Player Matchup

Ullr
Ullr
KVSHM1R-
Ullr
Level 39
God Stats
0W - 4L
1,500 SR
Queue Stats
144W - 180L
1,323 Elo+
Party 2
Ra
Ra
bartoliniANDREW
Ra
Level 88
God Stats
0W - 3L
1,412 SR
Queue Stats
210W - 189L
1,435 Elo+
Solo
Izanami
Izanami
jojojolander
Izanami
Level 47
God Stats
24W - 16L
1,571 SR
Queue Stats
39W - 41L
1,387 Elo+
Party 3
Amaterasu
Amaterasu
ll SMOKECLAW ll
Amaterasu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,318 Elo+
Party 3
Ares
Ares
trpl_tp_mcha_frp
Ares
Level 58
God Stats
111W - 133L
1,436 SR
Queue Stats
182W - 255L
1,310 Elo+
Party 2
Team Averages
Level 58
1,484 SR
1,355 Elo+

VS

Team Averages
Level 94
1,561 SR
1,538 Elo+
Heimdallr
Heimdallr
BigBoy_Smough
Heimdallr
Level 109
God Stats
6W - 4L
1,627 SR
Queue Stats
82W - 75L
1,610 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FergiDF
Morgan Le Fay
Level 98
God Stats
7W - 12L
1,420 SR
Queue Stats
592W - 671L
1,446 Elo+
Solo
Bakasura
Bakasura
MenDarx
Bakasura
Level 104
God Stats
18W - 10L
1,758 SR
Queue Stats
509W - 495L
1,543 Elo+
Party 1
Xing Tian
Xing Tian
Siecroon
Xing Tian
Level 49
God Stats
3W - 2L
1,496 SR
Queue Stats
55W - 59L
1,540 Elo+
Party 1
Hercules
Hercules
germangamehunter
Hercules
Level 108
God Stats
6W - 7L
1,503 SR
Queue Stats
75W - 82L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
0 / 2 / 0
4,877
348
1,045
4,847
1,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 6 / 0
5,912
422
4,051
9,165
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
jojojolander
Izanami
10
1 / 9 / 0
6,304
450
4,207
12,343
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
ll SMOKECLAW ll
Amaterasu
8
0 / 7 / 1
5,472
391
1,485
14,860
7,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 6 / 0
5,472
391
1,381
12,974
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigBoy_Smough
Heimdallr
14
2 / 0 / 5
8,665
619
8,994
4,691
1,693
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
FergiDF
Morgan Le Fay
13
7 / 0 / 2
9,181
656
7,545
7,875
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
MenDarx
Bakasura
16
14 / 0 / 6
10,548
753
9,250
11,064
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Siecroon
Xing Tian
12
2 / 1 / 13
7,996
571
7,867
9,519
6,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 1 / 7
9,393
671
8,243
11,999
8,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
62
1
Kills
29
30
Deaths
2
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigBoy_Smough
Heimdallr
2
0
5
4.5
W
Morgan Le Fay
FergiDF
Morgan Le Fay
7
0
2
8
L
Ullr
0
2
0
0
W
Bakasura
MenDarx
Bakasura
14
0
6
17
W
Xing Tian
Siecroon
Xing Tian
2
1
13
8.5
L
0
6
0
0
W
4
1
7
7.5
L
Izanami
jojojolander
Izanami
1
9
0
0.11
L
Amaterasu
ll SMOKECLAW ll
Amaterasu
0
7
1
0.07
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,169
Damage
41,899
54,189
Taken
45,148
20,878
Mitigated
26,125
4,635
Healing
18,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigBoy_Smough
Heimdallr
8,994
5,785
0
2,130
4,691
1,693
4,761
493
3,862
0
61,211
W
Morgan Le Fay
FergiDF
Morgan Le Fay
7,545
1,258
0
2,915
7,875
4,072
1,159
2,697
4,956
46,077
0
L
Ullr
1,045
291
0
804
4,847
1,286
99
1,631
2,919
0
11,558
W
Bakasura
MenDarx
Bakasura
9,250
6,619
0
4,183
11,064
4,941
4,177
2,560
8,366
0
67,995
W
Xing Tian
Siecroon
Xing Tian
7,867
668
0
2,867
9,519
6,941
590
2,120
7,295
20,629
0
L
4,051
341
81
1,433
9,165
2,385
335
3,627
4,900
33,087
0
W
8,243
2,428
0
6,809
11,999
8,478
2,595
1,535
10,436
0
43,005
L
Izanami
jojojolander
Izanami
4,207
2,877
0
149
12,343
3,285
459
1,390
10,285
0
34,300
L
Amaterasu
ll SMOKECLAW ll
Amaterasu
1,485
496
0
598
14,860
7,812
411
3,989
10,153
0
13,363
L
1,381
0
0
1,570
12,974
6,110
161
3,456
8,766
13,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,037
Gold Earned
45,783
204
Minions Killed
422
0
Camps Cleared
0
1,050,623
Distance Traveled
1,413,989
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,665
619
99
7
0
235,862
0
W
Morgan Le Fay
9,181
656
75
5
0
264,010
1
L
Ullr
4,877
348
24
2
0
157,452
3
W
Bakasura
10,548
753
133
10
0
364,719
2
W
Xing Tian
7,996
571
22
2
0
265,917
1
L
Ra
5,912
422
72
5
0
245,627
4
W
Hercules
9,393
671
93
7
0
283,481
1
L
Izanami
6,304
450
62
4
0
217,113
1
L
Amaterasu
5,472
391
25
2
0
234,216
0
L
Ares
5,472
391
21
2
0
196,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role