Player Matchup

Cupid
Cupid
Andrefhelip
Cupid
Level 20
God Stats
3W - 2L
1,629 SR
Queue Stats
13W - 24L
1,509 Elo+
Solo
Vulcan
Vulcan
Kaivil
Vulcan
Level 88
God Stats
1W - 1L
1,572 SR
Queue Stats
86W - 51L
1,621 Elo+
Party 1
Guan Yu
Guan Yu
Tekato90135
Guan Yu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 49L
1,519 Elo+
Party 1
Team Averages
Level 44
1,567 SR
1,550 Elo+

VS

Team Averages
Level 25
1,710 SR
1,763 Elo+
Ra
Ra
anjnu2runed
Ra
Level 23
God Stats
5W - 5L
1,439 SR
Queue Stats
82W - 77L
1,477 Elo+
Solo
Medusa
Medusa
kissmyballs
Medusa
Level 25
God Stats
5W - 0L
1,688 SR
Queue Stats
53W - 13L
1,903 Elo+
Party 2
Nike
Nike
minestud
Nike
Level 27
God Stats
5W - 0L
2,002 SR
Queue Stats
58W - 12L
1,909 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
10,071
629
5,305
8,943
1,739
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Kaivil
Vulcan
16
6 / 4 / 2
11,473
717
19,639
11,501
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Tekato90135
Guan Yu
14
1 / 7 / 5
9,717
607
4,240
15,774
14,194
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 10
10,255
641
6,233
8,270
2,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
16
9 / 2 / 5
11,637
727
14,670
13,808
4,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nike
15
5 / 3 / 10
10,946
684
11,252
13,384
11,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
16
16
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Vulcan
Kaivil
Vulcan
6
4
2
1.75
L
Guan Yu
Tekato90135
Guan Yu
1
7
5
0.5
W
2
3
10
2.33
W
Medusa
9
2
5
5.75
W
Nike
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,184
Damage
32,155
36,218
Taken
35,462
20,230
Mitigated
18,500
7,275
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,305
1,894
524
1,431
8,943
1,739
974
1,078
7,568
0
21,582
L
Vulcan
Kaivil
Vulcan
19,639
5,736
0
591
11,501
4,297
500
3,434
7,600
68,088
0
L
Guan Yu
Tekato90135
Guan Yu
4,240
448
1,337
3,392
15,774
14,194
128
3,602
11,606
0
16,077
W
6,233
447
1,951
2,659
8,270
2,914
1,223
5,563
2,707
43,642
0
W
Medusa
14,670
6,116
0
2,908
13,808
4,433
1,131
8,204
5,604
0
47,773
W
Nike
11,252
711
0
1,633
13,384
11,153
170
6,346
7,038
6,808
26,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,261
Gold Earned
32,838
174
Minions Killed
216
9
Camps Cleared
6
784,695
Distance Traveled
775,806
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,071
629
32
2
1
193,225
5
L
Vulcan
11,473
717
117
7
5
302,744
2
L
Guan Yu
9,717
607
25
2
3
288,726
4
W
Ra
10,255
641
98
6
1
190,717
3
W
Medusa
11,637
727
77
5
3
285,416
2
W
Nike
10,946
684
41
3
2
299,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role