Player Matchup

Serqet
Serqet
ARKtic ARKana
Serqet
Level 158
God Stats
2W - 4L
1,580 SR
Queue Stats
208W - 180L
1,630 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Altair命
Morgan Le Fay
Level 160
God Stats
4W - 4L
1,545 SR
Queue Stats
230W - 174L
1,630 Elo+
Solo
Susano
Susano
Shlorber
Susano
Level 147
God Stats
6W - 5L
1,615 SR
Queue Stats
164W - 139L
1,634 Elo+
Party 2
Janus
Janus
SnatchyLu
Janus
Level 123
God Stats
18W - 24L
1,438 SR
Queue Stats
541W - 474L
1,631 Elo+
Solo
Ao Kuang
Ao Kuang
Toxicaflol
Ao Kuang
Level 160
God Stats
0W - 1L
1,767 SR
Queue Stats
75W - 62L
1,666 Elo+
Party 2
Team Averages
Level 150
1,589 SR
1,638 Elo+

VS

Team Averages
Level 136
1,611 SR
1,591 Elo+
Mercury
Mercury
IReadSteiner
Mercury
Level 160
God Stats
45W - 21L
1,764 SR
Queue Stats
634W - 441L
1,707 Elo+
Solo
Bastet
Bastet
SpiralKingLew
Bastet
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
308W - 299L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
akumaas-shadow
Baron Samedi
Level 133
God Stats
7W - 4L
1,763 SR
Queue Stats
228W - 223L
1,486 Elo+
Party 1
Ullr
Ullr
littleboricua1
Ullr
Level 139
God Stats
1W - 3L
1,318 SR
Queue Stats
164W - 160L
1,613 Elo+
Party 1
Agni
Agni
thebestmurray
Agni
Level 126
God Stats
27W - 17L
1,710 SR
Queue Stats
591W - 542L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
7,327
431
2,887
15,708
10,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Altair命
Morgan Le Fay
15
0 / 2 / 1
9,041
532
6,947
9,457
5,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Susano
Shlorber
Susano
12
1 / 6 / 0
7,416
436
4,115
12,037
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
SnatchyLu
Janus
8
1 / 5 / 0
6,433
378
1,517
5,421
1,366
Ao Kuang
Toxicaflol
Ao Kuang
15
6 / 4 / 0
8,907
524
11,739
18,688
6,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IReadSteiner
Mercury
18
4 / 0 / 5
10,687
629
6,990
13,209
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 4 / 9
9,368
551
10,522
14,230
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
akumaas-shadow
Baron Samedi
16
1 / 1 / 3
9,669
569
6,051
8,162
4,873
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 1 / 6
10,817
636
8,474
7,862
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 2 / 5
10,312
607
8,650
6,657
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
8
Kills
23
23
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Morgan Le Fay
Altair命
Morgan Le Fay
0
2
1
0.25
W
Mercury
IReadSteiner
Mercury
4
0
5
6.5
L
Susano
Shlorber
Susano
1
6
0
0.17
L
Janus
SnatchyLu
Janus
1
5
0
0.2
W
5
4
9
2.38
L
Ao Kuang
Toxicaflol
Ao Kuang
6
4
0
1.5
W
Baron Samedi
akumaas-shadow
Baron Samedi
1
1
3
2.5
W
6
1
6
9
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,205
Damage
40,687
61,311
Taken
50,120
27,343
Mitigated
21,263
18,325
Healing
22,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,887
451
0
1,815
15,708
10,205
0
4,569
10,766
0
18,802
L
Morgan Le Fay
Altair命
Morgan Le Fay
6,947
437
0
3,943
9,457
5,653
47
3,735
5,593
67,476
0
W
Mercury
IReadSteiner
Mercury
6,990
5,269
0
9,257
13,209
4,744
0
3,057
9,780
0
94,751
L
Susano
Shlorber
Susano
4,115
772
0
1,901
12,037
3,375
0
1,388
10,275
0
37,377
L
Janus
SnatchyLu
Janus
1,517
568
0
454
5,421
1,366
0
1,313
3,878
27,199
0
W
10,522
2,715
0
3,449
14,230
6,785
0
7,580
6,380
0
27,708
L
Ao Kuang
Toxicaflol
Ao Kuang
11,739
2,156
0
10,212
18,688
6,744
0
3,062
15,239
59,837
0
W
Baron Samedi
akumaas-shadow
Baron Samedi
6,051
730
433
3,451
8,162
4,873
199
4,835
2,684
54,697
0
W
8,474
3,350
0
2,695
7,862
2,550
2,886
2,134
5,728
0
69,620
W
8,650
499
77
2,662
6,657
2,311
295
3,221
3,257
66,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,124
Gold Earned
50,853
434
Minions Killed
522
0
Camps Cleared
0
1,504,294
Distance Traveled
1,730,385
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,327
431
35
2
0
336,184
3
L
Morgan Le Fay
9,041
532
154
9
0
335,919
4
W
Mercury
10,687
629
154
9
0
381,674
3
L
Susano
7,416
436
86
5
0
322,922
1
L
Janus
6,433
378
54
3
0
169,848
2
W
Bastet
9,368
551
31
2
0
372,668
0
L
Ao Kuang
8,907
524
105
6
0
339,421
3
W
Baron Samedi
9,669
569
113
7
0
302,093
3
W
Ullr
10,817
636
108
6
0
336,030
6
W
Agni
10,312
607
116
7
0
337,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role