Player Matchup

Chang'e
Chang'e
FAO_Glitch
Chang'e
Level 12
God Stats
2W - 1L
1,371 SR
Queue Stats
16W - 2L
1,822 Elo+
Party 2
Sylvanus
Sylvanus
ITS_OROCHI
Sylvanus
Level 18
God Stats
1W - 0L
1,723 SR
Queue Stats
25W - 10L
1,619 Elo+
Party 2
Neith
Neith
MeRek1stSUN
Neith
Level 16
God Stats
21W - 6L
1,625 SR
Queue Stats
25W - 8L
1,683 Elo+
Party 2
Guan Yu
Guan Yu
mlungu24
Guan Yu
Level 28
God Stats
5W - 0L
1,905 SR
Queue Stats
36W - 17L
1,619 Elo+
Party 2
Awilix
Awilix
peachmochi
Awilix
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,654 Elo+
Party 2
Team Averages
Level 16
1,625 SR
1,679 Elo+

VS

Team Averages
Level 10
1,521 SR
1,517 Elo+
Ymir
Ymir
Gr8B0wner
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,674 Elo+
Solo
Nemesis
Nemesis
NiftyCheetah722
Nemesis
Level 7
God Stats
1W - 4L
1,394 SR
Queue Stats
10W - 20L
1,437 Elo+
Party 1
Camazotz
Camazotz
PredatorXKill25
Camazotz
Level 8
God Stats
2W - 3L
1,735 SR
Queue Stats
10W - 17L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
madyan13
Baron Samedi
Level 6
God Stats
2W - 6L
1,385 SR
Queue Stats
7W - 8L
1,482 Elo+
Solo
Chernobog
Chernobog
supersiingh7
Chernobog
Level 26
God Stats
8W - 8L
1,590 SR
Queue Stats
35W - 36L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FAO_Glitch
Chang'e
12
5 / 0 / 2
7,043
587
6,536
5,773
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
ITS_OROCHI
Sylvanus
9
0 / 1 / 6
5,701
475
4,364
7,318
5,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 1
5,884
490
1,984
5,808
1,597
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
mlungu24
Guan Yu
15
4 / 0 / 0
8,588
716
3,331
4,846
4,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
peachmochi
Awilix
12
3 / 1 / 2
6,806
567
3,963
7,061
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 1 / 3
5,839
487
3,454
8,105
4,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
2 / 4 / 0
5,853
488
3,371
7,616
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
6
0 / 4 / 0
4,676
390
538
5,405
745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
madyan13
Baron Samedi
9
1 / 4 / 0
5,227
436
3,254
7,340
2,576
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
supersiingh7
Chernobog
10
0 / 1 / 1
5,828
486
4,844
6,213
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
3
3
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
FAO_Glitch
Chang'e
5
0
2
6
L
Ymir
0
1
3
1.5
W
Sylvanus
ITS_OROCHI
Sylvanus
0
1
6
3
W
1
1
1
1.5
L
2
4
0
0.5
L
Camazotz
0
4
0
0
L
Baron Samedi
madyan13
Baron Samedi
1
4
0
0.25
W
Guan Yu
mlungu24
Guan Yu
4
0
0
4
W
Awilix
peachmochi
Awilix
3
1
2
4
L
Chernobog
supersiingh7
Chernobog
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,178
Damage
15,461
30,806
Taken
34,679
15,749
Mitigated
11,404
16,363
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
FAO_Glitch
Chang'e
6,536
599
866
3,271
5,773
1,836
0
1,672
4,101
40,432
0
L
Ymir
3,454
536
0
2,622
8,105
4,241
0
3,259
4,731
17,454
0
W
Sylvanus
ITS_OROCHI
Sylvanus
4,364
1,631
1,336
2,734
7,318
5,492
18
2,798
4,520
18,628
6,355
W
1,984
1,116
0
2,299
5,808
1,597
688
396
5,412
0
22,973
L
3,371
1,841
0
1,948
7,616
2,141
0
1,565
5,887
0
22,950
L
Camazotz
538
250
0
1,755
5,405
745
0
368
4,825
0
12,001
L
Baron Samedi
madyan13
Baron Samedi
3,254
104
0
2,145
7,340
2,576
0
3,949
3,147
23,789
0
W
Guan Yu
mlungu24
Guan Yu
3,331
482
0
2,629
4,846
4,545
0
0
4,846
11,135
43,979
W
Awilix
peachmochi
Awilix
3,963
1,148
0
3,228
7,061
2,279
0
1,842
5,219
0
40,276
L
Chernobog
supersiingh7
Chernobog
4,844
2,695
0
2,742
6,213
1,701
894
1,160
5,013
0
35,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,022
Gold Earned
27,423
402
Minions Killed
229
0
Camps Cleared
0
1,170,242
Distance Traveled
983,175
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,043
587
84
7
0
245,824
3
L
Ymir
5,839
487
32
3
0
228,558
3
W
Sylvanus
5,701
475
46
4
0
191,773
5
W
Neith
5,884
490
50
4
0
210,958
0
L
Nemesis
5,853
488
49
4
0
228,306
0
L
Camazotz
4,676
390
30
3
0
132,815
2
L
Baron Samedi
5,227
436
44
4
0
188,582
0
W
Guan Yu
8,588
716
144
12
0
252,227
2
W
Awilix
6,806
567
78
7
0
269,460
2
L
Chernobog
5,828
486
74
6
0
204,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role