Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Gurruncho
Ymir
Level 149
God Stats
6W - 6L
1,411 SR
Queue Stats
282W - 250L
1,493 Elo+
Party 2
Xbalanque
Xbalanque
MangekyoRat
Xbalanque
Level 108
God Stats
1W - 1L
1,309 SR
Queue Stats
262W - 213L
1,522 Elo+
Party 2
Osiris
Osiris
WiGeTtA777xX
Osiris
Level 119
God Stats
23W - 15L
1,570 SR
Queue Stats
184W - 191L
1,485 Elo+
Party 4
Anubis
Anubis
XOGutierrez
Anubis
Level 119
God Stats
40W - 18L
1,671 SR
Queue Stats
140W - 121L
1,541 Elo+
Party 2
Team Averages
Level 119
1,492 SR
1,508 Elo+

VS

Team Averages
Level 109
1,674 SR
1,608 Elo+
The Morrigan
The Morrigan
AyTony
The Morrigan
Level 159
God Stats
15W - 8L
1,735 SR
Queue Stats
254W - 238L
1,496 Elo+
Solo
Mulan
Mulan
KalLife
Mulan
Level 67
God Stats
17W - 13L
1,580 SR
Queue Stats
479W - 586L
1,428 Elo+
Party 1
Geb
Geb
MuZzL3Pr3sS
Geb
Level 119
God Stats
1W - 4L
1,818 SR
Queue Stats
4W - 7L
1,735 Elo+
Party 3
Nike
Nike
TerraVentuss
Nike
Level 78
God Stats
1W - 1L
1,736 SR
Queue Stats
33W - 22L
1,644 Elo+
Party 1
Medusa
Medusa
YungMarge
Medusa
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,735 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 1 / 1
6,455
646
2,302
5,718
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
2 / 2 / 7
6,142
614
4,331
8,545
7,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
MangekyoRat
Xbalanque
11
6 / 0 / 2
6,849
685
7,183
6,510
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
12
1 / 0 / 2
6,752
675
3,238
5,509
3,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
10
4 / 1 / 2
6,236
624
4,684
6,154
2,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AyTony
The Morrigan
10
0 / 4 / 2
5,725
573
2,349
4,752
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
KalLife
Mulan
8
1 / 3 / 2
4,985
499
4,521
7,006
2,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 3
5,066
507
1,940
6,353
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
5,843
584
2,568
6,472
3,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
YungMarge
Medusa
9
2 / 5 / 1
5,435
544
4,494
6,718
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
3
4
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
1
4.5
L
The Morrigan
AyTony
The Morrigan
0
4
2
0.25
W
Ymir
2
2
7
2.75
L
Mulan
KalLife
Mulan
1
3
2
0.67
W
Xbalanque
MangekyoRat
Xbalanque
6
0
2
7
L
0
3
3
0.5
L
0
2
0
0
W
Osiris
1
0
2
2
W
Anubis
4
1
2
5
L
Medusa
YungMarge
Medusa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,738
Damage
15,872
32,436
Taken
31,301
17,305
Mitigated
10,233
12,270
Healing
5,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,302
532
0
3,283
5,718
2,033
0
101
5,578
0
35,293
L
The Morrigan
AyTony
The Morrigan
2,349
499
0
510
4,752
1,069
0
1,902
2,713
34,070
0
W
Ymir
4,331
1,121
361
1,610
8,545
7,190
0
1,404
7,141
15,438
0
L
Mulan
KalLife
Mulan
4,521
922
0
1,418
7,006
2,123
0
2,894
4,112
0
22,386
W
Xbalanque
MangekyoRat
Xbalanque
7,183
5,224
0
2,478
6,510
1,998
404
527
5,983
0
48,395
L
1,940
303
0
770
6,353
2,602
0
2,035
4,318
14,950
0
L
2,568
441
0
1,978
6,472
3,071
0
0
6,028
0
31,405
W
Osiris
3,238
532
0
2,236
5,509
3,089
0
0
5,191
0
39,538
W
Anubis
4,684
63
0
2,302
6,154
2,995
433
2,310
3,844
30,626
0
L
Medusa
YungMarge
Medusa
4,494
2,303
0
1,310
6,718
1,368
259
2,047
4,671
0
24,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,434
Gold Earned
27,054
348
Minions Killed
262
0
Camps Cleared
0
1,026,342
Distance Traveled
1,000,025
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,455
646
81
8
0
226,487
2
L
The Morrigan
5,725
573
72
7
0
193,377
6
W
Ymir
6,142
614
15
2
0
199,435
2
L
Mulan
4,985
499
45
5
0
206,085
2
W
Xbalanque
6,849
685
92
9
0
194,173
1
L
Geb
5,066
507
11
1
0
188,579
0
L
Nike
5,843
584
82
8
0
215,556
2
W
Osiris
6,752
675
94
9
0
215,877
4
W
Anubis
6,236
624
66
7
0
190,370
4
L
Medusa
5,435
544
52
5
0
196,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role