Player Matchup

Ymir
Ymir
BeastofCarthage
Ymir
Level 102
God Stats
0W - 1L
1,651 SR
Queue Stats
4W - 7L
1,617 Elo+
Party 1
Kukulkan
Kukulkan
Boos9
Kukulkan
Level 121
God Stats
0W - 1L
1,575 SR
Queue Stats
2W - 3L
1,555 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EnderofLives
Morgan Le Fay
Level 54
God Stats
1W - 2L
1,676 SR
Queue Stats
1W - 2L
1,666 Elo+
Party 1
Bastet
Bastet
Severus77
Bastet
Level 82
God Stats
1W - 1L
1,652 SR
Queue Stats
3W - 5L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
Streetfir3
Danzaburou
Level 87
God Stats
0W - 1L
1,502 SR
Queue Stats
2W - 7L
1,468 Elo+
Party 1
Team Averages
Level 89
1,611 SR
1,546 Elo+

VS

Team Averages
Level 117
1,551 SR
1,525 Elo+
Sol
Sol
N0RCORP
Sol
Level 140
God Stats
2W - 2L
1,512 SR
Queue Stats
117W - 116L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
PunDumpster
Cthulhu
Level 67
God Stats
3W - 3L
1,383 SR
Queue Stats
91W - 88L
1,502 Elo+
Party 3
Achilles
Achilles
Struthiouss
Achilles
Level 69
God Stats
5W - 5L
1,525 SR
Queue Stats
51W - 54L
1,508 Elo+
Party 3
Danzaburou
Danzaburou
Utreuxº
Danzaburou
Level 149
God Stats
4W - 0L
1,811 SR
Queue Stats
108W - 95L
1,616 Elo+
Solo
Ra
Ra
arkalain
Ra
Level 160
God Stats
7W - 9L
1,526 SR
Queue Stats
351W - 362L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 7
11,174
698
8,086
20,494
24,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Boos9
Kukulkan
19
2 / 5 / 6
11,533
721
13,439
12,227
5,545
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
EnderofLives
Morgan Le Fay
18
4 / 4 / 6
11,702
731
14,174
14,641
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Severus77
Bastet
16
5 / 5 / 4
10,956
685
14,915
15,817
6,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Streetfir3
Danzaburou
17
4 / 3 / 4
11,395
712
12,252
11,775
5,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
2 / 4 / 7
11,601
725
11,009
12,609
5,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
PunDumpster
Cthulhu
18
4 / 6 / 13
12,890
806
14,550
18,729
20,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
Struthiouss
Achilles
19
7 / 2 / 9
12,957
810
15,001
17,133
21,449
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Utreuxº
Danzaburou
19
3 / 3 / 8
12,948
809
10,040
17,498
7,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 1 / 11
12,962
810
9,283
11,692
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
69
16
Kills
21
21
Deaths
16
27
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
L
Kukulkan
Boos9
Kukulkan
2
5
6
1
L
Morgan Le Fay
EnderofLives
Morgan Le Fay
4
4
6
1.75
W
Sol
2
4
7
1.38
W
Cthulhu
PunDumpster
Cthulhu
4
6
13
1.75
L
Bastet
Severus77
Bastet
5
5
4
1.4
L
Danzaburou
Streetfir3
Danzaburou
4
3
4
2
W
Achilles
Struthiouss
Achilles
7
2
9
5.75
W
Danzaburou
Utreuxº
Danzaburou
3
3
8
2.33
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,866
Damage
59,883
74,954
Taken
77,661
48,412
Mitigated
59,549
13,440
Healing
24,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,086
1,700
0
3,330
20,494
24,392
1
8,156
11,925
26,610
0
L
Kukulkan
Boos9
Kukulkan
13,439
765
0
0
12,227
5,545
634
5,503
6,598
63,617
0
L
Morgan Le Fay
EnderofLives
Morgan Le Fay
14,174
1,070
518
3,318
14,641
6,112
720
8,395
5,786
48,537
0
W
Sol
11,009
2,978
0
5,130
12,609
5,275
3,009
5,252
7,357
40,523
2,435
W
Cthulhu
PunDumpster
Cthulhu
14,550
473
1,242
2,009
18,729
20,025
196
8,115
10,614
32,373
0
L
Bastet
Severus77
Bastet
14,915
2,482
0
1,891
15,817
6,908
0
6,745
8,494
0
27,570
L
Danzaburou
Streetfir3
Danzaburou
12,252
5,492
972
3,411
11,775
5,455
1,019
4,580
6,910
0
45,467
W
Achilles
Struthiouss
Achilles
15,001
2,060
0
1,659
17,133
21,449
133
7,309
9,824
0
21,333
W
Danzaburou
Utreuxº
Danzaburou
10,040
3,592
0
5,711
17,498
7,552
3,548
7,957
9,541
0
69,472
W
9,283
752
4,621
4,488
11,692
5,248
594
7,514
4,178
50,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,760
Gold Earned
63,358
370
Minions Killed
397
12
Camps Cleared
6
1,480,621
Distance Traveled
1,519,155
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,174
698
44
3
0
271,536
1
L
Kukulkan
11,533
721
134
8
3
285,683
2
L
Morgan Le Fay
11,702
731
76
5
2
291,852
3
W
Sol
11,601
725
95
6
1
298,218
1
W
Cthulhu
12,890
806
40
3
1
316,681
3
L
Bastet
10,956
685
26
2
4
340,351
3
L
Danzaburou
11,395
712
90
6
3
291,199
3
W
Achilles
12,957
810
23
1
0
309,247
0
W
Danzaburou
12,948
809
123
8
2
289,626
3
W
Ra
12,962
810
116
7
2
305,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role