Player Matchup

Olorun
Olorun
Facul12
Olorun
Level 116
God Stats
1W - 1L
1,520 SR
Queue Stats
96W - 94L
1,572 Elo+
Party 2
Loki
Loki
FcC_TinCho04
Loki
Level 66
God Stats
11W - 13L
1,533 SR
Queue Stats
309W - 389L
1,432 Elo+
Solo
Sylvanus
Sylvanus
FireFox1016
Sylvanus
Level 142
God Stats
8W - 5L
1,722 SR
Queue Stats
95W - 94L
1,566 Elo+
Party 2
Zhong Kui
Zhong Kui
FireSlow10
Zhong Kui
Level 129
God Stats
1W - 1L
1,833 SR
Queue Stats
59W - 62L
1,569 Elo+
Party 2
Bellona
Bellona
LimonadaAlCurry
Bellona
Level 9
God Stats
0W - 1L
1,741 SR
Queue Stats
7W - 4L
1,649 Elo+
Party 2
Team Averages
Level 92
1,670 SR
1,558 Elo+

VS

Team Averages
Level 111
1,602 SR
1,517 Elo+
Mercury
Mercury
 
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
CrimsonHeaven
Hera
Level 158
God Stats
3W - 4L
1,674 SR
Queue Stats
360W - 264L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
TROLLENCIO2000
Zhong Kui
Level 151
God Stats
1W - 1L
1,603 SR
Queue Stats
371W - 260L
1,591 Elo+
Party 1
Neith
Neith
fuyuPK
Neith
Level 46
God Stats
9W - 10L
1,462 SR
Queue Stats
53W - 90L
1,330 Elo+
Solo
Cerberus
Cerberus
xXxAru28xXx
Cerberus
Level 44
God Stats
29W - 11L
1,770 SR
Queue Stats
165W - 85L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Facul12
Olorun
13
7 / 4 / 7
8,244
515
9,255
13,977
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 3 / 2
7,499
469
4,971
8,891
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
FireFox1016
Sylvanus
13
2 / 5 / 11
8,389
524
5,933
16,752
15,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
FireSlow10
Zhong Kui
13
6 / 6 / 4
8,610
538
11,910
14,266
9,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 0
7,084
443
2,200
5,749
4,184
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 4 / 8
8,793
550
5,261
12,760
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
9 / 2 / 5
9,745
609
12,312
6,038
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
TROLLENCIO2000
Zhong Kui
15
4 / 2 / 6
9,067
567
12,468
10,287
7,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
fuyuPK
Neith
11
1 / 6 / 5
6,987
437
4,068
6,513
1,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
xXxAru28xXx
Cerberus
11
3 / 3 / 6
7,721
483
5,403
13,299
8,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
17
Kills
20
20
Deaths
17
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
4
8
1.75
W
9
2
5
5.75
L
Olorun
Facul12
Olorun
7
4
7
2.63
L
1
3
2
0.67
L
Sylvanus
FireFox1016
Sylvanus
2
5
11
1.5
L
Zhong Kui
FireSlow10
Zhong Kui
6
6
4
1.33
L
1
2
0
0.5
W
Zhong Kui
TROLLENCIO2000
Zhong Kui
4
2
6
3.5
W
Neith
fuyuPK
Neith
1
6
5
0.58
W
Cerberus
xXxAru28xXx
Cerberus
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,269
Damage
39,512
59,635
Taken
48,897
37,784
Mitigated
24,035
20,208
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,261
2,804
0
3,178
12,760
4,369
0
5,541
6,949
0
49,221
W
12,312
4,045
0
2,502
6,038
1,762
2,646
2,791
3,135
63,469
0
L
Olorun
Facul12
Olorun
9,255
5,056
1,389
6,799
13,977
5,326
2,008
5,163
8,523
61,846
0
L
4,971
733
0
2,956
8,891
3,241
0
3,983
4,686
0
44,289
L
Sylvanus
FireFox1016
Sylvanus
5,933
2,505
1,357
4,475
16,752
15,490
464
6,455
9,937
31,397
0
L
Zhong Kui
FireSlow10
Zhong Kui
11,910
869
0
2,972
14,266
9,543
819
9,101
4,728
39,349
0
L
2,200
394
0
260
5,749
4,184
46
3,895
1,416
0
24,046
W
Zhong Kui
TROLLENCIO2000
Zhong Kui
12,468
929
0
4,593
10,287
7,640
1,628
3,271
6,549
54,812
0
W
Neith
fuyuPK
Neith
4,068
1,501
0
718
6,513
1,711
349
4,803
1,640
0
23,876
W
Cerberus
xXxAru28xXx
Cerberus
5,403
639
0
3,744
13,299
8,553
262
9,958
3,213
15,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,826
Gold Earned
42,313
372
Minions Killed
409
0
Camps Cleared
0
1,358,521
Distance Traveled
1,584,261
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,793
550
95
6
0
360,629
5
W
Hera
9,745
609
129
8
0
336,274
3
L
Olorun
8,244
515
88
6
0
262,303
2
L
Loki
7,499
469
89
6
0
334,218
3
L
Sylvanus
8,389
524
48
3
0
252,501
1
L
Zhong Kui
8,610
538
89
6
0
293,803
2
L
Bellona
7,084
443
58
4
0
215,696
1
W
Zhong Kui
9,067
567
112
7
0
303,210
2
W
Neith
6,987
437
45
3
0
274,451
0
W
Cerberus
7,721
483
28
2
0
309,697
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role