Player Matchup

Gilgamesh
Gilgamesh
Fourthorseman
Gilgamesh
Level 128
God Stats
59W - 26L
1,692 SR
Queue Stats
163W - 120L
1,566 Elo+
Party 1
Hercules
Hercules
StrungNose86644
Hercules
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 55L
1,559 Elo+
Party 1
Sobek
Sobek
slipknot4141
Sobek
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 80L
1,444 Elo+
Party 1
Team Averages
Level 88
1,564 SR
1,523 Elo+

VS

Team Averages
Level 66
1,690 SR
1,795 Elo+
Neith
Neith
Diff Geo
Neith
Level 157
God Stats
2W - 2L
1,582 SR
Queue Stats
44W - 25L
1,834 Elo+
Party 2
Gilgamesh
Gilgamesh
ReadySETg09036
Gilgamesh
Level 26
God Stats
2W - 0L
1,719 SR
Queue Stats
14W - 5L
1,708 Elo+
Party 2
Kukulkan
Kukulkan
bigwhytebastord
Kukulkan
Level 16
God Stats
8W - 1L
1,770 SR
Queue Stats
11W - 3L
1,842 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fourthorseman
Gilgamesh
10
2 / 5 / 3
7,224
657
7,341
12,357
5,672
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
10
0 / 8 / 3
6,494
590
3,707
18,533
10,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 2 / 2
7,975
725
5,200
15,118
18,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Diff Geo
Neith
14
8 / 0 / 5
9,118
829
15,814
6,536
2,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
ReadySETg09036
Gilgamesh
13
4 / 2 / 11
8,817
802
13,469
11,562
7,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
11
3 / 3 / 7
7,861
715
8,213
4,488
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
15
15
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
Diff Geo
Neith
8
0
5
10.5
L
Gilgamesh
Fourthorseman
Gilgamesh
2
5
3
0.7
W
Gilgamesh
ReadySETg09036
Gilgamesh
4
2
11
4.75
L
Hercules
0
8
3
0.19
W
Kukulkan
3
3
7
2.17
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,248
Damage
37,496
46,008
Taken
22,586
34,366
Mitigated
12,822
11,842
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Diff Geo
Neith
15,814
8,048
0
1,356
6,536
2,317
676
2,474
3,855
0
36,648
L
Gilgamesh
Fourthorseman
Gilgamesh
7,341
2,074
0
1,616
12,357
5,672
0
3,386
8,971
0
19,027
W
Gilgamesh
ReadySETg09036
Gilgamesh
13,469
4,265
0
3,629
11,562
7,930
111
1,959
9,356
4,797
24,109
L
Hercules
3,707
1,694
525
5,067
18,533
10,455
79
4,825
13,708
0
13,148
W
Kukulkan
8,213
1,477
0
287
4,488
2,575
40
1,104
3,319
25,587
0
L
5,200
412
517
4,117
15,118
18,239
13
2,938
12,180
19,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,693
Gold Earned
25,796
84
Minions Killed
129
3
Camps Cleared
6
628,357
Distance Traveled
646,571
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,118
829
52
5
1
209,083
3
L
Gilgamesh
7,224
657
35
3
1
197,027
3
W
Gilgamesh
8,817
802
33
3
5
239,594
2
L
Hercules
6,494
590
21
2
2
203,041
2
W
Kukulkan
7,861
715
44
4
0
197,894
3
L
Sobek
7,975
725
28
3
0
228,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role