Player Matchup

Gilgamesh
Gilgamesh
CHEVRE bouzin
Gilgamesh
Level 44
God Stats
23W - 25L
1,450 SR
Queue Stats
66W - 71L
1,241 Elo+
Party 1
Ares
Ares
CHEVRE enrager
Ares
Level 27
God Stats
3W - 1L
1,755 SR
Queue Stats
26W - 31L
1,206 Elo+
Party 1
Izanami
Izanami
CHEVREgadoury50
Izanami
Level 23
God Stats
4W - 2L
1,752 SR
Queue Stats
34W - 30L
1,356 Elo+
Party 1
Team Averages
Level 31
1,652 SR
1,268 Elo+

VS

Team Averages
Level 87
1,533 SR
1,312 Elo+
Ymir
Ymir
H3rosBeenKilled
Ymir
Level 142
God Stats
17W - 13L
1,534 SR
Queue Stats
306W - 307L
1,378 Elo+
Party 2
Hades
Hades
RonnieD361
Hades
Level 49
God Stats
54W - 50L
1,439 SR
Queue Stats
310W - 389L
1,295 Elo+
Party 2
Medusa
Medusa
thatemoturtle
Medusa
Level 69
God Stats
7W - 3L
1,628 SR
Queue Stats
110W - 169L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHEVRE bouzin
Gilgamesh
16
9 / 7 / 4
12,734
749
13,461
16,082
6,607
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 10
10,552
621
6,231
24,589
14,797
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 7 / 7
10,588
623
7,882
16,096
5,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 11
13,286
782
8,388
15,915
20,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hades
15
9 / 7 / 10
12,491
735
24,195
19,534
14,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 5 / 13
12,458
733
16,343
12,597
6,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
14
Kills
20
20
Deaths
14
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CHEVRE bouzin
Gilgamesh
9
7
4
1.57
L
2
6
10
1.17
L
3
7
7
0.93
W
6
2
11
5.75
W
Hades
9
7
10
2
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,574
Damage
48,926
56,767
Taken
48,046
26,972
Mitigated
41,305
4,286
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CHEVRE bouzin
Gilgamesh
13,461
4,031
990
804
16,082
6,607
0
9,147
6,935
0
33,048
L
6,231
296
0
80
24,589
14,797
0
14,906
9,683
16,421
0
L
7,882
3,565
601
1,811
16,096
5,568
0
8,755
7,341
0
34,640
W
8,388
1,475
123
2,992
15,915
20,678
763
2,399
13,516
29,264
0
W
Hades
24,195
1,769
620
6,215
19,534
14,585
144
3,082
16,452
50,053
0
W
16,343
5,729
0
1,088
12,597
6,042
1,477
1,494
10,875
0
55,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,874
Gold Earned
38,235
113
Minions Killed
170
4
Camps Cleared
9
860,270
Distance Traveled
776,847
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,734
749
40
2
2
306,042
3
L
Ares
10,552
621
16
1
0
291,517
0
L
Izanami
10,588
623
57
3
2
262,711
0
W
Ymir
13,286
782
36
2
3
256,513
0
W
Hades
12,491
735
32
2
4
255,042
0
W
Medusa
12,458
733
102
6
2
265,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role