Player Matchup

Cliodhna
Cliodhna
BaristaBaller
Cliodhna
Level 62
God Stats
23W - 23L
1,519 SR
Queue Stats
237W - 231L
1,424 Elo+
Party 3
Raijin
Raijin
LeonardoSC1710
Raijin
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
816W - 812L
1,517 Elo+
Party 1
Ullr
Ullr
LeonardoTR777
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,343 Elo+
Party 1
Athena
Athena
MarbleChimp2257
Athena
Level 45
God Stats
14W - 14L
1,420 SR
Queue Stats
145W - 147L
1,461 Elo+
Party 3
Jormungandr
Jormungandr
zF4k3R
Jormungandr
Level 120
God Stats
22W - 7L
1,742 SR
Queue Stats
385W - 398L
1,388 Elo+
Party 1
Team Averages
Level 77
1,536 SR
1,427 Elo+

VS

Team Averages
Level 67
1,396 SR
1,428 Elo+
Pele
Pele
Betuz880
Pele
Level 58
God Stats
12W - 20L
1,363 SR
Queue Stats
176W - 181L
1,444 Elo+
Party 2
Nike
Nike
Cerberus7000
Nike
Level 38
God Stats
5W - 2L
1,369 SR
Queue Stats
148W - 131L
1,462 Elo+
Party 2
Chiron
Chiron
DownwindBrush6
Chiron
Level 52
God Stats
13W - 19L
1,186 SR
Queue Stats
196W - 232L
1,391 Elo+
Party 2
Anubis
Anubis
Turnover490
Anubis
Level 102
God Stats
9W - 4L
1,548 SR
Queue Stats
199W - 191L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
goat297
Cthulhu
Level 84
God Stats
35W - 27L
1,515 SR
Queue Stats
350W - 397L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BaristaBaller
Cliodhna
14
2 / 5 / 2
8,586
505
7,544
12,298
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 3 / 1
9,479
558
8,271
9,178
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 4 / 1
8,166
480
3,733
11,428
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 1
7,781
458
2,749
13,354
11,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
zF4k3R
Jormungandr
16
0 / 2 / 1
9,211
542
8,916
12,407
9,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
4 / 1 / 6
9,276
546
10,701
13,002
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 3
8,195
482
7,011
13,423
9,202
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 2 / 5
9,724
572
8,340
7,799
2,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
16
4 / 2 / 4
9,581
564
8,054
10,514
5,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
goat297
Cthulhu
14
4 / 0 / 5
8,329
490
8,206
9,308
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
17
17
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BaristaBaller
Cliodhna
2
5
2
0.6
W
Pele
4
1
6
7
W
0
1
3
1.5
W
5
2
5
3.75
L
2
3
1
0.83
L
1
4
1
0.38
L
1
3
1
0.5
W
Anubis
4
2
4
3
W
Cthulhu
goat297
Cthulhu
4
0
5
6.5
L
Jormungandr
zF4k3R
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,213
Damage
42,312
58,665
Taken
54,046
29,998
Mitigated
26,623
10,782
Healing
20,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BaristaBaller
Cliodhna
7,544
484
0
2,443
12,298
3,244
464
3,813
8,339
0
54,766
W
Pele
10,701
2,374
0
5,492
13,002
4,758
400
4,332
8,670
0
75,346
W
7,011
737
0
3,342
13,423
9,202
654
5,661
7,762
0
42,768
W
8,340
2,754
1,117
1,927
7,799
2,555
1,346
764
7,035
0
65,654
L
8,271
194
0
830
9,178
3,042
454
3,659
5,441
66,007
0
L
3,733
629
0
1,882
11,428
3,048
374
2,711
8,467
0
55,452
L
2,749
665
0
716
13,354
11,056
0
2,248
10,744
24,057
0
W
Anubis
8,054
257
0
5,101
10,514
5,032
698
6,070
4,444
62,386
0
W
Cthulhu
goat297
Cthulhu
8,206
599
377
3,519
9,308
5,076
120
3,109
6,199
38,448
0
L
Jormungandr
zF4k3R
Jormungandr
8,916
1,232
0
4,911
12,407
9,608
36
3,091
9,159
64,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,223
Gold Earned
45,105
504
Minions Killed
535
0
Camps Cleared
0
1,567,431
Distance Traveled
1,750,666
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,586
505
88
5
0
329,534
0
W
Pele
9,276
546
110
6
0
414,579
7
W
Nike
8,195
482
96
6
0
351,846
3
W
Chiron
9,724
572
146
9
0
323,227
1
L
Raijin
9,479
558
131
8
0
319,024
1
L
Ullr
8,166
480
102
6
0
300,585
2
L
Athena
7,781
458
51
3
0
302,821
0
W
Anubis
9,581
564
122
7
0
317,285
5
W
Cthulhu
8,329
490
61
4
0
343,729
3
L
Jormungandr
9,211
542
132
8
0
315,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role