Player Matchup

Chiron
Chiron
 
Chiron
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AntoineIsWavy
Yemoja
Level 102
God Stats
4W - 0L
1,651 SR
Queue Stats
184W - 164L
1,568 Elo+
Solo
Cthulhu
Cthulhu
Granolasauce
Cthulhu
Level 125
God Stats
2W - 6L
1,427 SR
Queue Stats
224W - 238L
1,598 Elo+
Solo
Fenrir
Fenrir
UrNutnmyhul
Fenrir
Level 39
God Stats
1W - 0L
1,393 SR
Queue Stats
17W - 14L
1,541 Elo+
Party 1
Loki
Loki
slow suck
Loki
Level 148
God Stats
13W - 13L
1,685 SR
Queue Stats
252W - 270L
1,534 Elo+
Party 1
Team Averages
Level 112
1,531 SR
1,548 Elo+

VS

Team Averages
Level 146
1,613 SR
1,520 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Monkie1
Aphrodite
Level 141
God Stats
5W - 3L
1,791 SR
Queue Stats
411W - 413L
1,524 Elo+
Solo
Xbalanque
Xbalanque
MyCatDiedLol
Xbalanque
Level 159
God Stats
1W - 5L
1,251 SR
Queue Stats
328W - 350L
1,555 Elo+
Solo
He Bo
He Bo
ThePopeHonorius
He Bo
Level 126
God Stats
2W - 1L
1,806 SR
Queue Stats
61W - 67L
1,525 Elo+
Solo
Da Ji
Da Ji
sugarbrown1977
Da Ji
Level 147
God Stats
0W - 1L
1,715 SR
Queue Stats
15W - 22L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
13 / 2 / 10
11,780
982
12,949
10,108
5,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 20
9,559
797
3,004
13,232
15,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Granolasauce
Cthulhu
17
2 / 3 / 20
9,937
828
12,986
17,894
20,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
16
4 / 5 / 15
9,859
822
8,745
17,538
13,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
18
8 / 6 / 13
10,745
895
14,476
11,138
5,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 5 / 11
9,237
770
14,783
9,836
6,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Aphrodite
Monkie1
Aphrodite
17
2 / 4 / 12
10,134
845
9,052
14,388
7,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
MyCatDiedLol
Xbalanque
14
3 / 6 / 8
9,210
768
13,258
12,349
4,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 7 / 8
9,894
825
10,154
10,590
2,834
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 6 / 7
10,624
885
12,892
12,182
5,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
65
27
Kills
19
19
Deaths
28
78
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
13
2
10
9
L
Zeus
 
Zeus
3
5
11
1.7
W
0
3
20
3.33
W
Cthulhu
Granolasauce
Cthulhu
2
3
20
4
L
Aphrodite
Monkie1
Aphrodite
2
4
12
2
L
Xbalanque
MyCatDiedLol
Xbalanque
3
6
8
1.17
L
7
7
8
1.57
W
Fenrir
4
5
15
2.3
W
Loki
8
6
13
2.42
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,160
Damage
60,139
69,910
Taken
59,345
59,571
Mitigated
26,401
28,487
Healing
20,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,949
5,432
2,107
1,633
10,108
5,002
2,877
4,886
5,222
0
36,182
L
Zeus
 
Zeus
14,783
767
0
0
9,836
6,796
616
1,751
7,824
21,762
0
W
3,004
738
10,064
4,261
13,232
15,513
290
6,233
6,999
7,626
0
W
Cthulhu
Granolasauce
Cthulhu
12,986
336
2,116
2,114
17,894
20,199
196
9,346
8,548
28,492
0
L
Aphrodite
Monkie1
Aphrodite
9,052
732
7,066
6,998
14,388
7,392
453
4,193
10,065
30,826
0
L
Xbalanque
MyCatDiedLol
Xbalanque
13,258
3,997
1,163
938
12,349
4,100
1,539
4,459
7,821
0
23,306
L
10,154
566
1,025
358
10,590
2,834
525
1,990
8,454
15,352
0
W
Fenrir
8,745
1,418
2,180
4,012
17,538
13,560
728
8,081
9,457
1,135
15,534
W
Loki
14,476
3,113
0
0
11,138
5,297
1,616
5,443
5,695
0
29,937
L
12,892
3,417
810
1,902
12,182
5,279
775
4,119
7,981
0
21,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,880
Gold Earned
49,099
128
Minions Killed
126
0
Camps Cleared
0
1,119,876
Distance Traveled
987,469
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,780
982
48
4
0
219,756
2
L
Zeus
9,237
770
18
2
0
176,606
0
W
Yemoja
9,559
797
14
1
0
187,657
0
W
Cthulhu
9,937
828
28
2
0
219,663
0
L
Aphrodite
10,134
845
49
4
0
227,655
0
L
Xbalanque
9,210
768
24
2
0
194,127
0
L
He Bo
9,894
825
19
2
0
189,397
0
W
Fenrir
9,859
822
12
1
0
247,545
3
W
Loki
10,745
895
26
2
0
245,255
2
L
Da Ji
10,624
885
16
1
0
199,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role