Player Matchup

Sol
Sol
LucidMortem
Sol
Level 94
God Stats
4W - 9L
1,439 SR
Queue Stats
278W - 325L
1,381 Elo+
Solo
Nemesis
Nemesis
Octavius65
Nemesis
Level 5
God Stats
2W - 2L
1,582 SR
Queue Stats
6W - 4L
1,650 Elo+
Solo
Jormungandr
Jormungandr
TheBeetFarmer17
Jormungandr
Level 61
God Stats
0W - 2L
1,185 SR
Queue Stats
2W - 4L
1,374 Elo+
Solo
Team Averages
Level 53
1,402 SR
1,468 Elo+

VS

Team Averages
Level 78
1,513 SR
1,515 Elo+
Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bornuru
Neith
Level 29
God Stats
26W - 19L
1,612 SR
Queue Stats
156W - 122L
1,580 Elo+
Solo
Scylla
Scylla
Reclamps
Scylla
Level 47
God Stats
16W - 20L
1,427 SR
Queue Stats
262W - 300L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,109
611
6,810
8,135
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Octavius65
Nemesis
8
0 / 6 / 0
5,535
554
2,478
7,947
2,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
TheBeetFarmer17
Jormungandr
9
0 / 1 / 0
6,012
601
3,186
6,418
6,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 0 / 10
7,439
744
4,024
7,607
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Bornuru
Neith
13
6 / 0 / 5
7,724
772
7,127
4,046
1,593
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Reclamps
Scylla
12
7 / 1 / 6
8,008
801
7,631
5,498
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
14
14
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
10
6
W
Neith
Bornuru
Neith
6
0
5
8.5
L
1
7
0
0.14
L
Nemesis
Octavius65
Nemesis
0
6
0
0
W
Scylla
Reclamps
Scylla
7
1
6
10
L
Jormungandr
TheBeetFarmer17
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,474
Damage
18,782
22,500
Taken
17,151
11,901
Mitigated
9,959
3,618
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,024
277
0
2,725
7,607
6,256
202
3,893
3,714
11,619
0
W
Neith
Bornuru
Neith
7,127
3,529
0
911
4,046
1,593
498
3,098
948
0
24,097
L
6,810
1,072
0
1,528
8,135
2,914
0
3,706
4,193
17,770
996
L
Nemesis
Octavius65
Nemesis
2,478
509
105
677
7,947
2,945
0
4,398
3,269
0
8,314
W
Scylla
Reclamps
Scylla
7,631
425
468
826
5,498
2,110
336
3,219
2,279
25,401
0
L
Jormungandr
TheBeetFarmer17
Jormungandr
3,186
626
411
897
6,418
6,042
0
3,316
2,966
13,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,656
Gold Earned
23,171
73
Minions Killed
108
2
Camps Cleared
7
446,087
Distance Traveled
543,452
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,439
744
10
1
1
203,037
4
W
Neith
7,724
772
51
5
2
161,978
1
L
Sol
6,109
611
37
4
0
132,054
0
L
Nemesis
5,535
554
15
2
1
167,823
3
W
Scylla
8,008
801
47
5
4
178,437
4
L
Jormungandr
6,012
601
21
2
1
146,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role