Player Matchup

Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Ninjakue123
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
RedruM0889
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Susano
Susano
RoyalJok3R
Susano
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,462 Elo+
Party 3
Ares
Ares
tytansbelly
Ares
Level 6
God Stats
2W - 5L
1,442 SR
Queue Stats
2W - 6L
1,368 Elo+
Party 2
Team Averages
Level 26
1,488 SR
1,466 Elo+

VS

Team Averages
Level 18
1,535 SR
1,450 Elo+
Neith
Neith
ChillSyn1109
Neith
Level 4
God Stats
3W - 5L
1,631 SR
Queue Stats
4W - 7L
1,517 Elo+
Party 1
Osiris
Osiris
LTGPanny
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,376 Elo+
Solo
Bakasura
Bakasura
TheMillenium
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,517 Elo+
Party 1
Nox
Nox
elpiñas45
Nox
Level 26
God Stats
18W - 18L
1,543 SR
Queue Stats
85W - 111L
1,338 Elo+
Solo
Charybdis
Charybdis
猫染cc
Charybdis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
25 / 2 / 2
12,519
782
23,329
13,298
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Ninjakue123
Bellona
11
2 / 6 / 6
7,606
475
4,888
10,814
7,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
RedruM0889
Cthulhu
9
0 / 8 / 6
6,483
405
1,952
10,642
5,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
RoyalJok3R
Susano
15
9 / 4 / 5
9,438
590
11,142
11,523
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 2 / 1
7,163
448
2,126
6,416
5,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 8 / 3
8,541
534
5,490
10,662
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
LTGPanny
Osiris
13
4 / 7 / 4
7,766
485
4,832
12,365
10,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
TheMillenium
Bakasura
13
6 / 7 / 2
8,890
556
6,880
13,277
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 6
7,915
495
4,022
9,771
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
猫染cc
Charybdis
12
5 / 10 / 2
8,010
501
4,708
11,448
1,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
37
Kills
22
22
Deaths
37
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
25
2
2
13
L
7
8
3
1.06
L
Osiris
LTGPanny
Osiris
4
7
4
0.86
W
Bellona
Ninjakue123
Bellona
2
6
6
0.83
W
Cthulhu
RedruM0889
Cthulhu
0
8
6
0.38
W
Susano
RoyalJok3R
Susano
9
4
5
2.88
L
Bakasura
TheMillenium
Bakasura
6
7
2
1
L
0
5
6
0.6
W
1
2
1
0.75
L
Charybdis
猫染cc
Charybdis
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,437
Damage
25,932
52,693
Taken
57,523
27,585
Mitigated
22,164
13,249
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
23,329
17,158
0
8,274
13,298
5,213
6,026
490
12,558
0
111,333
L
5,490
2,287
0
425
10,662
2,861
166
278
10,325
0
27,274
L
Osiris
LTGPanny
Osiris
4,832
2,006
0
1,752
12,365
10,725
1,104
1,597
10,628
160
19,865
W
Bellona
Ninjakue123
Bellona
4,888
1,776
0
699
10,814
7,533
369
1,590
9,102
0
27,430
W
Cthulhu
RedruM0889
Cthulhu
1,952
197
0
616
10,642
5,614
0
277
9,951
6,082
0
W
Susano
RoyalJok3R
Susano
11,142
2,619
0
3,306
11,523
4,046
773
420
11,072
0
56,079
L
Bakasura
TheMillenium
Bakasura
6,880
4,340
0
2,826
13,277
4,213
0
287
12,957
0
30,593
L
4,022
1,310
0
1,718
9,771
2,511
0
1,092
8,679
34,238
0
W
2,126
391
0
354
6,416
5,179
344
1,145
5,091
19,065
0
L
Charybdis
猫染cc
Charybdis
4,708
2,003
0
893
11,448
1,854
2,503
424
10,856
0
36,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,209
Gold Earned
41,122
380
Minions Killed
315
0
Camps Cleared
0
1,443,574
Distance Traveled
1,372,708
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,519
782
190
12
0
275,387
1
L
Neith
8,541
534
40
3
0
268,446
0
L
Osiris
7,766
485
36
2
0
275,706
1
W
Bellona
7,606
475
47
3
0
245,570
1
W
Cthulhu
6,483
405
10
1
0
288,942
2
W
Susano
9,438
590
100
6
0
333,021
2
L
Bakasura
8,890
556
66
4
0
292,444
0
L
Nox
7,915
495
88
6
0
258,912
2
W
Ares
7,163
448
33
2
0
300,654
1
L
Charybdis
8,010
501
85
5
0
277,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role