Player Matchup

Kukulkan
Kukulkan
BiLLDaDiLL
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,503 Elo+
Party 1
Bellona
Bellona
Bigmeechthethird
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,465 Elo+
Party 1
Yemoja
Yemoja
DoktrWho
Yemoja
Level 17
God Stats
1W - 2L
1,741 SR
Queue Stats
14W - 20L
1,539 Elo+
Solo
Hachiman
Hachiman
PicaCoom
Hachiman
Level 18
God Stats
9W - 8L
1,695 SR
Queue Stats
69W - 54L
1,646 Elo+
Solo
Set
Set
tareschan
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 99L
1,554 Elo+
Solo
Team Averages
Level 20
1,587 SR
1,541 Elo+

VS

Team Averages
Level 16
1,497 SR
1,563 Elo+
Odin
Odin
AN0NBABY
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,673 Elo+
Solo
Artemis
Artemis
BurningHarvest
Artemis
Level 17
God Stats
2W - 3L
1,344 SR
Queue Stats
26W - 34L
1,500 Elo+
Solo
Loki
Loki
Gdub0
Loki
Level 17
God Stats
1W - 0L
1,382 SR
Queue Stats
120W - 112L
1,536 Elo+
Solo
Hel
Hel
Triantis
Hel
Level 29
God Stats
4W - 1L
1,759 SR
Queue Stats
25W - 40L
1,516 Elo+
Solo
Chronos
Chronos
WineToWater
Chronos
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 24L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BiLLDaDiLL
Kukulkan
15
1 / 5 / 3
9,506
559
3,109
8,573
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 0
8,382
493
10,054
16,510
12,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
DoktrWho
Yemoja
13
2 / 1 / 5
8,098
476
3,407
6,990
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hachiman
PicaCoom
Hachiman
15
5 / 3 / 5
8,747
515
14,559
13,217
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 4 / 4
9,086
534
7,035
15,005
6,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
2 / 1 / 3
9,798
576
10,949
13,785
9,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
2 / 3 / 0
8,199
482
6,111
11,281
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Gdub0
Loki
13
3 / 3 / 0
8,108
477
3,693
9,648
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 4 / 5
8,098
476
3,638
9,579
7,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
WineToWater
Chronos
20
9 / 1 / 3
11,612
683
13,825
12,665
6,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
12
Kills
16
16
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
2
1
3
3.5
L
Kukulkan
BiLLDaDiLL
Kukulkan
1
5
3
0.5
L
1
3
0
0.33
W
2
3
0
0.67
L
Yemoja
DoktrWho
Yemoja
2
1
5
4.5
W
Loki
Gdub0
Loki
3
3
0
1
L
Hachiman
PicaCoom
Hachiman
5
3
5
2.5
W
0
4
5
0.63
W
Chronos
WineToWater
Chronos
9
1
3
10.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,164
Damage
38,216
60,295
Taken
56,958
31,320
Mitigated
29,771
18,482
Healing
26,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
10,949
1,754
0
5,529
13,785
9,293
0
475
13,310
3,830
59,309
L
Kukulkan
BiLLDaDiLL
Kukulkan
3,109
785
0
250
8,573
3,358
0
4,053
4,520
55,004
0
L
10,054
3,542
0
6,779
16,510
12,155
403
3,394
12,056
0
46,857
W
6,111
2,766
0
2,819
11,281
4,121
440
2,233
9,048
0
52,963
L
Yemoja
DoktrWho
Yemoja
3,407
749
492
985
6,990
5,587
716
1,157
5,782
29,065
0
W
Loki
Gdub0
Loki
3,693
425
0
2,948
9,648
2,466
20
511
9,137
0
37,657
L
Hachiman
PicaCoom
Hachiman
14,559
7,592
0
5,196
13,217
4,156
220
4,542
8,675
0
65,621
W
3,638
61
4,111
4,549
9,579
7,400
107
1,563
8,016
18,815
0
W
Chronos
WineToWater
Chronos
13,825
5,573
0
6,590
12,665
6,491
0
1,734
10,931
104,308
9,547
L
7,035
2,990
0
4,780
15,005
6,064
0
4,216
10,741
0
61,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,819
Gold Earned
45,815
464
Minions Killed
554
0
Camps Cleared
0
1,508,189
Distance Traveled
1,674,031
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,798
576
142
8
0
339,917
4
L
Kukulkan
9,506
559
133
8
0
284,871
4
L
Bellona
8,382
493
100
6
0
317,151
1
W
Artemis
8,199
482
119
7
0
316,270
3
L
Yemoja
8,098
476
45
3
0
284,388
2
W
Loki
8,108
477
73
4
0
375,638
5
L
Hachiman
8,747
515
86
5
0
316,523
9
W
Hel
8,098
476
25
1
0
319,632
4
W
Chronos
11,612
683
195
11
0
322,574
9
L
Set
9,086
534
100
6
0
305,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role