 Elo+
Party 2
Charybdis
Charybdis
Hazanshu
Charybdis
Level 113
God Stats
11W - 10L
1,631 SR
Queue Stats
349W - 337L
1,497 Elo+
Solo
Odin
Odin
L3onHart87
Odin
Level 106
God Stats
21W - 17L
1,543 SR
Queue Stats
234W - 242L
1,492 Elo+
Party 2
Vulcan
Vulcan
Maiaamee
Vulcan
Level 89
God Stats
1W - 2L
1,562 SR
Queue Stats
92W - 84L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
Neviiii
Sun Wukong
Level 109
God Stats
0W - 2L
1,390 SR
Queue Stats
25W - 21L
1,579 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,528 Elo+

VS

Team Averages
Level 112
1,374 SR
1,515 Elo+
Ah Muzen Cab
Ah Muzen Cab
GianfrancoBR
Ah Muzen Cab
Level 118
God Stats
1W - 4L
1,310 SR
Queue Stats
123W - 134L
1,399 Elo+
Solo
Ne Zha
Ne Zha
Moke
Ne Zha
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,629 Elo+
Solo
The Morrigan
The Morrigan
TEOTWAWKIN0613
The Morrigan
Level 125
God Stats
1W - 0L
1,154 SR
Queue Stats
121W - 96L
1,479 Elo+
Party 1
Amaterasu
Amaterasu
TheDemonicEnd
Amaterasu
Level 90
God Stats
1W - 0L
1,488 SR
Queue Stats
30W - 26L
1,503 Elo+
Party 1
Sol
Sol
xFluxJT
Sol
Level 85
God Stats
2W - 1L
1,417 SR
Queue Stats
73W - 58L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
AGONxx
Geb
17
2 / 6 / 4
11,115
1,010
6,157
21,487
23,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
Hazanshu
Charybdis
16
1 / 6 / 3
9,467
861
7,692
14,677
5,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 6 / 6
9,609
874
5,861
16,499
17,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Maiaamee
Vulcan
16
4 / 6 / 2
11,087
1,008
16,648
14,911
5,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Neviiii
Sun Wukong
16
0 / 9 / 5
9,494
863
13,767
22,646
17,205
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

83

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GianfrancoBR
Ah Muzen Cab
17
8 / 0 / 8
11,744
1,068
12,658
7,877
3,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Moke
Ne Zha
17
4 / 2 / 13
10,670
970
14,388
8,860
3,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
TEOTWAWKIN0613
The Morrigan
18
6 / 1 / 17
11,803
1,073
18,782
8,586
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
TheDemonicEnd
Amaterasu
18
6 / 3 / 14
11,514
1,047
10,438
18,483
17,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sol
18
9 / 1 / 15
12,697
1,154
27,171
11,772
4,333
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
100
7
Kills
33
33
Deaths
7
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Geb
AGONxx
Geb
2
6
4
0.67
W
Ah Muzen Cab
GianfrancoBR
Ah Muzen Cab
8
0
8
12
L
Charybdis
Hazanshu
Charybdis
1
6
3
0.42
L
0
6
6
0.5
L
Vulcan
Maiaamee
Vulcan
4
6
2
0.83
W
Ne Zha
Moke
Ne Zha
4
2
13
5.25
L
Sun Wukong
Neviiii
Sun Wukong
0
9
5
0.28
W
The Morrigan
TEOTWAWKIN0613
The Morrigan
6
1
17
14.5
W
Amaterasu
TheDemonicEnd
Amaterasu
6
3
14
4.33
W
Sol
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,125
Damage
83,437
90,220
Taken
55,578
69,430
Mitigated
32,965
5,409
Healing
15,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
AGONxx
Geb
6,157
527
0
1,287
21,487
23,131
0
9,130
12,357
21,383
0
W
Ah Muzen Cab
GianfrancoBR
Ah Muzen Cab
12,658
4,363
0
1,682
7,877
3,172
0
4,617
3,175
0
41,087
L
Charybdis
Hazanshu
Charybdis
7,692
4,498
0
357
14,677
5,271
0
5,921
8,756
0
25,293
L
5,861
728
0
762
16,499
17,895
0
7,707
8,792
414
15,481
L
Vulcan
Maiaamee
Vulcan
16,648
4,114
237
1,718
14,911
5,928
0
9,825
5,086
70,129
0
W
Ne Zha
Moke
Ne Zha
14,388
3,557
0
1,022
8,860
3,708
0
4,119
4,568
0
32,258
L
Sun Wukong
Neviiii
Sun Wukong
13,767
2,749
0
1,048
22,646
17,205
0
10,635
12,011
549
29,354
W
The Morrigan
TEOTWAWKIN0613
The Morrigan
18,782
3,931
285
2,538
8,586
3,841
0
2,669
5,740
43,141
4,801
W
Amaterasu
TheDemonicEnd
Amaterasu
10,438
6,035
0
5,101
18,483
17,911
0
6,093
12,107
0
18,099
W
Sol
27,171
10,988
0
5,266
11,772
4,333
0
6,161
5,289
48,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,772
Gold Earned
58,428
232
Minions Killed
244
6
Camps Cleared
12
1,040,696
Distance Traveled
1,083,290
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,115
1,010
19
2
0
214,826
0
W
Ah Muzen Cab
11,744
1,068
66
6
3
229,652
0
L
Charybdis
9,467
861
27
2
3
167,412
0
L
Odin
9,609
874
26
2
0
222,270
0
L
Vulcan
11,087
1,008
114
10
1
229,101
1
W
Ne Zha
10,670
970
34
3
0
212,999
0
L
Sun Wukong
9,494
863
46
4
2
207,087
2
W
The Morrigan
11,803
1,073
76
7
5
211,726
0
W
Amaterasu
11,514
1,047
13
1
0
214,581
1
W
Sol
12,697
1,154
55
5
4
214,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role