Player Matchup

Bacchus
Bacchus
Kiritosensei723
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,395 Elo+
Party 1
Chaac
Chaac
Munthie
Chaac
Level 60
God Stats
0W - 3L
1,267 SR
Queue Stats
32W - 43L
1,386 Elo+
Solo
Izanami
Izanami
Onnesoo
Izanami
Level 14
God Stats
0W - 2L
1,138 SR
Queue Stats
3W - 6L
1,319 Elo+
Party 1
Team Averages
Level 32
1,302 SR
1,367 Elo+

VS

Team Averages
Level 37
1,382 SR
1,532 Elo+
Neith
Neith
lKenpachiii
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,787 Elo+
Party 2
Izanami
Izanami
maitre-yorck
Izanami
Level 53
God Stats
18W - 28L
1,213 SR
Queue Stats
81W - 134L
1,292 Elo+
Solo
Thoth
Thoth
zzDark00
Thoth
Level 52
God Stats
16W - 17L
1,433 SR
Queue Stats
276W - 173L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
3,999
800
1,150
4,107
2,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Munthie
Chaac
6
1 / 1 / 1
4,172
834
1,556
2,573
1,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Onnesoo
Izanami
6
0 / 7 / 1
3,893
779
2,173
5,961
1,527
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 7
5,663
1,133
3,082
4,086
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
maitre-yorck
Izanami
7
2 / 1 / 6
5,152
1,030
2,186
2,424
534
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
zzDark00
Thoth
10
6 / 1 / 4
5,988
1,198
4,065
3,539
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
1
Kills
11
11
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Chaac
Munthie
Chaac
1
1
1
1.5
L
Izanami
Onnesoo
Izanami
0
7
1
0.07
W
3
0
7
6.5
W
Izanami
maitre-yorck
Izanami
2
1
6
5
W
Thoth
zzDark00
Thoth
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,879
Damage
9,333
12,641
Taken
10,049
5,464
Mitigated
3,396
963
Healing
2,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,150
75
0
84
4,107
2,763
0
1,395
2,585
5,425
0
L
Chaac
Munthie
Chaac
1,556
553
72
582
2,573
1,174
0
735
1,794
0
2,962
L
Izanami
Onnesoo
Izanami
2,173
1,452
0
225
5,961
1,527
0
1,834
3,945
0
5,410
W
3,082
971
0
946
4,086
1,880
459
595
3,460
0
12,933
W
Izanami
maitre-yorck
Izanami
2,186
1,558
0
165
2,424
534
1,387
78
2,257
0
12,312
W
Thoth
zzDark00
Thoth
4,065
142
51
1,186
3,539
982
158
760
2,779
17,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,064
Gold Earned
16,803
16
Minions Killed
76
1
Camps Cleared
5
155,707
Distance Traveled
279,067
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,999
800
4
1
0
56,349
0
L
Chaac
4,172
834
4
1
1
35,169
0
L
Izanami
3,893
779
8
2
0
64,189
0
W
Neith
5,663
1,133
20
4
2
85,518
0
W
Izanami
5,152
1,030
13
3
0
94,121
2
W
Thoth
5,988
1,198
43
9
3
99,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role