Player Matchup

Vulcan
Vulcan
Platinum III
Audehh
Vulcan
Platinum III
Level 157
God Stats
5W - 0L
1,684 SR
Queue Stats
128W - 97L
1,932 MMR
Party 2
Mulan
Mulan
Diamond IV
HuskerFan08
Mulan
Diamond IV
Level 127
God Stats
5W - 3L
1,771 SR
Queue Stats
36W - 9L
2,411 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
Khepri ult
Kuzenbo
Gold III
Level 9
God Stats
3W - 0L
1,840 SR
Queue Stats
14W - 6L
1,775 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 98
1,765 SR
2,039 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 94
1,634 SR
1,848 MMR
Olorun
Olorun
Platinum V
AraniaCosmica
Olorun
Platinum V
Level 59
God Stats
4W - 2L
1,816 SR
Queue Stats
10W - 3L
1,994 MMR
Party 1
Cerberus
Cerberus
Gold V
GrottyLK
Cerberus
Gold V
Level 101
God Stats
1W - 2L
1,507 SR
Queue Stats
12W - 10L
1,651 MMR
Party 1
Nike
Nike
Gold III
UnLucky120
Nike
Gold III
Level 123
God Stats
2W - 1L
1,580 SR
Queue Stats
14W - 8L
1,899 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Audehh
Vulcan
16
8 / 4 / 8
11,656
729
20,376
9,853
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 2 / 12
12,102
756
24,534
22,603
20,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
Khepri ult
Kuzenbo
15
5 / 2 / 11
11,264
704
14,443
16,763
20,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ZeusOdinGilgameshAphroditeArtio

VS

Bans
GebAthenaKumbhakarnaBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 3
10,378
649
17,390
19,697
8,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
GrottyLK
Cerberus
13
2 / 7 / 4
10,571
661
7,854
22,302
23,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 7 / 3
9,495
593
10,532
24,889
16,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
22
Kills
8
8
Deaths
22
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
W
Vulcan
Audehh
Vulcan
8
4
8
3
L
Cerberus
GrottyLK
Cerberus
2
7
4
0.57
W
9
2
12
7.5
W
Kuzenbo
Khepri ult
Kuzenbo
5
2
11
5.25
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,353
Damage
35,776
49,219
Taken
66,888
44,053
Mitigated
48,150
14,425
Healing
16,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,390
7,799
1,124
7,904
19,697
8,448
0
11,941
7,298
49,062
4,719
W
Vulcan
Audehh
Vulcan
20,376
9,786
0
1,013
9,853
3,408
1,406
4,810
5,043
60,329
0
L
Cerberus
GrottyLK
Cerberus
7,854
500
0
5,305
22,302
23,233
0
10,776
10,382
22,615
0
W
24,534
2,152
0
9,381
22,603
20,629
978
11,190
11,413
5,119
50,165
W
Kuzenbo
Khepri ult
Kuzenbo
14,443
3,370
0
4,031
16,763
20,016
695
9,248
7,515
29,788
0
L
10,532
2,391
0
2,611
24,889
16,469
0
13,575
9,844
4,038
26,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,022
Gold Earned
30,444
178
Minions Killed
180
8
Camps Cleared
4
891,674
Distance Traveled
782,637
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,378
649
84
5
4
241,631
3
W
Vulcan
11,656
729
76
5
4
281,591
2
L
Cerberus
10,571
661
38
2
0
269,811
2
W
Mulan
12,102
756
64
4
2
299,172
0
W
Kuzenbo
11,264
704
38
2
2
310,911
3
L
Nike
9,495
593
58
4
0
271,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role