Player Matchup

Baron Samedi
Baron Samedi
Bdúbz
Baron Samedi
Level 125
God Stats
1W - 1L
1,290 SR
Queue Stats
157W - 144L
1,563 Elo+
Party 2
Thor
Thor
CDClippers
Thor
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 197L
1,553 Elo+
Party 2
Jormungandr
Jormungandr
IronArcher08
Jormungandr
Level 142
God Stats
5W - 6L
1,455 SR
Queue Stats
172W - 166L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
RoboJock
Ah Puch
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,535 Elo+
Solo
Mulan
Mulan
SharkVenom01
Mulan
Level 123
God Stats
10W - 6L
1,533 SR
Queue Stats
195W - 193L
1,480 Elo+
Party 3
Team Averages
Level 123
1,456 SR
1,526 Elo+

VS

Team Averages
Level 144
1,495 SR
1,533 Elo+
Izanami
Izanami
PK Scruffy
Izanami
Level 135
God Stats
2W - 2L
1,552 SR
Queue Stats
208W - 227L
1,495 Elo+
Solo
Cthulhu
Cthulhu
Toasted1
Cthulhu
Level 160
God Stats
0W - 1L
1,509 SR
Queue Stats
55W - 38L
1,585 Elo+
Solo
King Arthur
King Arthur
ZAMbie-mA_n
King Arthur
Level 128
God Stats
0W - 5L
1,383 SR
Queue Stats
112W - 104L
1,533 Elo+
Party 1
Ne Zha
Ne Zha
bambam6774
Ne Zha
Level 149
God Stats
2W - 2L
1,540 SR
Queue Stats
107W - 90L
1,525 Elo+
Party 1
Chang'e
Chang'e
kingrican95
Chang'e
Level 147
God Stats
1W - 6L
1,492 SR
Queue Stats
365W - 340L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bdúbz
Baron Samedi
17
4 / 3 / 17
11,108
854
11,331
9,747
5,739
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 11
9,918
763
4,071
7,603
3,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
IronArcher08
Jormungandr
19
7 / 3 / 11
11,644
896
13,922
16,645
20,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
RoboJock
Ah Puch
18
6 / 2 / 13
11,104
854
12,081
12,971
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
7 / 1 / 11
11,675
898
12,958
15,155
14,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PK Scruffy
Izanami
14
0 / 7 / 2
7,825
602
6,138
12,415
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Toasted1
Cthulhu
16
6 / 5 / 4
10,954
843
14,169
15,883
12,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
ZAMbie-mA_n
King Arthur
14
1 / 6 / 1
7,977
614
6,771
11,659
7,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
bambam6774
Ne Zha
17
4 / 7 / 7
10,476
806
7,275
13,546
5,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
kingrican95
Chang'e
16
1 / 2 / 5
8,847
681
8,958
9,759
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
27
Kills
12
12
Deaths
27
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bdúbz
Baron Samedi
4
3
17
4.17
W
3
3
11
2.83
W
Jormungandr
IronArcher08
Jormungandr
7
3
11
4.17
L
Izanami
PK Scruffy
Izanami
0
7
2
0.14
W
Ah Puch
RoboJock
Ah Puch
6
2
13
6.25
W
7
1
11
12.5
L
Cthulhu
Toasted1
Cthulhu
6
5
4
1.6
L
King Arthur
ZAMbie-mA_n
King Arthur
1
6
1
0.25
L
Ne Zha
bambam6774
Ne Zha
4
7
7
1.07
L
Chang'e
kingrican95
Chang'e
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,363
Damage
43,311
62,121
Taken
63,262
50,203
Mitigated
33,863
19,053
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bdúbz
Baron Samedi
11,331
1,340
1,677
3,839
9,747
5,739
1,452
4,419
5,238
41,633
0
W
4,071
939
217
1,141
7,603
3,387
39
2,772
4,787
0
12,521
W
Jormungandr
IronArcher08
Jormungandr
13,922
2,025
0
2,680
16,645
20,407
1,724
5,516
10,811
39,596
0
L
Izanami
PK Scruffy
Izanami
6,138
3,691
0
450
12,415
4,276
446
7,586
4,459
0
25,449
W
Ah Puch
RoboJock
Ah Puch
12,081
1,157
0
5,114
12,971
5,997
1,548
4,671
8,084
42,948
0
W
12,958
905
0
4,385
15,155
14,673
1,074
5,216
9,559
3,356
31,991
L
Cthulhu
Toasted1
Cthulhu
14,169
667
227
417
15,883
12,621
0
10,118
5,054
29,642
0
L
King Arthur
ZAMbie-mA_n
King Arthur
6,771
210
0
594
11,659
7,871
0
7,983
3,348
0
19,522
L
Ne Zha
bambam6774
Ne Zha
7,275
655
0
1,031
13,546
5,214
0
6,386
6,673
0
28,581
L
Chang'e
kingrican95
Chang'e
8,958
140
1,735
4,271
9,759
3,881
26
5,645
3,659
37,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,449
Gold Earned
46,079
321
Minions Killed
293
9
Camps Cleared
6
1,199,342
Distance Traveled
1,146,393
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,108
854
80
6
2
237,371
3
W
Thor
9,918
763
17
1
0
198,750
0
W
Jormungandr
11,644
896
65
5
4
226,481
4
L
Izanami
7,825
602
65
5
1
201,315
4
W
Ah Puch
11,104
854
81
6
3
261,980
1
W
Mulan
11,675
898
78
6
0
274,760
3
L
Cthulhu
10,954
843
54
4
2
255,359
2
L
King Arthur
7,977
614
41
3
1
214,647
3
L
Ne Zha
10,476
806
58
4
0
225,940
0
L
Chang'e
8,847
681
75
6
2
249,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role