Player Matchup

Ra
Ra
Hun7e1X
Ra
Level 4
God Stats
5W - 7L
1,242 SR
Queue Stats
6W - 16L
1,211 Elo+
Party 1
Merlin
Merlin
LagSpikeSSBM
Merlin
Level 26
God Stats
2W - 3L
1,640 SR
Queue Stats
9W - 10L
1,327 Elo+
Party 2
Zeus
Zeus
PeePeeGobbler
Zeus
Level 8
God Stats
1W - 2L
1,659 SR
Queue Stats
6W - 6L
1,381 Elo+
Party 2
Nemesis
Nemesis
TimmyIsAnAveKid
Nemesis
Level 2
God Stats
1W - 6L
1,242 SR
Queue Stats
2W - 11L
1,211 Elo+
Party 1
Tiamat
Tiamat
hunter1024
Tiamat
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 10L
1,355 Elo+
Party 2
Team Averages
Level 9
1,457 SR
1,297 Elo+

VS

Team Averages
Level 20
1,498 SR
1,472 Elo+
Persephone
Persephone
Mithras23
Persephone
Level 26
God Stats
41W - 45L
1,477 SR
Queue Stats
88W - 100L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Pheonoxe
Cthulhu
Level 5
God Stats
2W - 2L
1,541 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Odin
Odin
SpideyyyMan
Odin
Level 18
God Stats
1W - 1L
1,333 SR
Queue Stats
16W - 13L
1,598 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StonedDeadKilla
Ah Muzen Cab
Level 25
God Stats
34W - 19L
1,641 SR
Queue Stats
50W - 37L
1,531 Elo+
Solo
Skadi
Skadi
penguinunix
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 115L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 12 / 3
9,806
817
5,471
19,773
8,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
18
2 / 7 / 5
11,310
943
11,262
16,703
10,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 5 / 2
12,027
1,002
22,328
18,128
7,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 5
10,526
877
10,959
19,640
9,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
hunter1024
Tiamat
17
3 / 9 / 4
11,698
975
12,942
21,113
11,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Mithras23
Persephone
18
1 / 2 / 16
11,200
933
13,530
9,430
4,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Pheonoxe
Cthulhu
20
7 / 2 / 21
13,632
1,136
18,722
20,321
24,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
13 / 2 / 20
14,390
1,199
20,966
17,453
25,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
StonedDeadKilla
Ah Muzen Cab
19
13 / 1 / 11
13,379
1,115
29,449
14,402
6,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 3 / 9
11,441
953
8,265
10,278
4,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
116
10
Kills
39
39
Deaths
10
19
Assists
77
Player
Kills
Deaths
Assists
KDA
L
0
12
3
0.13
L
Merlin
2
7
5
0.64
W
Persephone
Mithras23
Persephone
1
2
16
4.5
L
4
5
2
1
W
Cthulhu
Pheonoxe
Cthulhu
7
2
21
8.75
W
13
2
20
11.5
W
Ah Muzen Cab
StonedDeadKilla
Ah Muzen Cab
13
1
11
18.5
L
1
6
5
0.58
L
Tiamat
hunter1024
Tiamat
3
9
4
0.56
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,962
Damage
90,932
95,357
Taken
71,884
47,411
Mitigated
65,650
5,941
Healing
20,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,471
1,074
291
658
19,773
8,597
0
6,285
13,488
17,458
0
L
Merlin
11,262
1,564
0
0
16,703
10,403
0
6,734
9,969
32,273
0
W
Persephone
Mithras23
Persephone
13,530
1,402
0
1,434
9,430
4,539
0
6,745
2,683
28,602
0
L
22,328
3,507
324
1,064
18,128
7,235
0
5,923
12,205
53,400
0
W
Cthulhu
Pheonoxe
Cthulhu
18,722
1,885
330
4,224
20,321
24,466
0
15,852
4,469
41,744
0
W
20,966
5,365
2,330
3,217
17,453
25,781
0
9,954
7,499
4,065
33,835
W
Ah Muzen Cab
StonedDeadKilla
Ah Muzen Cab
29,449
16,288
0
7,864
14,402
6,186
0
11,640
2,762
0
53,871
L
10,959
3,554
0
1,804
19,640
9,641
0
8,444
11,196
0
15,821
L
Tiamat
hunter1024
Tiamat
12,942
734
35
1,765
21,113
11,535
0
7,631
13,482
23,617
0
W
8,265
5,297
0
675
10,278
4,678
0
7,811
2,467
0
18,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,367
Gold Earned
64,042
209
Minions Killed
225
4
Camps Cleared
11
1,004,968
Distance Traveled
1,051,205
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,806
817
22
2
0
183,254
0
L
Merlin
11,310
943
58
5
1
169,133
0
W
Persephone
11,200
933
50
4
0
205,828
0
L
Zeus
12,027
1,002
90
8
2
203,710
0
W
Cthulhu
13,632
1,136
61
5
0
231,540
3
W
Odin
14,390
1,199
31
3
4
226,386
2
W
Ah Muzen Cab
13,379
1,115
54
5
4
220,427
0
L
Nemesis
10,526
877
16
1
0
239,282
2
L
Tiamat
11,698
975
23
2
1
209,589
0
W
Skadi
11,441
953
29
2
3
167,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role