Player Matchup

Terra
Terra
 
Terra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 138
1,500 SR
1,500 Elo+

VS

Team Averages
Level 67
1,577 SR
1,573 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Burn1ngAbyss
Artemis
Level 22
God Stats
0W - 1L
1,731 SR
Queue Stats
6W - 2L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
4 / 1 / 4
7,178
798
2,685
7,488
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
 
Ravana
11
2 / 0 / 5
6,879
764
3,649
5,244
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
 
Baron Samedi
10
2 / 2 / 6
6,609
734
5,750
6,614
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 3
6,164
685
3,421
5,617
1,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
 
Guan Yu
3
0 / 1 / 0
4,843
538
437
1,470
671
Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Burn1ngAbyss
Artemis
10
3 / 4 / 0
6,337
704
6,944
7,206
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
3
3
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
1
4
6
W
Ravana
 
Ravana
2
0
5
4.5
W
Baron Samedi
 
Baron Samedi
2
2
6
2.5
L
Janus
 
Janus
0
3
3
0.5
L
Guan Yu
 
Guan Yu
0
1
0
0
L
Artemis
Burn1ngAbyss
Artemis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,084
Damage
10,802
19,346
Taken
14,293
12,042
Mitigated
4,605
8,465
Healing
2,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,685
103
2,031
3,031
7,488
7,257
290
1,735
5,753
13,046
0
W
Ravana
 
Ravana
3,649
725
0
1,086
5,244
1,895
496
726
4,518
0
26,137
W
Baron Samedi
 
Baron Samedi
5,750
442
491
1,826
6,614
2,890
385
1,077
5,537
21,942
0
L
Janus
 
Janus
3,421
131
0
488
5,617
1,649
0
3,601
1,860
21,034
0
L
Guan Yu
 
Guan Yu
437
0
511
436
1,470
671
0
983
487
0
708
L
Artemis
Burn1ngAbyss
Artemis
6,944
2,069
0
750
7,206
2,285
0
3,497
3,465
0
15,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,666
Gold Earned
17,344
113
Minions Killed
71
8
Camps Cleared
1
475,150
Distance Traveled
308,087
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,178
798
37
4
0
160,598
3
W
Ravana
6,879
764
49
5
7
175,131
2
W
Baron Samedi
6,609
734
27
3
1
139,421
0
L
Janus
6,164
685
41
5
1
158,121
3
L
Guan Yu
4,843
538
3
0
0
30,092
1
L
Artemis
6,337
704
27
3
0
119,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role