Player Matchup

Anhur
Anhur
Bearlee1256
Anhur
Level 7
God Stats
4W - 8L
1,320 SR
Queue Stats
10W - 13L
1,374 Elo+
Solo
Thor
Thor
DarkMarco2703
Thor
Level 6
God Stats
4W - 11L
1,217 SR
Queue Stats
19W - 29L
1,206 Elo+
Solo
Loki
Loki
FallenDestroyer
Loki
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,513 Elo+
Solo
Xing Tian
Xing Tian
SmackMahPony
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,376 Elo+
Solo
Nu Wa
Nu Wa
nezukochan1201
Nu Wa
Level 21
God Stats
2W - 4L
1,479 SR
Queue Stats
11W - 11L
1,402 Elo+
Solo
Team Averages
Level 15
1,403 SR
1,374 Elo+

VS

Team Averages
Level 21
1,500 SR
1,414 Elo+
Thor
Thor
Arkhantriel
Thor
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,471 Elo+
Party 1
Chang'e
Chang'e
Indycloud
Chang'e
Level 3
God Stats
4W - 6L
1,500 SR
Queue Stats
14W - 29L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
RodorigoSan
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,405 Elo+
Party 1
Loki
Loki
Samyiuel
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
TranquilFox
Charybdis
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
21W - 44L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 11 / 6
13,891
992
25,093
29,471
11,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 15 / 10
14,616
1,044
16,183
28,966
20,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
3 / 12 / 9
13,767
983
18,096
19,285
7,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
SmackMahPony
Xing Tian
18
3 / 3 / 7
13,082
934
9,057
15,160
19,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 9 / 11
14,333
1,024
24,705
22,173
10,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 27
14,229
1,016
17,556
15,656
5,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Indycloud
Chang'e
20
10 / 5 / 25
15,156
1,083
20,603
23,611
8,636
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
RodorigoSan
Jormungandr
20
7 / 1 / 33
15,543
1,110
21,863
27,773
34,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Loki
20
7 / 4 / 26
14,692
1,049
13,862
13,750
4,594
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
TranquilFox
Charybdis
20
20 / 5 / 13
17,620
1,259
35,556
17,556
5,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
174
19
Kills
50
50
Deaths
19
43
Assists
124
Player
Kills
Deaths
Assists
KDA
W
6
4
27
4.88
L
6
11
6
0.82
L
5
15
10
0.67
L
3
12
9
0.63
W
Chang'e
Indycloud
Chang'e
10
5
25
4.5
W
Jormungandr
RodorigoSan
Jormungandr
7
1
33
23.5
W
Loki
7
4
26
5
L
Xing Tian
SmackMahPony
Xing Tian
3
3
7
2.17
W
Charybdis
TranquilFox
Charybdis
20
5
13
5.3
L
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,134
Damage
109,440
115,055
Taken
98,346
70,172
Mitigated
58,722
8,278
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,556
1,961
0
0
15,656
5,634
0
4,190
11,229
0
24,908
L
25,093
18,918
0
4,094
29,471
11,632
0
11,194
18,277
0
34,527
L
16,183
4,768
0
1,315
28,966
20,932
0
11,449
17,517
0
51,714
L
18,096
1,675
0
39
19,285
7,706
0
5,379
13,906
0
36,238
W
Chang'e
Indycloud
Chang'e
20,603
3,311
4,346
5,055
23,611
8,636
0
5,844
17,264
40,860
0
W
Jormungandr
RodorigoSan
Jormungandr
21,863
5,640
0
836
27,773
34,528
0
10,977
16,068
45,620
0
W
Loki
13,862
1,653
0
68
13,750
4,594
0
5,721
7,698
0
29,518
L
Xing Tian
SmackMahPony
Xing Tian
9,057
1,342
0
1,417
15,160
19,364
0
5,279
9,881
14,506
0
W
Charybdis
TranquilFox
Charybdis
35,556
23,075
0
1,409
17,556
5,330
0
5,975
11,359
0
78,454
L
24,705
7,201
0
1,413
22,173
10,538
0
9,165
13,008
61,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,689
Gold Earned
77,240
232
Minions Killed
221
8
Camps Cleared
10
1,159,308
Distance Traveled
1,232,289
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,229
1,016
25
2
0
253,229
0
L
Anhur
13,891
992
19
1
3
223,984
0
L
Thor
14,616
1,044
82
6
0
248,984
2
L
Loki
13,767
983
41
3
0
263,996
0
W
Chang'e
15,156
1,083
41
3
1
255,125
0
W
Jormungandr
15,543
1,110
38
3
0
237,885
0
W
Loki
14,692
1,049
35
3
0
272,345
2
L
Xing Tian
13,082
934
7
1
0
171,686
1
W
Charybdis
17,620
1,259
82
6
9
213,705
0
L
Nu Wa
14,333
1,024
83
6
5
250,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role