Player Matchup

Achilles
Achilles
Platinum III
 
Achilles
Platinum III
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Platinum III
Mefiztofel
Neith
Platinum III
Level 156
God Stats
23W - 22L
1,603 SR
Queue Stats
154W - 136L
1,865 MMR
Party 1
Agni
Agni
Platinum III
TsD Absolem
Agni
Platinum III
Level 84
God Stats
8W - 4L
1,767 SR
Queue Stats
31W - 22L
2,002 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 99
1,623 SR
1,789 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,508 SR
1,820 MMR
Ganesha
Ganesha
Platinum II
Grims Kryptic
Ganesha
Platinum II
Level 129
God Stats
1W - 3L
1,507 SR
Queue Stats
87W - 92L
2,032 MMR
Party 2
Fenrir
Fenrir
Gold I
GrimsBanished
Fenrir
Gold I
Level 149
God Stats
0W - 1L
1,518 SR
Queue Stats
48W - 48L
1,796 MMR
Party 2
Poseidon
Poseidon
Gold V
NewAnxiety
Poseidon
Gold V
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
6 / 1 / 6
11,214
701
10,909
15,522
20,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
15
2 / 3 / 10
10,716
670
9,807
10,557
4,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 3 / 8
11,256
704
17,575
7,768
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GebTiamatBacchusArtioChaac

VS

Bans
GilgameshSolAthenaMorgan Le FayAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 4 / 7
9,780
611
4,427
16,674
18,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 4 / 2
10,364
648
9,731
17,022
14,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
NewAnxiety
Poseidon
14
2 / 6 / 5
9,970
623
8,653
10,823
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
14
Kills
7
7
Deaths
14
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
6
9
L
Ganesha
0
4
7
0.88
L
5
4
2
1.5
W
Neith
2
3
10
2.33
L
Poseidon
NewAnxiety
Poseidon
2
6
5
0.75
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,291
Damage
22,811
33,847
Taken
44,519
27,587
Mitigated
36,835
10,079
Healing
6,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,909
2,435
504
3,903
15,522
20,474
214
5,624
9,708
5,957
15,748
L
Ganesha
4,427
283
979
2,757
16,674
18,246
0
7,960
7,499
15,673
0
L
9,731
2,274
0
1,201
17,022
14,211
28
6,690
9,613
0
33,370
W
Neith
9,807
3,176
0
3,539
10,557
4,169
1,648
4,182
6,155
0
62,732
L
Poseidon
NewAnxiety
Poseidon
8,653
1,201
0
1,303
10,823
4,378
0
4,557
5,750
46,176
0
W
17,575
1,461
333
1,800
7,768
2,944
989
3,555
4,018
34,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,186
Gold Earned
30,114
172
Minions Killed
159
7
Camps Cleared
8
875,333
Distance Traveled
873,388
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,214
701
15
1
0
311,795
8
L
Ganesha
9,780
611
1
0
0
297,211
2
L
Fenrir
10,364
648
52
3
4
299,935
2
W
Neith
10,716
670
109
7
6
270,728
3
L
Poseidon
9,970
623
106
7
4
276,242
4
W
Agni
11,256
704
48
3
1
292,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role