Player Matchup

Hades
Hades
BlackDiamond74
Hades
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 52L
1,541 Elo+
Party 3
Hera
Hera
DrekkTharr
Hera
Level 147
God Stats
5W - 5L
1,479 SR
Queue Stats
322W - 338L
1,579 Elo+
Solo
Tyr
Tyr
GraphicWords
Tyr
Level 103
God Stats
1W - 0L
1,217 SR
Queue Stats
40W - 32L
1,650 Elo+
Party 2
Yemoja
Yemoja
Hammer_Bro99
Yemoja
Level 146
God Stats
2W - 0L
1,372 SR
Queue Stats
90W - 68L
1,604 Elo+
Party 2
He Bo
He Bo
tirsito
He Bo
Level 148
God Stats
2W - 0L
1,712 SR
Queue Stats
79W - 69L
1,539 Elo+
Party 3
Team Averages
Level 141
1,456 SR
1,583 Elo+

VS

Team Averages
Level 126
1,605 SR
1,579 Elo+
Persephone
Persephone
ArbyG
Persephone
Level 85
God Stats
1W - 3L
1,941 SR
Queue Stats
72W - 83L
1,568 Elo+
Solo
Hachiman
Hachiman
Mayhem619
Hachiman
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,617 Elo+
Solo
Yemoja
Yemoja
MythicalSnake
Yemoja
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,603 Elo+
Party 1
He Bo
He Bo
SiegeFactory
He Bo
Level 129
God Stats
5W - 6L
1,492 SR
Queue Stats
653W - 646L
1,493 Elo+
Solo
Jing Wei
Jing Wei
Theanisz
Jing Wei
Level 158
God Stats
2W - 1L
1,595 SR
Queue Stats
99W - 84L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 18
11,345
810
9,979
21,516
17,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 4 / 19
11,399
814
12,170
9,719
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 5 / 15
10,726
766
13,703
23,546
20,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
17
2 / 7 / 15
10,852
775
7,780
18,006
14,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
tirsito
He Bo
19
16 / 7 / 7
13,157
940
19,918
14,353
5,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ArbyG
Persephone
18
8 / 6 / 11
12,032
859
14,929
13,937
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Mayhem619
Hachiman
16
4 / 7 / 13
10,501
750
16,116
13,987
5,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 4 / 19
10,829
774
8,221
18,023
24,682
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 6 / 7
11,809
844
16,572
11,158
4,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Theanisz
Jing Wei
17
4 / 5 / 19
10,732
767
15,381
14,375
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
96
28
Kills
27
27
Deaths
28
74
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Persephone
ArbyG
Persephone
8
6
11
2.25
W
4
4
18
3.25
W
2
4
19
2.88
W
4
5
15
2.3
W
Yemoja
2
7
15
1.36
L
Hachiman
Mayhem619
Hachiman
4
7
13
1.5
L
1
4
19
2.63
L
10
6
7
2.25
L
Jing Wei
Theanisz
Jing Wei
4
5
19
2.7
W
He Bo
tirsito
He Bo
16
7
7
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,550
Damage
71,219
87,140
Taken
71,480
61,720
Mitigated
47,454
36,284
Healing
23,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ArbyG
Persephone
14,929
516
1,438
3,078
13,937
5,510
993
10,663
3,038
25,014
0
W
9,979
775
724
8,105
21,516
17,667
926
10,994
10,314
25,703
0
W
12,170
2,700
2,555
2,145
9,719
3,774
2,206
4,814
4,869
47,814
0
W
13,703
795
1,230
7,463
23,546
20,542
938
9,088
14,278
0
18,200
W
Yemoja
7,780
521
6,538
3,755
18,006
14,227
528
8,122
9,702
14,589
0
L
Hachiman
Mayhem619
Hachiman
16,116
3,976
133
1,804
13,987
5,831
2,201
8,276
5,311
0
32,709
L
8,221
627
6,993
5,997
18,023
24,682
292
11,379
6,055
18,961
0
L
16,572
231
459
1,048
11,158
4,999
927
7,755
3,086
25,803
0
L
Jing Wei
Theanisz
Jing Wei
15,381
12,648
895
1,554
14,375
6,432
547
11,107
3,128
0
32,403
W
He Bo
tirsito
He Bo
19,918
208
2,301
1,468
14,353
5,510
1,145
6,040
8,255
30,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,479
Gold Earned
55,903
144
Minions Killed
138
0
Camps Cleared
0
1,243,695
Distance Traveled
1,189,473
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,032
859
36
3
0
261,003
1
W
Hades
11,345
810
42
3
0
226,163
0
W
Hera
11,399
814
56
4
0
248,788
2
W
Tyr
10,726
766
8
1
0
292,078
0
W
Yemoja
10,852
775
13
1
0
243,042
1
L
Hachiman
10,501
750
28
2
0
242,807
4
L
Yemoja
10,829
774
12
1
0
246,094
0
L
He Bo
11,809
844
25
2
0
223,159
0
L
Jing Wei
10,732
767
37
3
0
216,410
0
W
He Bo
13,157
940
25
2
0
233,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role