Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
SUPERCAT99
Scylla
Level 104
God Stats
1W - 1L
1,299 SR
Queue Stats
24W - 21L
1,571 Elo+
Party 1
Ne Zha
Ne Zha
superratchet19
Ne Zha
Level 125
God Stats
5W - 2L
1,615 SR
Queue Stats
119W - 114L
1,522 Elo+
Party 1
Team Averages
Level 97
1,471 SR
1,531 Elo+

VS

Team Averages
Level 117
1,510 SR
1,497 Elo+
Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
TheViper91
Discordia
Level 109
God Stats
9W - 9L
1,513 SR
Queue Stats
33W - 36L
1,490 Elo+
Party 2
Vamana
Vamana
UcanTekme24
Vamana
Level 156
God Stats
0W - 1L
1,517 SR
Queue Stats
60W - 54L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 0 / 8
7,807
781
5,285
7,181
5,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
SUPERCAT99
Scylla
11
4 / 3 / 3
7,178
718
6,947
6,480
2,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 6
7,372
737
6,126
7,422
3,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 2 / 1
7,182
718
2,656
5,617
1,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
TheViper91
Discordia
10
0 / 5 / 4
6,444
644
5,056
5,262
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
8
1 / 4 / 1
5,948
595
6,661
11,261
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
8
7
L
Neith
 
Neith
3
2
1
1.75
W
Scylla
SUPERCAT99
Scylla
4
3
3
1.83
L
Discordia
TheViper91
Discordia
0
5
4
0.4
L
Vamana
1
4
1
0.38
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,358
Damage
14,373
21,083
Taken
22,140
11,610
Mitigated
8,548
6,060
Healing
2,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,285
1,264
0
1,937
7,181
5,686
512
1,957
5,224
4,990
18,480
L
Neith
 
Neith
2,656
933
0
747
5,617
1,728
0
1,892
3,567
0
16,575
W
Scylla
SUPERCAT99
Scylla
6,947
702
0
2,124
6,480
2,003
136
1,793
4,687
20,568
0
L
Discordia
TheViper91
Discordia
5,056
241
0
470
5,262
1,511
0
1,072
4,077
16,386
0
L
Vamana
6,661
2,893
0
1,444
11,261
5,309
0
4,989
5,913
0
13,201
W
6,126
1,414
0
1,999
7,422
3,921
0
1,580
5,842
0
25,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,357
Gold Earned
19,574
124
Minions Killed
89
8
Camps Cleared
2
622,304
Distance Traveled
538,224
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,807
781
45
5
2
220,253
2
L
Neith
7,182
718
49
5
0
189,149
1
W
Scylla
7,178
718
37
4
2
199,000
6
L
Discordia
6,444
644
31
3
1
164,575
1
L
Vamana
5,948
595
9
1
1
184,500
7
W
Ne Zha
7,372
737
42
4
4
203,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role