Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
RoyMclain
Cerberus
Level 86
God Stats
3W - 2L
1,567 SR
Queue Stats
17W - 10L
1,582 Elo+
Solo
Nu Wa
Nu Wa
fergyhotcake
Nu Wa
Level 69
God Stats
22W - 18L
1,534 SR
Queue Stats
544W - 572L
1,518 Elo+
Solo
Tiamat
Tiamat
tapasero
Tiamat
Level 45
God Stats
97W - 69L
1,563 SR
Queue Stats
230W - 219L
1,470 Elo+
Solo
Awilix
Awilix
xFadedNGHTMREx
Awilix
Level 126
God Stats
9W - 7L
1,614 SR
Queue Stats
253W - 269L
1,502 Elo+
Solo
Team Averages
Level 90
1,556 SR
1,514 Elo+

VS

Team Averages
Level 77
1,503 SR
1,414 Elo+
Ganesha
Ganesha
InvaderMerek
Ganesha
Level 106
God Stats
1W - 1L
1,423 SR
Queue Stats
91W - 85L
1,526 Elo+
Party 2
Charybdis
Charybdis
Knight Santo
Charybdis
Level 104
God Stats
8W - 7L
1,476 SR
Queue Stats
49W - 47L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
Npa April
Aphrodite
Level 47
God Stats
0W - 3L
1,483 SR
Queue Stats
9W - 17L
1,276 Elo+
Party 1
Thanatos
Thanatos
Npa OnlyTae
Thanatos
Level 116
God Stats
1W - 2L
1,437 SR
Queue Stats
33W - 35L
1,442 Elo+
Party 1
Zeus
Zeus
Nyckidfaith
Zeus
Level 14
God Stats
1W - 1L
1,693 SR
Queue Stats
12W - 16L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
3 / 1 / 20
13,296
950
4,728
2,337
934
Cerberus
RoyMclain
Cerberus
20
0 / 4 / 27
13,569
969
18,514
27,743
38,263
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
14 / 1 / 16
16,792
1,199
38,166
7,246
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
tapasero
Tiamat
20
9 / 0 / 17
14,781
1,056
28,174
8,876
4,972
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 6 / 10
15,159
1,083
29,396
17,709
8,773
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
InvaderMerek
Ganesha
20
0 / 8 / 11
12,268
876
9,138
31,933
30,238
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Knight Santo
Charybdis
19
2 / 5 / 8
13,002
929
20,407
20,032
5,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Npa April
Aphrodite
19
2 / 6 / 6
12,267
876
6,224
27,570
10,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Npa OnlyTae
Thanatos
19
6 / 12 / 5
13,414
958
12,115
24,817
7,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
2 / 8 / 6
12,572
898
9,925
22,333
6,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
48
39
Kills
12
12
Deaths
39
90
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
20
13
L
Ganesha
InvaderMerek
Ganesha
0
8
11
0.69
L
Charybdis
Knight Santo
Charybdis
2
5
8
1.2
L
Aphrodite
Npa April
Aphrodite
2
6
6
0.83
L
Thanatos
Npa OnlyTae
Thanatos
6
12
5
0.71
L
2
8
6
0.63
W
Cerberus
RoyMclain
Cerberus
0
4
27
3.38
W
14
1
16
22
W
Tiamat
tapasero
Tiamat
9
0
17
17.5
W
13
6
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,978
Damage
57,809
63,911
Taken
126,685
55,399
Mitigated
60,150
14,689
Healing
22,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,728
986
0
274
2,337
934
0
120
2,217
0
21,349
L
Ganesha
InvaderMerek
Ganesha
9,138
1,792
936
2,405
31,933
30,238
0
19,151
12,294
18,514
0
L
Charybdis
Knight Santo
Charybdis
20,407
11,354
0
0
20,032
5,900
0
14,110
5,786
0
69,873
L
Aphrodite
Npa April
Aphrodite
6,224
193
4,940
7,525
27,570
10,866
0
17,439
9,775
37,238
0
L
Thanatos
Npa OnlyTae
Thanatos
12,115
2,675
0
5,634
24,817
7,092
0
16,860
7,651
0
29,412
L
9,925
2,119
0
929
22,333
6,054
0
15,810
6,325
33,033
0
W
Cerberus
RoyMclain
Cerberus
18,514
1,398
215
6,843
27,743
38,263
0
10,778
16,169
35,003
0
W
38,166
6,931
108
2,567
7,246
2,457
0
2,224
5,022
75,120
0
W
Tiamat
tapasero
Tiamat
28,174
1,661
442
4,130
8,876
4,972
0
4,844
4,032
49,389
0
W
29,396
11,265
0
110
17,709
8,773
0
7,321
10,388
0
52,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,597
Gold Earned
63,523
252
Minions Killed
262
12
Camps Cleared
6
1,317,109
Distance Traveled
1,215,385
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,296
950
36
3
1
229,883
8
L
Ganesha
12,268
876
2
0
0
233,245
0
L
Charybdis
13,002
929
115
8
1
232,028
0
L
Aphrodite
12,267
876
63
5
0
251,311
0
L
Thanatos
13,414
958
37
3
4
267,118
1
L
Zeus
12,572
898
45
3
1
231,683
2
W
Cerberus
13,569
969
46
3
1
279,080
2
W
Nu Wa
16,792
1,199
82
6
4
258,649
0
W
Tiamat
14,781
1,056
48
3
2
278,943
1
W
Awilix
15,159
1,083
40
3
4
270,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role