Player Matchup

Osiris
Osiris
DMAllied
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 38L
1,614 Elo+
Solo
Anubis
Anubis
Gakhi
Anubis
Level 28
God Stats
20W - 13L
1,556 SR
Queue Stats
122W - 113L
1,557 Elo+
Party 2
Cerberus
Cerberus
MadBomb15
Cerberus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 135L
1,555 Elo+
Solo
Jormungandr
Jormungandr
Mte2003
Jormungandr
Level 24
God Stats
0W - 1L
1,721 SR
Queue Stats
15W - 15L
1,313 Elo+
Solo
Skadi
Skadi
moodymelly
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,522 Elo+
Party 2
Team Averages
Level 25
1,555 SR
1,512 Elo+

VS

Team Averages
Level 28
1,537 SR
1,575 Elo+
Fenrir
Fenrir
CroddyPoo2
Fenrir
Level 28
God Stats
2W - 1L
1,495 SR
Queue Stats
75W - 54L
1,634 Elo+
Solo
Sun Wukong
Sun Wukong
FeedMe9457
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,557 Elo+
Party 1
Mulan
Mulan
NetoMori
Mulan
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 146L
1,519 Elo+
Party 1
Merlin
Merlin
aParagon
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 63L
1,624 Elo+
Solo
Hou Yi
Hou Yi
smurfhasaim
Hou Yi
Level 28
God Stats
2W - 2L
1,692 SR
Queue Stats
78W - 66L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DMAllied
Osiris
20
2 / 7 / 2
13,462
518
25,512
23,528
32,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Gakhi
Anubis
20
5 / 6 / 4
13,877
534
19,205
20,265
11,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
MadBomb15
Cerberus
17
0 / 4 / 7
11,746
452
6,506
17,595
19,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Mte2003
Jormungandr
18
8 / 8 / 4
13,013
501
15,801
23,730
11,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
20
3 / 9 / 1
14,301
550
7,497
20,314
8,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CroddyPoo2
Fenrir
20
4 / 1 / 15
14,150
544
13,126
29,848
26,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
FeedMe9457
Sun Wukong
20
3 / 2 / 13
14,776
568
19,464
34,257
34,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
NetoMori
Mulan
20
5 / 6 / 8
13,446
517
9,515
22,088
11,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
aParagon
Merlin
12
2 / 4 / 0
10,258
395
3,389
5,956
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
20
20 / 5 / 2
17,807
685
30,936
15,689
6,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
18
Kills
34
34
Deaths
18
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CroddyPoo2
Fenrir
4
1
15
11.5
L
Osiris
DMAllied
Osiris
2
7
2
0.43
W
Sun Wukong
FeedMe9457
Sun Wukong
3
2
13
4.75
L
Anubis
Gakhi
Anubis
5
6
4
1.17
L
Cerberus
MadBomb15
Cerberus
0
4
7
0.88
L
Jormungandr
Mte2003
Jormungandr
8
8
4
1.25
W
Mulan
NetoMori
Mulan
5
6
8
1.5
W
Merlin
aParagon
Merlin
2
4
0
0.5
L
Skadi
3
9
1
0.39
W
Hou Yi
20
5
2
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,521
Damage
76,430
105,432
Taken
107,838
82,513
Mitigated
80,529
27,578
Healing
43,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CroddyPoo2
Fenrir
13,126
3,644
0
11,278
29,848
26,688
2,408
14,116
15,732
161
74,233
L
Osiris
DMAllied
Osiris
25,512
8,494
0
6,118
23,528
32,090
2,389
101
23,427
17,273
103,712
W
Sun Wukong
FeedMe9457
Sun Wukong
19,464
4,596
0
18,897
34,257
34,054
1,905
12,769
21,488
0
103,672
L
Anubis
Gakhi
Anubis
19,205
1,907
0
8,918
20,265
11,161
694
1,951
18,314
114,223
0
L
Cerberus
MadBomb15
Cerberus
6,506
382
785
5,308
17,595
19,799
467
264
17,331
46,301
0
L
Jormungandr
Mte2003
Jormungandr
15,801
3,078
148
1,512
23,730
11,373
0
1,234
22,496
67,335
0
W
Mulan
NetoMori
Mulan
9,515
1,210
0
7,876
22,088
11,849
2,753
11,785
10,303
0
83,138
W
Merlin
aParagon
Merlin
3,389
535
0
500
5,956
1,426
105
3,793
2,163
34,273
0
L
Skadi
7,497
3,042
0
4,789
20,314
8,090
1,725
239
20,075
0
126,446
W
Hou Yi
30,936
14,752
324
4,382
15,689
6,512
3,759
6,981
8,708
0
145,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,399
Gold Earned
70,437
806
Minions Killed
678
0
Camps Cleared
0
2,228,899
Distance Traveled
2,173,171
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,150
544
104
4
0
549,931
5
L
Osiris
13,462
518
219
8
0
444,632
1
W
Sun Wukong
14,776
568
195
8
0
482,944
2
L
Anubis
13,877
534
202
8
0
405,417
1
L
Cerberus
11,746
452
99
4
0
497,593
3
L
Jormungandr
13,013
501
82
3
0
461,123
2
W
Mulan
13,446
517
121
5
0
514,174
1
W
Merlin
10,258
395
65
3
0
188,676
1
L
Skadi
14,301
550
204
8
0
420,134
4
W
Hou Yi
17,807
685
193
7
0
437,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role