Player Matchup

Cthulhu
Cthulhu
Assassin-n-
Cthulhu
Level 89
God Stats
0W - 2L
1,739 SR
Queue Stats
133W - 121L
1,521 Elo+
Solo
Nu Wa
Nu Wa
FR15BEE
Nu Wa
Level 121
God Stats
3W - 1L
1,864 SR
Queue Stats
480W - 438L
1,558 Elo+
Solo
Izanami
Izanami
Mason-Reaper-God
Izanami
Level 124
God Stats
8W - 18L
1,432 SR
Queue Stats
793W - 794L
1,508 Elo+
Solo
Cabrakan
Cabrakan
N3v3Tsx
Cabrakan
Level 133
God Stats
14W - 11L
1,640 SR
Queue Stats
148W - 156L
1,530 Elo+
Solo
King Arthur
King Arthur
theyesu
King Arthur
Level 139
God Stats
65W - 68L
1,526 SR
Queue Stats
685W - 644L
1,491 Elo+
Solo
Team Averages
Level 121
1,640 SR
1,522 Elo+

VS

Team Averages
Level 134
1,603 SR
1,535 Elo+
Geb
Geb
MiSteR__RuSh_
Geb
Level 160
God Stats
5W - 5L
1,500 SR
Queue Stats
170W - 182L
1,510 Elo+
Solo
Mercury
Mercury
blackpearl575
Mercury
Level 124
God Stats
8W - 0L
1,736 SR
Queue Stats
165W - 171L
1,564 Elo+
Party 1
Odin
Odin
darkbee2411
Odin
Level 155
God Stats
3W - 3L
1,513 SR
Queue Stats
700W - 598L
1,489 Elo+
Party 1
Poseidon
Poseidon
nikaragouaillen
Poseidon
Level 145
God Stats
12W - 8L
1,632 SR
Queue Stats
95W - 82L
1,541 Elo+
Party 1
Skadi
Skadi
poki123209
Skadi
Level 87
God Stats
13W - 8L
1,632 SR
Queue Stats
338W - 333L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Assassin-n-
Cthulhu
6
1 / 3 / 0
4,453
495
1,836
7,225
2,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
FR15BEE
Nu Wa
8
1 / 1 / 1
5,034
559
4,429
3,987
1,128
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 0
5,196
577
3,156
5,956
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
N3v3Tsx
Cabrakan
2
0 / 0 / 0
3,534
393
54
846
275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
theyesu
King Arthur
9
1 / 3 / 0
5,235
582
4,791
7,528
3,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,619
624
2,862
5,660
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
11
4 / 0 / 3
6,055
673
2,719
5,692
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 1 / 0
5,919
658
3,761
7,328
4,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
9
3 / 2 / 1
5,351
595
6,257
3,730
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
10
0 / 0 / 5
5,338
593
2,288
3,528
687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
11
11
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Assassin-n-
Cthulhu
1
3
0
0.33
L
Nu Wa
FR15BEE
Nu Wa
1
1
1
1.5
L
0
4
0
0
W
2
0
4
4
L
Cabrakan
N3v3Tsx
Cabrakan
0
0
0
0
W
Mercury
4
0
3
5.5
W
2
1
0
2
W
Poseidon
3
2
1
1.75
W
Skadi
0
0
5
2.5
L
King Arthur
theyesu
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,266
Damage
17,887
25,542
Taken
25,938
9,997
Mitigated
10,176
5,350
Healing
9,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Assassin-n-
Cthulhu
1,836
270
0
1,212
7,225
2,971
0
3,974
3,165
6,417
0
L
Nu Wa
FR15BEE
Nu Wa
4,429
710
0
1,332
3,987
1,128
0
2,981
798
31,282
0
L
3,156
1,991
0
815
5,956
1,869
82
1,816
4,126
0
39,765
W
2,862
458
0
1,561
5,660
2,812
0
1,718
3,942
12,858
0
L
Cabrakan
N3v3Tsx
Cabrakan
54
0
0
502
846
275
0
40
806
2,279
0
W
Mercury
2,719
1,861
0
3,567
5,692
1,641
0
925
4,731
0
31,457
W
3,761
574
0
3,160
7,328
4,153
84
316
6,480
4,610
23,390
W
Poseidon
6,257
1,512
0
676
3,730
883
0
2,827
903
32,403
0
W
Skadi
2,288
631
0
250
3,528
687
338
533
2,995
0
32,210
L
King Arthur
theyesu
King Arthur
4,791
1,337
0
1,489
7,528
3,754
0
429
6,580
0
26,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,452
Gold Earned
28,282
207
Minions Killed
305
0
Camps Cleared
0
690,337
Distance Traveled
932,385
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,453
495
9
1
0
153,603
0
L
Nu Wa
5,034
559
50
6
0
170,010
0
L
Izanami
5,196
577
83
9
0
164,734
4
W
Geb
5,619
624
19
2
0
192,295
1
L
Cabrakan
3,534
393
9
1
0
27,006
1
W
Mercury
6,055
673
69
8
0
217,657
1
W
Odin
5,919
658
73
8
0
167,169
0
W
Poseidon
5,351
595
68
8
0
172,323
0
W
Skadi
5,338
593
76
8
0
182,941
2
L
King Arthur
5,235
582
56
6
0
174,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role