Player Matchup

Horus
Horus
LoadBarer
Horus
Level 16
God Stats
2W - 5L
1,361 SR
Queue Stats
43W - 46L
1,435 Elo+
Solo
Chronos
Chronos
SmikkelSmurfje69
Chronos
Level 15
God Stats
7W - 3L
1,724 SR
Queue Stats
173W - 102L
1,680 Elo+
Solo
Awilix
Awilix
beducht-amfibie
Awilix
Level 24
God Stats
23W - 16L
1,621 SR
Queue Stats
43W - 40L
1,469 Elo+
Solo
Arachne
Arachne
rossohare01
Arachne
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 22L
1,542 Elo+
Solo
Scylla
Scylla
tapilatu87
Scylla
Level 30
God Stats
5W - 1L
1,766 SR
Queue Stats
23W - 27L
1,403 Elo+
Solo
Team Averages
Level 18
1,594 SR
1,506 Elo+

VS

Team Averages
Level 24
1,485 SR
1,363 Elo+
Nemesis
Nemesis
Djenpas
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,365 Elo+
Party 1
Neith
Neith
Kevvaboi01
Neith
Level 12
God Stats
2W - 2L
1,722 SR
Queue Stats
22W - 47L
1,333 Elo+
Party 1
Ra
Ra
Niffo0
Ra
Level 26
God Stats
0W - 2L
1,205 SR
Queue Stats
19W - 48L
1,231 Elo+
Party 1
Izanami
Izanami
Revenant-Player
Izanami
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 35L
1,569 Elo+
Party 1
Yemoja
Yemoja
SuperSaiyanGundi
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LoadBarer
Horus
11
1 / 1 / 12
6,922
494
2,723
11,001
6,292
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
9 / 1 / 4
8,128
581
12,039
9,075
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 0 / 1
7,609
544
6,476
7,041
2,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
rossohare01
Arachne
12
7 / 2 / 3
7,599
543
7,458
8,301
2,407
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
tapilatu87
Scylla
12
1 / 0 / 1
7,221
516
2,981
1,984
511
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Djenpas
Nemesis
11
3 / 5 / 1
7,105
508
5,765
11,713
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
9
0 / 7 / 3
5,709
408
3,661
7,459
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
11
1 / 5 / 0
6,353
454
1,890
7,281
2,365
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 1
6,754
482
4,384
8,282
2,595
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
6,079
434
2,903
8,940
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
25
Kills
4
4
Deaths
25
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Djenpas
Nemesis
3
5
1
0.7
L
Neith
0
7
3
0.21
W
Horus
LoadBarer
Horus
1
1
12
7
L
Ra
1
5
0
0.2
L
0
5
1
0.1
W
9
1
4
11
L
0
3
2
0.33
W
7
0
1
7.5
W
Arachne
rossohare01
Arachne
7
2
3
4.25
W
Scylla
tapilatu87
Scylla
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,677
Damage
18,603
37,402
Taken
43,675
15,387
Mitigated
17,463
12,535
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Djenpas
Nemesis
5,765
1,909
0
3,358
11,713
3,892
0
2,759
8,954
0
31,901
L
Neith
3,661
1,612
0
278
7,459
1,999
0
4,560
2,899
0
25,125
W
Horus
LoadBarer
Horus
2,723
1,152
1,271
4,381
11,001
6,292
102
2,413
8,588
0
15,084
L
Ra
1,890
96
485
1,887
7,281
2,365
0
2,913
4,368
29,212
0
L
4,384
2,591
0
1,577
8,282
2,595
936
353
7,929
0
38,977
W
12,039
5,166
0
2,622
9,075
3,937
578
1,573
7,502
48,709
7,712
L
2,903
779
329
702
8,940
6,612
0
3,383
5,557
17,368
0
W
6,476
2,406
0
2,966
7,041
2,240
983
177
6,864
0
30,093
W
Arachne
rossohare01
Arachne
7,458
5,852
0
1,295
8,301
2,407
0
310
7,991
0
33,176
W
Scylla
tapilatu87
Scylla
2,981
158
0
0
1,984
511
586
320
1,664
41,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,479
Gold Earned
32,000
327
Minions Killed
283
0
Camps Cleared
0
1,383,701
Distance Traveled
1,242,716
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,105
508
68
5
0
286,774
4
L
Neith
5,709
408
43
3
0
226,359
1
W
Horus
6,922
494
28
2
0
280,736
4
L
Ra
6,353
454
58
4
0
235,786
3
L
Izanami
6,754
482
82
6
0
250,447
6
W
Chronos
8,128
581
105
8
0
248,026
0
L
Yemoja
6,079
434
32
2
0
243,350
1
W
Awilix
7,609
544
54
4
0
297,520
1
W
Arachne
7,599
543
72
5
0
327,623
5
W
Scylla
7,221
516
68
5
0
229,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role