Player Matchup

Hades
Hades
CthulhuFhtagn454
Hades
Level 1
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 8L
1,231 Elo+
Solo
Anhur
Anhur
DARKFaze_TTV
Anhur
Level 7
God Stats
0W - 1L
1,391 SR
Queue Stats
3W - 7L
1,414 Elo+
Solo
Set
Set
DSlashW
Set
Level 29
God Stats
0W - 4L
1,065 SR
Queue Stats
71W - 87L
1,426 Elo+
Solo
Neith
Neith
Windiesnipe
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo
Ymir
Ymir
obamaelite
Ymir
Level 29
God Stats
4W - 7L
1,433 SR
Queue Stats
32W - 47L
1,358 Elo+
Solo
Team Averages
Level 14
1,378 SR
1,325 Elo+

VS

Team Averages
Level 28
1,525 SR
1,403 Elo+
Thanatos
Thanatos
IssaBeach
Thanatos
Level 27
God Stats
8W - 6L
1,558 SR
Queue Stats
26W - 25L
1,399 Elo+
Solo
Jing Wei
Jing Wei
Lord_Namikaze__
Jing Wei
Level 28
God Stats
4W - 3L
1,740 SR
Queue Stats
174W - 185L
1,438 Elo+
Solo
Sylvanus
Sylvanus
UrTrashcan8746
Sylvanus
Level 29
God Stats
4W - 6L
1,394 SR
Queue Stats
116W - 112L
1,369 Elo+
Solo
Ymir
Ymir
l KurQ l
Ymir
Level 30
God Stats
13W - 14L
1,506 SR
Queue Stats
80W - 70L
1,475 Elo+
Solo
Ah Puch
Ah Puch
weedgod840
Ah Puch
Level 28
God Stats
18W - 20L
1,427 SR
Queue Stats
38W - 37L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 3 / 0
3,338
668
446
2,800
619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

2
0 / 4 / 0
2,824
565
31
3,072
522
Set
4
0 / 1 / 0
3,098
620
70
1,532
526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 2 / 0
2,641
528
246
1,149
278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 2 / 0
2,924
585
99
3,140
1,246
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IssaBeach
Thanatos
6
3 / 1 / 2
4,159
832
1,191
3,432
883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
6
0 / 0 / 0
3,806
761
526
1,068
233
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
8
2 / 0 / 0
4,512
902
969
833
371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
6
2 / 0 / 2
4,052
810
985
2,233
864
Ah Puch
weedgod840
Ah Puch
7
3 / 0 / 4
4,496
899
2,561
794
208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
10
12
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
4
0
0
L
Set
0
1
0
0
W
Thanatos
IssaBeach
Thanatos
3
1
2
4
W
Jing Wei
0
0
0
0
W
Sylvanus
2
0
0
2
L
0
2
0
0
W
Ymir
2
0
2
3
L
0
2
0
0
W
Ah Puch
weedgod840
Ah Puch
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

892
Damage
6,232
11,693
Taken
8,360
3,191
Mitigated
2,559
511
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
446
39
0
276
2,800
619
0
803
1,881
4,560
0
L
31
31
0
0
3,072
522
0
1,204
1,806
0
3,518
L
Set
70
0
0
204
1,532
526
0
204
1,298
0
6,944
W
Thanatos
IssaBeach
Thanatos
1,191
295
0
3,142
3,432
883
0
168
3,264
0
13,385
W
Jing Wei
526
526
0
187
1,068
233
1,056
33
1,035
0
13,042
W
Sylvanus
969
478
0
261
833
371
365
39
794
14,440
5,475
L
246
130
0
31
1,149
278
0
771
342
0
1,175
W
Ymir
985
623
0
892
2,233
864
0
0
2,233
8,831
0
L
99
33
0
0
3,140
1,246
0
1,121
1,982
1,842
0
W
Ah Puch
weedgod840
Ah Puch
2,561
0
0
490
794
208
320
305
489
16,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,825
Gold Earned
21,025
47
Minions Killed
176
0
Camps Cleared
0
392,291
Distance Traveled
530,807
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,338
668
17
3
0
75,989
1
L
Anhur
2,824
565
11
2
0
99,602
0
L
Set
3,098
620
13
3
0
78,907
0
W
Thanatos
4,159
832
38
8
0
114,574
0
W
Jing Wei
3,806
761
28
6
0
99,632
0
W
Sylvanus
4,512
902
60
12
0
90,321
1
L
Neith
2,641
528
2
0
0
42,943
0
W
Ymir
4,052
810
16
3
0
119,169
1
L
Ymir
2,924
585
4
1
0
94,850
1
W
Ah Puch
4,496
899
34
7
0
107,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role