Player Matchup

Hades
Hades
CapnChungus
Hades
Level 26
God Stats
0W - 1L
1,663 SR
Queue Stats
18W - 13L
1,552 Elo+
Party 1
Skadi
Skadi
GuiltyBluue
Skadi
Level 27
God Stats
8W - 2L
2,033 SR
Queue Stats
41W - 7L
1,902 Elo+
Solo
Cthulhu
Cthulhu
ÜWÜW
Cthulhu
Level 29
God Stats
0W - 2L
1,394 SR
Queue Stats
56W - 61L
1,481 Elo+
Party 1
Team Averages
Level 27
1,696 SR
1,645 Elo+

VS

Team Averages
Level 87
1,637 SR
1,662 Elo+
Discordia
Discordia
ACosmicTsunami
Discordia
Level 109
God Stats
5W - 3L
1,637 SR
Queue Stats
196W - 182L
1,511 Elo+
Solo
Chaac
Chaac
J2H Shoya
Chaac
Level 22
God Stats
6W - 1L
1,648 SR
Queue Stats
31W - 9L
1,803 Elo+
Party 2
Charybdis
Charybdis
Wylk
Charybdis
Level 129
God Stats
18W - 27L
1,628 SR
Queue Stats
537W - 304L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
6,510
592
4,291
11,870
7,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 3 / 1
7,685
699
11,144
10,141
2,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ÜWÜW
Cthulhu
10
1 / 5 / 2
7,198
654
5,652
14,144
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ACosmicTsunami
Discordia
13
4 / 2 / 10
8,170
743
10,252
6,366
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
J2H Shoya
Chaac
11
3 / 2 / 10
8,014
729
6,757
11,198
9,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
Wylk
Charybdis
14
8 / 1 / 5
9,317
847
15,398
10,185
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
15
15
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
ACosmicTsunami
Discordia
4
2
10
4.5
L
0
7
4
0.29
L
4
3
1
1.5
W
Chaac
J2H Shoya
Chaac
3
2
10
4
W
Charybdis
Wylk
Charybdis
8
1
5
10.5
L
Cthulhu
ÜWÜW
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,087
Damage
32,407
36,155
Taken
27,749
18,831
Mitigated
15,631
5,341
Healing
10,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ACosmicTsunami
Discordia
10,252
1,164
147
2,722
6,366
2,283
668
2,452
3,844
25,936
0
L
4,291
374
122
1,266
11,870
7,311
0
2,687
8,856
9,429
0
L
11,144
6,407
0
1,248
10,141
2,719
0
2,875
7,126
0
31,367
W
Chaac
J2H Shoya
Chaac
6,757
882
0
3,501
11,198
9,870
98
3,644
7,343
0
16,209
W
Charybdis
Wylk
Charybdis
15,398
8,937
0
3,651
10,185
3,478
1,326
3,825
6,187
0
49,924
L
Cthulhu
ÜWÜW
Cthulhu
5,652
503
207
2,498
14,144
8,801
0
4,914
8,979
12,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,393
Gold Earned
25,501
90
Minions Killed
135
4
Camps Cleared
6
560,752
Distance Traveled
587,676
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,170
743
36
3
1
202,489
5
L
Hades
6,510
592
17
2
0
176,730
2
L
Skadi
7,685
699
56
5
4
192,812
2
W
Chaac
8,014
729
19
2
0
197,049
0
W
Charybdis
9,317
847
80
7
5
188,138
2
L
Cthulhu
7,198
654
17
2
0
191,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role