Player Matchup

Izanami
Izanami
Aclwood
Izanami
Level 89
God Stats
9W - 5L
1,322 SR
Queue Stats
22W - 22L
1,395 Elo+
Party 1
Anubis
Anubis
Azazeyll
Anubis
Level 127
God Stats
7W - 5L
1,655 SR
Queue Stats
154W - 134L
1,589 Elo+
Party 3
Ah Puch
Ah Puch
CoyPhish
Ah Puch
Level 119
God Stats
3W - 5L
1,431 SR
Queue Stats
122W - 108L
1,598 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dandelión
Tsukuyomi
Level 66
God Stats
33W - 23L
1,616 SR
Queue Stats
374W - 372L
1,523 Elo+
Solo
Mulan
Mulan
PuTTyy
Mulan
Level 113
God Stats
5W - 2L
1,412 SR
Queue Stats
42W - 33L
1,560 Elo+
Party 1
Team Averages
Level 103
1,487 SR
1,533 Elo+

VS

Team Averages
Level 119
1,686 SR
1,577 Elo+
Cernunnos
Cernunnos
Charby7
Cernunnos
Level 62
God Stats
3W - 3L
1,762 SR
Queue Stats
11W - 13L
1,555 Elo+
Party 2
Hercules
Hercules
Jwash3
Hercules
Level 77
God Stats
2W - 3L
1,712 SR
Queue Stats
12W - 11L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
LaFlamer
Sylvanus
Level 158
God Stats
0W - 1L
1,312 SR
Queue Stats
32W - 35L
1,556 Elo+
Party 2
Anubis
Anubis
TheVersaceOne
Anubis
Level 160
God Stats
0W - 1L
1,764 SR
Queue Stats
24W - 22L
1,620 Elo+
Party 2
Ah Puch
Ah Puch
dwuppz
Ah Puch
Level 139
God Stats
6W - 4L
1,880 SR
Queue Stats
107W - 103L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aclwood
Izanami
17
5 / 2 / 6
11,062
1,006
14,407
9,495
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Azazeyll
Anubis
17
4 / 4 / 10
11,002
1,000
14,274
9,231
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
CoyPhish
Ah Puch
17
2 / 4 / 11
10,931
994
11,412
11,373
4,832
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Dandelión
Tsukuyomi
17
5 / 4 / 9
11,583
1,053
14,116
10,349
2,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
PuTTyy
Mulan
18
3 / 1 / 12
12,131
1,103
11,417
14,833
15,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

185

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Charby7
Cernunnos
17
2 / 4 / 7
10,542
958
7,757
12,842
5,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Jwash3
Hercules
17
3 / 5 / 5
10,945
995
5,949
20,507
19,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sylvanus
LaFlamer
Sylvanus
17
2 / 3 / 10
10,769
979
8,690
16,547
19,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 4 / 7
10,850
986
13,867
14,190
5,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
dwuppz
Ah Puch
18
6 / 3 / 3
11,726
1,066
16,388
7,710
2,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
47
19
Kills
15
15
Deaths
19
48
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aclwood
Izanami
5
2
6
4
W
Anubis
Azazeyll
Anubis
4
4
10
2.25
L
Cernunnos
Charby7
Cernunnos
2
4
7
1.38
W
Ah Puch
CoyPhish
Ah Puch
2
4
11
1.88
W
Tsukuyomi
Dandelión
Tsukuyomi
5
4
9
2.38
L
Hercules
Jwash3
Hercules
3
5
5
1.1
L
Sylvanus
LaFlamer
Sylvanus
2
3
10
2.33
W
Mulan
PuTTyy
Mulan
3
1
12
9
L
2
4
7
1.38
L
Ah Puch
dwuppz
Ah Puch
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,626
Damage
52,651
55,281
Taken
71,796
30,084
Mitigated
52,698
10,680
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aclwood
Izanami
14,407
8,823
0
1,598
9,495
2,328
0
7,789
1,706
0
33,995
W
Anubis
Azazeyll
Anubis
14,274
343
0
2,383
9,231
4,464
0
6,695
2,536
31,108
0
L
Cernunnos
Charby7
Cernunnos
7,757
4,033
0
898
12,842
5,236
0
5,104
7,738
0
28,206
W
Ah Puch
CoyPhish
Ah Puch
11,412
734
0
2,758
11,373
4,832
0
7,371
4,002
44,781
0
W
Tsukuyomi
Dandelión
Tsukuyomi
14,116
3,276
0
88
10,349
2,988
0
7,727
2,622
0
34,254
L
Hercules
Jwash3
Hercules
5,949
1,319
0
2,083
20,507
19,808
0
5,790
14,717
0
15,011
L
Sylvanus
LaFlamer
Sylvanus
8,690
1,339
2,100
2,668
16,547
19,537
0
5,544
11,003
18,734
3,257
W
Mulan
PuTTyy
Mulan
11,417
1,463
324
3,529
14,833
15,472
0
9,032
5,801
198
20,534
L
13,867
75
0
2,433
14,190
5,792
0
5,782
8,408
47,824
0
L
Ah Puch
dwuppz
Ah Puch
16,388
375
114
2,342
7,710
2,325
0
3,664
4,046
41,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,709
Gold Earned
54,832
256
Minions Killed
234
7
Camps Cleared
11
1,100,815
Distance Traveled
1,047,652
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,062
1,006
48
4
3
211,049
1
W
Anubis
11,002
1,000
38
3
0
214,273
4
L
Cernunnos
10,542
958
56
5
5
215,463
0
W
Ah Puch
10,931
994
96
9
1
222,352
2
W
Tsukuyomi
11,583
1,053
46
4
2
236,397
1
L
Hercules
10,945
995
18
2
1
216,486
0
L
Sylvanus
10,769
979
24
2
2
203,727
0
W
Mulan
12,131
1,103
28
3
1
216,744
0
L
Anubis
10,850
986
79
7
3
188,675
1
L
Ah Puch
11,726
1,066
57
5
0
223,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role