Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
SUPERCAT99
Athena
Level 104
God Stats
2W - 1L
1,384 SR
Queue Stats
24W - 21L
1,563 Elo+
Party 1
Hercules
Hercules
superratchet19
Hercules
Level 125
God Stats
5W - 1L
1,788 SR
Queue Stats
119W - 114L
1,515 Elo+
Party 1
Team Averages
Level 97
1,558 SR
1,526 Elo+

VS

Team Averages
Level 39
1,360 SR
1,411 Elo+
Da Ji
Da Ji
SMERTvKEDAX
Da Ji
Level 108
God Stats
0W - 3L
1,314 SR
Queue Stats
106W - 130L
1,411 Elo+
Solo
Ra
Ra
Sparkian
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,321 Elo+
Party 2
Ymir
Ymir
SparkiansDad
Ymir
Level 4
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
7 / 0 / 7
7,936
794
5,572
3,847
1,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
SUPERCAT99
Athena
12
2 / 0 / 12
8,159
816
4,525
11,183
11,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
13
6 / 1 / 9
7,899
790
8,875
7,719
7,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,628
563
4,685
6,674
2,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 8 / 0
6,011
601
3,910
7,030
2,422
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 4 / 1
6,094
609
3,644
9,814
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
0
7
10.5
L
0
3
1
0.17
W
Athena
SUPERCAT99
Athena
2
0
12
8
L
1
8
0
0.13
L
0
4
1
0.13
W
Hercules
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,972
Damage
12,239
22,749
Taken
23,518
20,654
Mitigated
12,336
9,716
Healing
1,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,572
1,002
0
2,578
3,847
1,754
721
1,290
2,557
29,472
0
L
4,685
370
47
448
6,674
2,380
0
2,782
3,733
0
12,732
W
Athena
SUPERCAT99
Athena
4,525
1,203
0
4,577
11,183
11,723
262
3,785
7,398
15,883
0
L
3,910
312
206
267
7,030
2,422
0
2,688
4,093
12,439
0
L
3,644
1,001
0
766
9,814
7,534
0
4,827
4,744
13,551
0
W
Hercules
8,875
3,453
0
2,561
7,719
7,177
594
2,976
4,743
0
20,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,994
Gold Earned
17,733
118
Minions Killed
84
8
Camps Cleared
1
571,097
Distance Traveled
458,637
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,936
794
67
7
6
194,023
1
L
Da Ji
5,628
563
30
3
1
155,049
1
W
Athena
8,159
816
18
2
0
184,267
3
L
Ra
6,011
601
29
3
0
133,541
0
L
Ymir
6,094
609
25
3
0
170,047
1
W
Hercules
7,899
790
33
3
2
192,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role