Player Matchup

Nike
Nike
Diamond V
HuskerFan08
Nike
Diamond V
Level 127
God Stats
16W - 1L
1,832 SR
Queue Stats
36W - 9L
2,182 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Khepri ult
Kuzenbo
Bronze III
Level 8
God Stats
3W - 0L
1,742 SR
Queue Stats
14W - 6L
1,500 MMR
Party 1
Olorun
Olorun
Platinum II
edwardzombi
Olorun
Platinum II
Level 160
God Stats
19W - 16L
1,557 SR
Queue Stats
610W - 734L
1,753 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 98
1,710 SR
1,811 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,614 SR
1,870 MMR
Medusa
Medusa
Gold I
Latino21af
Medusa
Gold I
Level 148
God Stats
20W - 18L
1,650 SR
Queue Stats
28W - 24L
1,744 MMR
Solo
Cerberus
Cerberus
Platinum I
LiIkillacaleb
Cerberus
Platinum I
Level 128
God Stats
11W - 12L
1,534 SR
Queue Stats
187W - 172L
1,848 MMR
Party 2
Sol
Sol
Diamond V
jtony1
Sol
Diamond V
Level 108
God Stats
24W - 11L
1,657 SR
Queue Stats
203W - 193L
2,016 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
10,536
702
14,177
15,521
9,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
Khepri ult
Kuzenbo
14
3 / 1 / 9
10,013
668
11,924
13,750
13,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
15
5 / 2 / 7
10,642
709
11,769
12,393
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
ZeusArtioOdinFenrirGilgamesh

VS

Bans
CabrakanAchillesMulanChaacGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Latino21af
Medusa
12
2 / 5 / 0
9,007
600
8,373
10,844
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
LiIkillacaleb
Cerberus
11
1 / 4 / 2
8,836
589
9,741
18,800
19,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
jtony1
Sol
12
0 / 3 / 0
8,566
571
9,648
14,105
8,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
3
3
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Kuzenbo
Khepri ult
Kuzenbo
3
1
9
7.5
L
Medusa
Latino21af
Medusa
2
5
0
0.4
L
Cerberus
LiIkillacaleb
Cerberus
1
4
2
0.5
W
Olorun
5
2
7
4.25
L
Sol
jtony1
Sol
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,870
Damage
27,762
41,664
Taken
43,749
27,190
Mitigated
31,961
16,487
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,177
1,423
0
4,209
15,521
9,326
349
5,213
10,308
0
44,045
W
Kuzenbo
Khepri ult
Kuzenbo
11,924
3,340
247
3,592
13,750
13,666
280
6,080
7,670
27,811
0
L
Medusa
Latino21af
Medusa
8,373
2,915
0
1,913
10,844
4,407
391
4,017
6,353
0
33,249
L
Cerberus
LiIkillacaleb
Cerberus
9,741
453
0
4,595
18,800
19,252
0
10,798
6,907
23,496
0
W
Olorun
11,769
5,655
1,930
6,509
12,393
4,198
2,179
8,147
4,246
58,900
6,800
L
Sol
jtony1
Sol
9,648
2,468
0
4,753
14,105
8,302
575
6,256
6,971
35,751
1,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,191
Gold Earned
26,409
181
Minions Killed
178
11
Camps Cleared
3
903,698
Distance Traveled
806,000
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,536
702
55
4
6
320,406
2
W
Kuzenbo
10,013
668
23
2
1
307,320
5
L
Medusa
9,007
600
62
4
0
265,062
7
L
Cerberus
8,836
589
45
3
2
287,222
2
W
Olorun
10,642
709
103
7
4
275,972
7
L
Sol
8,566
571
71
5
1
253,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role