Player Matchup

Mercury
Mercury
Agentkills47
Mercury
Level 85
God Stats
0W - 1L
1,289 SR
Queue Stats
10W - 21L
1,312 Elo+
Party 2
Kukulkan
Kukulkan
Cordel8a11
Kukulkan
Level 88
God Stats
18W - 9L
1,672 SR
Queue Stats
173W - 196L
1,474 Elo+
Party 3
Rama
Rama
Launcelott
Rama
Level 29
God Stats
5W - 4L
1,308 SR
Queue Stats
27W - 39L
1,353 Elo+
Party 2
Mulan
Mulan
RadDadDaKangBoio
Mulan
Level 28
God Stats
20W - 21L
1,619 SR
Queue Stats
197W - 188L
1,557 Elo+
Party 3
Fafnir
Fafnir
xVillainx
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,314 Elo+
Party 2
Team Averages
Level 51
1,478 SR
1,402 Elo+

VS

Team Averages
Level 94
1,516 SR
1,566 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
AlphaChef
Nemesis
Level 24
God Stats
14W - 10L
1,693 SR
Queue Stats
69W - 52L
1,662 Elo+
Party 1
Sun Wukong
Sun Wukong
F4LL3N4NGEL
Sun Wukong
Level 42
God Stats
2W - 3L
1,349 SR
Queue Stats
106W - 135L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
LONGFOUND
Baron Samedi
Level 159
God Stats
2W - 0L
1,537 SR
Queue Stats
234W - 184L
1,742 Elo+
Party 1
Cabrakan
Cabrakan
Vampwood
Cabrakan
Level 84
God Stats
9W - 9L
1,503 SR
Queue Stats
362W - 328L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Agentkills47
Mercury
8
1 / 6 / 0
5,338
485
2,110
7,227
1,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Cordel8a11
Kukulkan
8
0 / 5 / 0
5,138
467
384
5,794
1,522
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 4 / 0
4,445
404
2,053
5,136
1,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 1
7,076
643
5,858
7,367
4,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
xVillainx
Fafnir
7
0 / 6 / 0
5,105
464
1,375
9,213
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
4 / 0 / 3
6,870
625
6,408
5,824
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
AlphaChef
Nemesis
12
8 / 1 / 6
7,420
675
5,696
6,652
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
F4LL3N4NGEL
Sun Wukong
10
0 / 2 / 1
6,191
563
2,619
7,545
4,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
LONGFOUND
Baron Samedi
13
6 / 0 / 7
7,969
724
3,222
3,076
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Vampwood
Cabrakan
11
4 / 0 / 7
6,595
600
3,591
5,924
7,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
3
Kills
22
22
Deaths
3
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
3
5.5
L
Mercury
Agentkills47
Mercury
1
6
0
0.17
W
Nemesis
AlphaChef
Nemesis
8
1
6
11
L
Kukulkan
Cordel8a11
Kukulkan
0
5
0
0
W
Sun Wukong
F4LL3N4NGEL
Sun Wukong
0
2
1
0.25
W
Baron Samedi
LONGFOUND
Baron Samedi
6
0
7
9.5
L
0
4
0
0
L
2
1
1
2.5
W
Cabrakan
Vampwood
Cabrakan
4
0
7
7.5
L
Fafnir
xVillainx
Fafnir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,780
Damage
21,536
34,737
Taken
29,021
14,606
Mitigated
16,444
5,948
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,408
3,627
0
1,383
5,824
1,716
1,763
994
4,830
0
50,780
L
Mercury
Agentkills47
Mercury
2,110
1,057
0
0
7,227
1,643
0
1,195
5,980
0
23,924
W
Nemesis
AlphaChef
Nemesis
5,696
2,713
0
3,180
6,652
2,368
792
229
6,349
0
43,369
L
Kukulkan
Cordel8a11
Kukulkan
384
101
0
500
5,794
1,522
0
1,599
4,085
25,448
0
W
Sun Wukong
F4LL3N4NGEL
Sun Wukong
2,619
1,197
0
1,775
7,545
4,022
31
0
7,238
0
26,838
W
Baron Samedi
LONGFOUND
Baron Samedi
3,222
711
0
636
3,076
1,082
831
283
2,793
49,665
0
L
2,053
1,744
0
481
5,136
1,076
0
978
4,158
0
11,514
L
5,858
967
0
4,265
7,367
4,067
530
1,453
5,914
0
34,951
W
Cabrakan
Vampwood
Cabrakan
3,591
653
90
760
5,924
7,256
180
358
5,486
13,776
0
L
Fafnir
xVillainx
Fafnir
1,375
281
0
702
9,213
6,298
0
1,410
7,787
13,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,102
Gold Earned
35,045
227
Minions Killed
378
0
Camps Cleared
0
1,010,383
Distance Traveled
1,159,166
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,870
625
81
7
0
218,721
0
L
Mercury
5,338
485
48
4
0
231,643
2
W
Nemesis
7,420
675
91
8
0
270,989
7
L
Kukulkan
5,138
467
55
5
0
192,208
3
W
Sun Wukong
6,191
563
68
6
0
209,699
1
W
Baron Samedi
7,969
724
112
10
0
239,218
5
L
Rama
4,445
404
21
2
0
181,373
1
L
Mulan
7,076
643
86
8
0
217,642
6
W
Cabrakan
6,595
600
26
2
0
220,539
3
L
Fafnir
5,105
464
17
2
0
187,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role