Player Matchup

Cupid
Cupid
Kielbill
Cupid
Level 58
God Stats
1W - 0L
1,093 SR
Queue Stats
4W - 2L
1,521 Elo+
Party 1
Odin
Odin
PeeMommy
Odin
Level 28
God Stats
13W - 0L
2,152 SR
Queue Stats
217W - 20L
2,111 Elo+
Party 1
Chang'e
Chang'e
Trumplostlol
Chang'e
Level 133
God Stats
60W - 20L
1,774 SR
Queue Stats
516W - 110L
2,026 Elo+
Party 1
Team Averages
Level 73
1,673 SR
1,886 Elo+

VS

Team Averages
Level 45
1,535 SR
1,389 Elo+
Jormungandr
Jormungandr
Bloodmachin34
Jormungandr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,406 Elo+
Party 2
Chaac
Chaac
acrozeeee
Chaac
Level 63
God Stats
14W - 9L
1,600 SR
Queue Stats
28W - 36L
1,392 Elo+
Party 2
Anubis
Anubis
blynk47
Anubis
Level 28
God Stats
1W - 2L
1,504 SR
Queue Stats
1W - 2L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kielbill
Cupid
16
6 / 4 / 17
12,913
680
15,055
15,918
4,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
18
8 / 0 / 17
13,941
734
17,251
18,524
17,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Trumplostlol
Chang'e
18
11 / 3 / 10
13,664
719
23,259
15,590
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bloodmachin34
Jormungandr
15
1 / 5 / 6
11,427
601
12,048
25,331
31,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
acrozeeee
Chaac
15
2 / 8 / 4
11,229
591
20,396
20,298
18,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
blynk47
Anubis
15
4 / 12 / 2
12,070
635
9,789
16,670
7,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
25
Kills
7
7
Deaths
25
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bloodmachin34
Jormungandr
1
5
6
0.8
W
Cupid
Kielbill
Cupid
6
4
17
3.63
W
Odin
8
0
17
16.5
W
Chang'e
Trumplostlol
Chang'e
11
3
10
5.33
L
Chaac
acrozeeee
Chaac
2
8
4
0.5
L
Anubis
blynk47
Anubis
4
12
2
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,565
Damage
42,233
50,032
Taken
62,299
26,003
Mitigated
57,596
22,926
Healing
5,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bloodmachin34
Jormungandr
12,048
2,041
0
1,209
25,331
31,292
0
9,817
15,020
42,813
0
W
Cupid
Kielbill
Cupid
15,055
8,460
828
4,154
15,918
4,149
1,278
5,841
9,433
0
35,745
W
Odin
17,251
4,419
0
1,291
18,524
17,448
600
8,131
9,115
286
53,187
W
Chang'e
Trumplostlol
Chang'e
23,259
2,822
8,395
8,258
15,590
4,406
1,362
6,624
8,334
59,795
0
L
Chaac
acrozeeee
Chaac
20,396
3,116
0
3,003
20,298
18,616
0
7,742
12,189
0
57,174
L
Anubis
blynk47
Anubis
9,789
843
86
1,334
16,670
7,688
0
5,097
11,327
34,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,518
Gold Earned
34,726
211
Minions Killed
189
13
Camps Cleared
3
1,039,427
Distance Traveled
866,251
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,427
601
58
3
0
319,556
5
W
Cupid
12,913
680
37
2
2
324,456
1
W
Odin
13,941
734
72
4
7
361,942
3
W
Chang'e
13,664
719
102
5
4
353,029
2
L
Chaac
11,229
591
64
3
2
315,775
4
L
Anubis
12,070
635
67
4
1
230,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role