Player Matchup

Thor
Thor
Gh0ts046
Thor
Level 6
God Stats
4W - 9L
1,368 SR
Queue Stats
4W - 9L
1,276 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LlLBIGJOE275
Ah Muzen Cab
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 17L
1,337 Elo+
Solo
Artio
Artio
Marshalr
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
1,078 Elo+
Solo
Hades
Hades
Schm1cky
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,275 Elo+
Solo
Zeus
Zeus
Talaith_ejder
Zeus
Level 26
God Stats
25W - 27L
1,521 SR
Queue Stats
175W - 204L
1,407 Elo+
Solo
Team Averages
Level 16
1,478 SR
1,275 Elo+

VS

Team Averages
Level 11
1,279 SR
1,240 Elo+
Ares
Ares
AdKruk
Ares
Level 14
God Stats
13W - 20L
1,324 SR
Queue Stats
47W - 52L
1,321 Elo+
Party 1
Chaac
Chaac
GregoryKruk
Chaac
Level 14
God Stats
12W - 7L
1,170 SR
Queue Stats
73W - 73L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
Mumin1457
Cthulhu
Level 13
God Stats
10W - 10L
1,400 SR
Queue Stats
23W - 42L
1,179 Elo+
Solo
Da Ji
Da Ji
NickiMinaj112
Da Ji
Level 5
God Stats
2W - 2L
1,266 SR
Queue Stats
18W - 34L
1,064 Elo+
Solo
Ra
Ra
RADDITZO
Ra
Level 9
God Stats
9W - 7L
1,237 SR
Queue Stats
54W - 51L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
3 / 9 / 11
13,913
994
13,692
23,173
8,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
LlLBIGJOE275
Ah Muzen Cab
17
0 / 1 / 1
10,471
748
93
814
226
Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Marshalr
Artio
19
0 / 11 / 9
12,512
894
1,001
20,966
8,654
Hades
Schm1cky
Hades
20
12 / 7 / 10
17,043
1,217
26,763
29,712
14,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
14 / 12 / 11
17,490
1,249
48,144
32,107
9,822
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AdKruk
Ares
20
9 / 4 / 22
16,576
1,184
17,492
28,352
31,845
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
14 / 4 / 23
17,945
1,282
37,237
25,674
31,877
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Mumin1457
Cthulhu
17
0 / 4 / 1
10,469
748
396
5,856
2,279
20
7 / 11 / 11
14,639
1,046
14,940
20,469
9,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
9 / 6 / 18
15,201
1,086
25,383
15,795
7,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
114
29
Kills
39
40
Deaths
29
42
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ares
AdKruk
Ares
9
4
22
5
L
Thor
3
9
11
0.94
W
14
4
23
6.38
L
Ah Muzen Cab
LlLBIGJOE275
Ah Muzen Cab
0
1
1
0.5
L
Artio
Marshalr
Artio
0
11
9
0.41
W
Cthulhu
Mumin1457
Cthulhu
0
4
1
0.13
W
7
11
11
1.14
W
9
6
18
3
L
Hades
Schm1cky
Hades
12
7
10
2.43
L
14
12
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,693
Damage
95,448
106,772
Taken
96,146
41,725
Mitigated
82,710
17,688
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AdKruk
Ares
17,492
1,519
0
1,827
28,352
31,845
0
20,567
7,785
33,688
0
L
Thor
13,692
2,322
0
105
23,173
8,210
0
8,911
13,725
0
36,651
W
37,237
9,490
0
8,387
25,674
31,877
0
20,460
5,214
1,277
68,275
L
Ah Muzen Cab
LlLBIGJOE275
Ah Muzen Cab
93
0
0
53
814
226
0
389
425
0
93
L
Artio
Marshalr
Artio
1,001
632
0
126
20,966
8,654
0
7,885
12,737
12,107
0
W
Cthulhu
Mumin1457
Cthulhu
396
0
0
0
5,856
2,279
0
5,042
814
824
0
W
14,940
3,772
0
445
20,469
9,002
0
16,939
3,530
0
28,436
W
25,383
1,373
1,333
2,026
15,795
7,707
0
12,900
2,895
58,159
0
L
Hades
Schm1cky
Hades
26,763
2,147
755
9,638
29,712
14,813
0
13,834
15,574
53,993
0
L
48,144
11,878
632
6,379
32,107
9,822
0
13,089
18,415
90,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,429
Gold Earned
74,830
199
Minions Killed
233
5
Camps Cleared
4
904,955
Distance Traveled
1,122,713
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,576
1,184
38
3
0
287,982
16
L
Thor
13,913
994
54
4
0
252,528
3
W
Chaac
17,945
1,282
81
6
2
278,258
0
L
Ah Muzen Cab
10,471
748
0
0
0
15,877
0
L
Artio
12,512
894
5
0
5
153,697
0
W
Cthulhu
10,469
748
0
0
0
41,133
0
W
Da Ji
14,639
1,046
30
2
2
256,167
1
W
Ra
15,201
1,086
84
6
0
259,173
0
L
Hades
17,043
1,217
61
4
0
245,461
0
L
Zeus
17,490
1,249
79
6
0
237,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role