Player Matchup

Xing Tian
Xing Tian
AlmightyJammy
Xing Tian
Level 33
God Stats
2W - 1L
1,835 SR
Queue Stats
54W - 84L
1,379 Elo+
Party 2
Rama
Rama
FluorideIsTasty
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,500 Elo+
Solo
Thor
Thor
RuneSealedFox
Thor
Level 109
God Stats
0W - 2L
1,245 SR
Queue Stats
29W - 44L
1,326 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SappRavenger
Cu Chulainn
Level 155
God Stats
7W - 10L
1,363 SR
Queue Stats
266W - 277L
1,492 Elo+
Party 2
Ra
Ra
littlecutiebells
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,185 Elo+
Party 2
Team Averages
Level 72
1,489 SR
1,376 Elo+

VS

Team Averages
Level 53
1,584 SR
1,475 Elo+
Izanami
Izanami
Ezirbel
Izanami
Level 80
God Stats
47W - 27L
1,602 SR
Queue Stats
387W - 397L
1,500 Elo+
Party 1
Hera
Hera
SenorChoch
Hera
Level 27
God Stats
2W - 0L
1,724 SR
Queue Stats
99W - 97L
1,459 Elo+
Party 1
Fenrir
Fenrir
Xenosuar
Fenrir
Level 46
God Stats
34W - 23L
1,553 SR
Queue Stats
123W - 120L
1,458 Elo+
Solo
Mulan
Mulan
Yzermanl19l
Mulan
Level 56
God Stats
17W - 13L
1,554 SR
Queue Stats
199W - 212L
1,450 Elo+
Party 1
Ares
Ares
kuunlagoon
Ares
Level 55
God Stats
10W - 10L
1,486 SR
Queue Stats
218W - 226L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlmightyJammy
Xing Tian
10
1 / 7 / 5
7,584
421
4,837
17,724
13,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 9 / 1
8,167
454
6,172
17,069
3,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 7 / 2
8,661
481
9,249
15,577
5,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
SappRavenger
Cu Chulainn
15
7 / 5 / 4
9,915
551
17,114
16,924
19,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 0
7,176
399
2,151
8,785
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ezirbel
Izanami
19
11 / 1 / 11
12,326
685
20,697
13,803
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
6 / 1 / 10
10,906
606
9,265
7,345
5,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Xenosuar
Fenrir
15
4 / 3 / 12
9,702
539
9,610
15,210
6,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 6 / 5
9,199
511
9,221
18,724
14,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
9 / 3 / 14
11,744
652
8,707
16,260
17,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
13
Kills
34
34
Deaths
14
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AlmightyJammy
Xing Tian
1
7
5
0.5
W
Izanami
Ezirbel
Izanami
11
1
11
16.5
L
1
9
1
0.17
L
4
7
2
0.71
L
Cu Chulainn
SappRavenger
Cu Chulainn
7
5
4
1.8
W
6
1
10
11
W
Fenrir
Xenosuar
Fenrir
4
3
12
3.33
W
4
6
5
1.08
W
9
3
14
5.33
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,523
Damage
57,500
76,079
Taken
71,342
44,553
Mitigated
49,141
13,318
Healing
22,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AlmightyJammy
Xing Tian
4,837
420
1,933
1,924
17,724
13,185
0
6,125
11,134
15,547
0
W
Izanami
Ezirbel
Izanami
20,697
15,182
0
7,746
13,803
5,059
2,744
1,360
12,403
0
127,733
L
6,172
4,795
0
3,454
17,069
3,700
1,263
882
16,138
0
52,605
L
9,249
1,876
0
2,722
15,577
5,552
0
4,309
10,898
0
47,223
L
Cu Chulainn
SappRavenger
Cu Chulainn
17,114
2,066
0
2,476
16,924
19,394
0
4,102
12,346
10,599
55,717
W
9,265
2,515
0
2,611
7,345
5,054
1,931
2,510
4,683
73,303
0
W
Fenrir
Xenosuar
Fenrir
9,610
1,985
0
3,800
15,210
6,918
839
3,119
12,083
0
56,093
W
9,221
1,146
0
4,334
18,724
14,468
487
3,800
14,908
2,494
30,522
W
8,707
360
0
4,015
16,260
17,642
411
4,138
12,032
31,243
0
L
2,151
221
394
415
8,785
2,722
699
2,675
5,844
29,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,503
Gold Earned
53,877
384
Minions Killed
483
0
Camps Cleared
0
1,565,706
Distance Traveled
1,581,101
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,584
421
17
1
0
347,997
3
W
Izanami
12,326
685
175
10
0
320,636
8
L
Rama
8,167
454
105
6
0
299,796
6
L
Thor
8,661
481
78
4
0
334,950
0
L
Cu Chulainn
9,915
551
123
7
0
304,302
2
W
Hera
10,906
606
122
7
0
343,695
3
W
Fenrir
9,702
539
78
4
0
354,868
1
W
Mulan
9,199
511
62
3
0
248,726
3
W
Ares
11,744
652
46
3
0
313,176
4
L
Ra
7,176
399
61
3
0
278,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role