Player Matchup

Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
FUNDIPTIME
Chaac
Level 23
God Stats
3W - 1L
1,603 SR
Queue Stats
93W - 72L
1,507 Elo+
Solo
Artemis
Artemis
thisISit515
Artemis
Level 8
God Stats
2W - 3L
1,365 SR
Queue Stats
2W - 3L
1,292 Elo+
Party 2
Team Averages
Level 46
1,490 SR
1,433 Elo+

VS

Team Averages
Level 50
1,540 SR
1,514 Elo+
Cthulhu
Cthulhu
BNRd
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 136L
1,707 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Buck_Masteer
Morgan Le Fay
Level 44
God Stats
40W - 43L
1,587 SR
Queue Stats
187W - 225L
1,417 Elo+
Party 1
Artemis
Artemis
xX27DEEPXx
Artemis
Level 81
God Stats
35W - 39L
1,534 SR
Queue Stats
183W - 219L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
8 / 2 / 11
9,660
878
13,369
7,872
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
7 / 0 / 15
10,374
943
7,021
10,786
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
thisISit515
Artemis
13
7 / 4 / 13
9,277
843
10,731
9,727
3,825
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BNRd
Cthulhu
10
2 / 10 / 4
7,679
698
6,387
16,473
13,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Buck_Masteer
Morgan Le Fay
12
2 / 6 / 3
7,600
691
7,968
9,800
3,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
xX27DEEPXx
Artemis
11
2 / 6 / 3
7,553
687
7,558
9,640
3,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
22
Kills
6
6
Deaths
22
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
2
11
6.75
L
Cthulhu
BNRd
Cthulhu
2
10
4
0.4
L
Morgan Le Fay
Buck_Masteer
Morgan Le Fay
2
6
3
0.58
W
Chaac
7
0
15
14.5
W
Artemis
thisISit515
Artemis
7
4
13
3.38
L
Artemis
xX27DEEPXx
Artemis
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,121
Damage
21,913
28,385
Taken
35,913
17,658
Mitigated
21,215
8,477
Healing
4,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,369
971
0
1,492
7,872
2,837
764
4,785
3,087
42,011
0
L
Cthulhu
BNRd
Cthulhu
6,387
646
247
1,658
16,473
13,922
0
5,698
10,775
16,646
0
L
Morgan Le Fay
Buck_Masteer
Morgan Le Fay
7,968
607
383
1,145
9,800
3,693
0
3,707
6,093
23,706
0
W
Chaac
7,021
941
552
5,374
10,786
10,996
545
4,275
6,511
909
25,479
W
Artemis
thisISit515
Artemis
10,731
5,219
0
1,059
9,727
3,825
761
5,876
3,851
0
17,619
L
Artemis
xX27DEEPXx
Artemis
7,558
2,929
19
979
9,640
3,600
0
4,264
5,376
0
24,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,311
Gold Earned
22,832
128
Minions Killed
107
5
Camps Cleared
3
631,906
Distance Traveled
555,131
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,660
878
71
6
3
201,690
3
L
Cthulhu
7,679
698
23
2
0
186,639
2
L
Morgan Le Fay
7,600
691
49
4
0
187,220
4
W
Chaac
10,374
943
36
3
1
237,635
1
W
Artemis
9,277
843
21
2
1
192,581
2
L
Artemis
7,553
687
35
3
3
181,272
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role