Player Matchup

Anubis
Anubis
Krounth1992
Anubis
Level 19
God Stats
4W - 1L
1,945 SR
Queue Stats
44W - 35L
1,501 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MaruTheMenace
Morgan Le Fay
Level 29
God Stats
15W - 10L
1,675 SR
Queue Stats
113W - 108L
1,515 Elo+
Solo
Skadi
Skadi
Paul9626
Skadi
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 47L
1,649 Elo+
Solo
Athena
Athena
Ruspencio
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,538 Elo+
Party 1
Thor
Thor
Utopia1024
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,503 Elo+
Party 1
Team Averages
Level 23
1,624 SR
1,541 Elo+

VS

Team Averages
Level 24
1,583 SR
1,513 Elo+
Danzaburou
Danzaburou
DG4rp
Danzaburou
Level 26
God Stats
8W - 4L
1,713 SR
Queue Stats
84W - 69L
1,567 Elo+
Solo
Loki
Loki
GManubisTR
Loki
Level 21
God Stats
11W - 6L
1,562 SR
Queue Stats
65W - 77L
1,448 Elo+
Solo
Izanami
Izanami
Toparan
Izanami
Level 17
God Stats
22W - 10L
1,640 SR
Queue Stats
29W - 21L
1,496 Elo+
Solo
Ymir
Ymir
Vexen_Network
Ymir
Level 27
God Stats
3W - 6L
1,470 SR
Queue Stats
52W - 52L
1,526 Elo+
Solo
Anubis
Anubis
cосихуй
Anubis
Level 27
God Stats
58W - 50L
1,532 SR
Queue Stats
83W - 76L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 2 / 1
7,762
597
5,498
6,241
2,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
MaruTheMenace
Morgan Le Fay
13
5 / 1 / 1
7,918
609
7,595
4,727
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Paul9626
Skadi
10
2 / 6 / 0
6,445
496
8,193
9,897
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Ruspencio
Athena
8
0 / 5 / 2
5,819
448
3,677
11,602
7,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 5 / 2
6,921
532
5,143
9,673
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DG4rp
Danzaburou
14
7 / 0 / 4
8,194
630
13,284
8,709
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
7 / 2 / 4
7,978
614
5,512
7,250
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Toparan
Izanami
13
2 / 4 / 3
7,742
596
4,037
8,032
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 2 / 7
6,591
507
2,135
10,006
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 5 / 0
6,281
483
1,909
9,189
3,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
13
Kills
18
19
Deaths
13
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DG4rp
Danzaburou
7
0
4
9
W
7
2
4
4.5
L
Anubis
4
2
1
2.25
L
Morgan Le Fay
MaruTheMenace
Morgan Le Fay
5
1
1
5.5
L
Skadi
Paul9626
Skadi
2
6
0
0.33
L
Athena
Ruspencio
Athena
0
5
2
0.2
W
Izanami
Toparan
Izanami
2
4
3
0.88
L
2
5
2
0.6
W
1
2
7
2.25
W
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,106
Damage
26,877
42,140
Taken
43,186
16,320
Mitigated
16,475
7,704
Healing
15,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DG4rp
Danzaburou
13,284
7,252
0
4,899
8,709
2,912
534
2,110
6,517
0
63,729
W
5,512
1,168
0
2,717
7,250
1,946
0
829
6,344
0
36,122
L
Anubis
5,498
157
0
1,498
6,241
2,659
643
435
5,806
36,599
0
L
Morgan Le Fay
MaruTheMenace
Morgan Le Fay
7,595
761
0
1,005
4,727
1,528
0
1,024
3,703
51,860
0
L
Skadi
Paul9626
Skadi
8,193
4,282
0
1,967
9,897
1,607
890
703
9,194
0
47,095
L
Athena
Ruspencio
Athena
3,677
1,332
0
699
11,602
7,764
278
1,614
9,988
11,036
0
W
Izanami
Toparan
Izanami
4,037
1,511
0
2,035
8,032
1,949
1,076
4,073
3,518
0
40,270
L
5,143
2,505
0
2,535
9,673
2,762
79
433
9,240
0
36,478
W
2,135
895
0
2,552
10,006
6,006
362
3,079
6,899
10,806
0
W
1,909
0
0
3,781
9,189
3,662
264
5,710
3,138
32,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,865
Gold Earned
36,786
334
Minions Killed
341
0
Camps Cleared
0
1,174,188
Distance Traveled
1,185,519
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,194
630
101
8
0
242,980
4
W
Loki
7,978
614
64
5
0
312,130
1
L
Anubis
7,762
597
87
7
0
221,845
0
L
Morgan Le Fay
7,918
609
90
7
0
255,691
6
L
Skadi
6,445
496
80
6
0
213,633
2
L
Athena
5,819
448
12
1
0
237,047
5
W
Izanami
7,742
596
84
6
0
200,686
4
L
Thor
6,921
532
65
5
0
245,972
0
W
Ymir
6,591
507
25
2
0
248,518
3
W
Anubis
6,281
483
67
5
0
181,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role