Player Matchup

Nemesis
Nemesis
Afgooon
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Nicrome
Danzaburou
Level 16
God Stats
7W - 4L
1,643 SR
Queue Stats
9W - 5L
1,600 Elo+
Solo
Baron Samedi
Baron Samedi
WheresDwighty
Baron Samedi
Level 7
God Stats
0W - 1L
1,379 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
WheresMagiKarp
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
greatbigbilly
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 11
1,504 SR
1,520 Elo+

VS

Team Averages
Level 24
1,612 SR
1,381 Elo+
Skadi
Skadi
ChocoBills
Skadi
Level 27
God Stats
5W - 3L
1,602 SR
Queue Stats
99W - 101L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
FadedOMEN81
Gilgamesh
Level 29
God Stats
9W - 2L
1,943 SR
Queue Stats
55W - 50L
1,475 Elo+
Solo
Scylla
Scylla
NowThatsAnOuch
Scylla
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 24L
1,367 Elo+
Solo
Loki
Loki
Pablomag
Loki
Level 23
God Stats
1W - 1L
1,290 SR
Queue Stats
38W - 61L
1,262 Elo+
Solo
Yemoja
Yemoja
loneley17
Yemoja
Level 17
God Stats
3W - 2L
1,723 SR
Queue Stats
31W - 50L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Afgooon
Nemesis
5
0 / 2 / 2
3,773
539
287
3,671
772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Nicrome
Danzaburou
6
3 / 3 / 0
4,265
609
2,372
4,114
758
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
WheresDwighty
Baron Samedi
5
1 / 3 / 0
3,704
529
828
3,786
1,053
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
2,853
408
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

2
0 / 1 / 0
2,993
428
32
1,015
168
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
8
4 / 2 / 0
5,109
730
2,352
3,036
650
Gilgamesh
FadedOMEN81
Gilgamesh
8
2 / 0 / 0
4,594
656
1,398
2,553
1,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

6
1 / 2 / 0
4,172
596
1,263
1,709
375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
6
1 / 0 / 0
4,136
591
613
1,747
544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
loneley17
Yemoja
7
0 / 2 / 2
4,192
599
812
2,939
1,093
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
8
9
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Afgooon
Nemesis
0
2
2
0.5
W
Skadi
4
2
0
2
W
Gilgamesh
FadedOMEN81
Gilgamesh
2
0
0
2
L
Danzaburou
Nicrome
Danzaburou
3
3
0
1
W
1
2
0
0.5
W
Loki
1
0
0
1
L
Baron Samedi
WheresDwighty
Baron Samedi
1
3
0
0.33
L
0
0
0
0
L
0
1
0
0
W
Yemoja
loneley17
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,519
Damage
6,438
12,586
Taken
11,984
2,751
Mitigated
3,697
2,015
Healing
2,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Afgooon
Nemesis
287
130
0
462
3,671
772
256
160
3,474
0
9,052
W
Skadi
2,352
706
0
376
3,036
650
630
0
3,036
0
21,926
W
Gilgamesh
FadedOMEN81
Gilgamesh
1,398
576
0
996
2,553
1,035
0
180
2,373
0
20,297
L
Danzaburou
Nicrome
Danzaburou
2,372
972
0
547
4,114
758
0
512
3,602
0
12,719
W
1,263
208
0
114
1,709
375
234
446
1,263
13,262
0
W
Loki
613
232
0
480
1,747
544
181
0
1,747
0
14,033
L
Baron Samedi
WheresDwighty
Baron Samedi
828
300
0
904
3,786
1,053
124
1,231
2,358
9,432
0
L
0
0
0
0
0
0
0
0
0
0
0
L
32
32
0
102
1,015
168
0
0
1,015
2,262
0
W
Yemoja
loneley17
Yemoja
812
89
130
279
2,939
1,093
126
234
2,705
8,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,588
Gold Earned
22,203
70
Minions Killed
161
0
Camps Cleared
0
481,360
Distance Traveled
630,093
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,773
539
21
3
0
142,919
0
W
Skadi
5,109
730
45
6
0
134,087
3
W
Gilgamesh
4,594
656
43
6
0
123,965
1
L
Danzaburou
4,265
609
28
4
0
147,420
0
W
Scylla
4,172
596
26
4
0
103,998
2
W
Loki
4,136
591
36
5
0
140,803
1
L
Baron Samedi
3,704
529
16
2
0
119,106
0
L
Mulan
2,853
408
0
0
0
4,795
0
L
Anubis
2,993
428
5
1
0
67,120
0
W
Yemoja
4,192
599
11
2
0
127,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role