Player Matchup

Raijin
Raijin
GodlyMajin
Raijin
Level 156
God Stats
1W - 2L
1,437 SR
Queue Stats
143W - 147L
1,532 Elo+
Solo
Ganesha
Ganesha
HeumpHeump20
Ganesha
Level 154
God Stats
1W - 2L
1,704 SR
Queue Stats
204W - 206L
1,503 Elo+
Solo
Anubis
Anubis
Sir_Lazlow
Anubis
Level 41
God Stats
7W - 8L
1,404 SR
Queue Stats
48W - 62L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
TheRealKRAW4188
Sun Wukong
Level 39
God Stats
9W - 7L
1,628 SR
Queue Stats
94W - 87L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
VertigoNinja06
Tsukuyomi
Level 38
God Stats
1W - 3L
1,415 SR
Queue Stats
105W - 131L
1,410 Elo+
Solo
Team Averages
Level 86
1,518 SR
1,461 Elo+

VS

Team Averages
Level 107
1,580 SR
1,508 Elo+
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AzathothThe1st
Charybdis
Level 125
God Stats
2W - 2L
1,623 SR
Queue Stats
309W - 293L
1,531 Elo+
Solo
Fenrir
Fenrir
MrSizx
Fenrir
Level 143
God Stats
3W - 1L
1,735 SR
Queue Stats
86W - 72L
1,612 Elo+
Solo
Ymir
Ymir
StarOfTheMoon1
Ymir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Xyten28967
Gilgamesh
Level 81
God Stats
1W - 0L
1,544 SR
Queue Stats
30W - 39L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GodlyMajin
Raijin
15
6 / 3 / 0
9,422
942
11,260
8,297
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
HeumpHeump20
Ganesha
13
0 / 3 / 4
6,896
690
4,725
11,246
9,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Sir_Lazlow
Anubis
10
0 / 8 / 2
6,250
625
3,726
8,020
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
TheRealKRAW4188
Sun Wukong
12
1 / 6 / 2
6,681
668
5,673
11,305
6,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
VertigoNinja06
Tsukuyomi
13
0 / 6 / 3
6,751
675
8,513
9,345
3,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
6 / 0 / 11
9,797
980
7,310
4,579
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
AzathothThe1st
Charybdis
16
5 / 1 / 14
9,901
990
9,051
6,315
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
MrSizx
Fenrir
15
8 / 1 / 12
9,944
994
9,184
10,659
6,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
4 / 1 / 11
9,133
913
6,255
11,272
10,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Xyten28967
Gilgamesh
14
3 / 4 / 13
8,511
851
11,072
14,093
8,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
7
Kills
26
26
Deaths
7
11
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
11
11.5
W
Charybdis
AzathothThe1st
Charybdis
5
1
14
12
L
Raijin
GodlyMajin
Raijin
6
3
0
2
L
Ganesha
HeumpHeump20
Ganesha
0
3
4
0.67
W
Fenrir
MrSizx
Fenrir
8
1
12
14
L
Anubis
Sir_Lazlow
Anubis
0
8
2
0.13
W
4
1
11
9.5
L
Sun Wukong
TheRealKRAW4188
Sun Wukong
1
6
2
0.33
L
Tsukuyomi
VertigoNinja06
Tsukuyomi
0
6
3
0.25
W
Gilgamesh
Xyten28967
Gilgamesh
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,897
Damage
42,872
48,213
Taken
46,918
26,427
Mitigated
27,984
5,769
Healing
12,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,310
230
0
1,281
4,579
1,366
818
2,250
2,221
26,224
0
W
Charybdis
AzathothThe1st
Charybdis
9,051
3,613
0
2,283
6,315
1,432
2,497
4,240
1,923
0
37,160
L
Raijin
GodlyMajin
Raijin
11,260
757
0
453
8,297
3,107
1
2,674
5,412
33,907
0
L
Ganesha
HeumpHeump20
Ganesha
4,725
367
1,513
1,061
11,246
9,689
0
1,637
9,439
14,389
0
W
Fenrir
MrSizx
Fenrir
9,184
1,545
0
3,711
10,659
6,310
1,235
2,518
7,813
0
21,595
L
Anubis
Sir_Lazlow
Anubis
3,726
349
123
243
8,020
3,494
0
2,782
4,913
8,628
0
W
6,255
1,057
0
2,142
11,272
10,494
351
4,628
6,422
18,111
0
L
Sun Wukong
TheRealKRAW4188
Sun Wukong
5,673
557
96
1,992
11,305
6,991
0
3,935
7,007
0
15,412
L
Tsukuyomi
VertigoNinja06
Tsukuyomi
8,513
1,404
0
288
9,345
3,146
0
1,839
7,208
0
25,952
W
Gilgamesh
Xyten28967
Gilgamesh
11,072
3,333
308
2,370
14,093
8,382
278
5,904
7,757
0
27,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,000
Gold Earned
47,286
182
Minions Killed
244
4
Camps Cleared
10
840,114
Distance Traveled
985,036
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,797
980
68
7
2
214,504
1
W
Charybdis
9,901
990
82
8
3
188,787
3
L
Raijin
9,422
942
78
8
2
169,895
1
L
Ganesha
6,896
690
11
1
0
176,282
0
W
Fenrir
9,944
994
25
3
3
211,375
2
L
Anubis
6,250
625
20
2
0
143,391
1
W
Ymir
9,133
913
30
3
1
177,524
3
L
Sun Wukong
6,681
668
30
3
1
185,080
2
L
Tsukuyomi
6,751
675
43
4
1
165,466
1
W
Gilgamesh
8,511
851
39
4
1
192,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role