Player Matchup

Hachiman
Hachiman
DragonicKnight
Hachiman
Level 29
God Stats
3W - 4L
1,385 SR
Queue Stats
77W - 91L
1,301 Elo+
Party 2
Arachne
Arachne
Hoverlordd
Arachne
Level 47
God Stats
11W - 14L
1,395 SR
Queue Stats
139W - 204L
1,285 Elo+
Party 2
Aphrodite
Aphrodite
Malilitv
Aphrodite
Level 49
God Stats
75W - 91L
1,433 SR
Queue Stats
179W - 263L
1,387 Elo+
Party 2
Anubis
Anubis
NordLichtZocker
Anubis
Level 63
God Stats
5W - 3L
1,476 SR
Queue Stats
65W - 73L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
ShadowChucky
Sun Wukong
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 4L
1,098 Elo+
Party 1
Team Averages
Level 42
1,438 SR
1,293 Elo+

VS

Team Averages
Level 42
1,208 SR
1,264 Elo+
Ra
Ra
 
Ra
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
CusJohn
Ares
Level 42
God Stats
4W - 21L
953 SR
Queue Stats
17W - 69L
959 Elo+
Party 3
Hercules
Hercules
ImAbubadr
Hercules
Level 37
God Stats
1W - 7L
1,233 SR
Queue Stats
117W - 126L
1,383 Elo+
Solo
Thanatos
Thanatos
Slonius78
Thanatos
Level 48
God Stats
2W - 34L
852 SR
Queue Stats
5W - 57L
977 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
1 / 1 / 3
6,823
487
6,334
7,117
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Hoverlordd
Arachne
15
14 / 0 / 2
9,585
685
9,416
7,955
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Malilitv
Aphrodite
11
0 / 2 / 5
6,548
468
2,364
5,720
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
3 / 1 / 0
8,220
587
5,055
5,654
2,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
ShadowChucky
Sun Wukong
12
2 / 2 / 2
7,684
549
4,772
8,882
3,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 3 / 1
7,157
511
2,813
5,671
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
 
Izanami
11
1 / 5 / 3
6,574
470
5,652
8,406
2,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
CusJohn
Ares
11
2 / 4 / 2
6,348
453
4,378
11,200
9,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
ImAbubadr
Hercules
11
1 / 4 / 1
6,521
466
4,368
8,214
3,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Slonius78
Thanatos
9
1 / 4 / 0
5,850
418
156
6,463
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
20
Kills
6
6
Deaths
20
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
1
0.5
L
Izanami
 
Izanami
1
5
3
0.5
L
Ares
CusJohn
Ares
2
4
2
0.75
W
Hachiman
1
1
3
2.5
W
Arachne
Hoverlordd
Arachne
14
0
2
15
L
Hercules
ImAbubadr
Hercules
1
4
1
0.38
W
Aphrodite
Malilitv
Aphrodite
0
2
5
1.25
W
3
1
0
3
W
Sun Wukong
ShadowChucky
Sun Wukong
2
2
2
1.5
L
Thanatos
Slonius78
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,941
Damage
17,367
35,328
Taken
39,954
15,414
Mitigated
18,749
14,090
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,813
395
337
1,050
5,671
1,453
0
1,838
3,833
42,682
0
L
Izanami
 
Izanami
5,652
3,675
0
1,505
8,406
2,219
0
1,138
7,268
0
51,483
L
Ares
CusJohn
Ares
4,378
425
75
2,555
11,200
9,658
0
2,825
8,375
21,364
0
W
Hachiman
6,334
2,733
0
1,052
7,117
2,219
593
1,477
5,640
0
44,276
W
Arachne
Hoverlordd
Arachne
9,416
7,195
0
2,823
7,955
3,154
40
411
7,488
0
60,985
L
Hercules
ImAbubadr
Hercules
4,368
1,579
0
2,044
8,214
3,748
0
1,239
6,975
0
23,992
W
Aphrodite
Malilitv
Aphrodite
2,364
342
1,434
2,230
5,720
3,855
189
2,663
3,057
18,599
0
W
5,055
258
0
3,221
5,654
2,668
903
2,420
3,036
51,884
0
W
Sun Wukong
ShadowChucky
Sun Wukong
4,772
1,103
0
3,330
8,882
3,518
123
0
8,507
0
31,381
L
Thanatos
Slonius78
Thanatos
156
84
0
3,550
6,463
1,671
104
636
5,827
0
18,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,860
Gold Earned
32,450
377
Minions Killed
344
0
Camps Cleared
0
1,312,174
Distance Traveled
1,225,729
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,157
511
95
7
0
289,445
5
L
Izanami
6,574
470
98
7
0
228,187
3
L
Ares
6,348
453
28
2
0
245,738
3
W
Hachiman
6,823
487
86
6
0
262,495
2
W
Arachne
9,585
685
80
6
0
321,788
0
L
Hercules
6,521
466
63
5
0
230,837
0
W
Aphrodite
6,548
468
44
3
0
246,735
0
W
Anubis
8,220
587
99
7
0
240,476
8
W
Sun Wukong
7,684
549
68
5
0
240,680
3
L
Thanatos
5,850
418
60
4
0
231,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role