Player Matchup

Guan Yu
Guan Yu
Healthreign
Guan Yu
Level 108
God Stats
4W - 4L
1,454 SR
Queue Stats
242W - 240L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
KakashiHatake9
Sun Wukong
Level 156
God Stats
1W - 2L
1,529 SR
Queue Stats
47W - 48L
1,504 Elo+
Solo
Thoth
Thoth
KitHawke
Thoth
Level 106
God Stats
0W - 2L
1,257 SR
Queue Stats
133W - 163L
1,444 Elo+
Solo
Tyr
Tyr
RazyzeRaz
Tyr
Level 149
God Stats
0W - 2L
1,307 SR
Queue Stats
126W - 131L
1,447 Elo+
Solo
Cernunnos
Cernunnos
RusFotteyShow
Cernunnos
Level 127
God Stats
3W - 2L
1,548 SR
Queue Stats
91W - 91L
1,485 Elo+
Solo
Team Averages
Level 129
1,419 SR
1,465 Elo+

VS

Team Averages
Level 90
1,499 SR
1,493 Elo+
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EriccZemmouur
Cthulhu
Level 56
God Stats
21W - 10L
1,761 SR
Queue Stats
307W - 318L
1,512 Elo+
Solo
Hou Yi
Hou Yi
Kratos_Assassin1
Hou Yi
Level 107
God Stats
5W - 16L
1,181 SR
Queue Stats
526W - 556L
1,493 Elo+
Party 1
Eset
Eset
Primal18
Eset
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,478 Elo+
Solo
Raijin
Raijin
Sweeneychop
Raijin
Level 103
God Stats
19W - 15L
1,554 SR
Queue Stats
882W - 867L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Healthreign
Guan Yu
18
5 / 4 / 7
10,858
724
13,260
17,710
19,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
KakashiHatake9
Sun Wukong
17
4 / 4 / 10
10,115
674
20,455
22,369
20,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
KitHawke
Thoth
15
1 / 6 / 5
9,185
612
16,900
14,816
6,407
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 4 / 6
10,016
668
4,269
22,551
32,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
RusFotteyShow
Cernunnos
19
5 / 4 / 8
11,484
766
25,425
19,197
9,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 2 / 15
10,322
688
7,733
18,617
22,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
20
9 / 3 / 12
12,402
827
26,060
34,272
42,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 3 / 11
12,326
822
17,369
16,684
7,435
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
14
0 / 4 / 8
9,098
607
12,413
10,204
3,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
17
2 / 4 / 12
10,565
704
18,177
13,192
4,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
80
16
Kills
22
22
Deaths
16
36
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
15
4.75
W
Cthulhu
9
3
12
5
L
Guan Yu
Healthreign
Guan Yu
5
4
7
2.13
L
Sun Wukong
KakashiHatake9
Sun Wukong
4
4
10
2.25
L
Thoth
KitHawke
Thoth
1
6
5
0.58
W
9
3
11
4.83
W
Eset
0
4
8
1
L
1
4
6
1
L
Cernunnos
RusFotteyShow
Cernunnos
5
4
8
2.25
W
Raijin
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,309
Damage
81,752
96,643
Taken
92,969
88,578
Mitigated
81,688
48,448
Healing
50,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,733
3,804
11,878
8,431
18,617
22,764
950
4,387
13,798
0
12,321
W
Cthulhu
26,060
1,983
2,370
11,689
34,272
42,639
720
6,784
26,463
52,490
0
L
Guan Yu
Healthreign
Guan Yu
13,260
486
4,596
5,531
17,710
19,895
207
7,819
9,517
0
21,791
L
Sun Wukong
KakashiHatake9
Sun Wukong
20,455
2,119
3,142
10,647
22,369
20,965
355
12,324
9,400
0
24,240
L
Thoth
KitHawke
Thoth
16,900
2,904
2,386
1,960
14,816
6,407
34
9,674
4,762
29,494
0
W
17,369
9,880
2,029
2,995
16,684
7,435
3,403
3,666
12,519
0
38,921
W
Eset
12,413
400
4,717
2,204
10,204
3,970
133
629
9,094
21,443
0
L
4,269
624
4,114
7,846
22,551
32,074
125
11,954
9,924
0
10,125
L
Cernunnos
RusFotteyShow
Cernunnos
25,425
13,953
1,162
7,064
19,197
9,237
774
12,486
6,390
0
57,606
W
Raijin
18,177
1,706
2,101
2,217
13,192
4,880
704
1,434
11,321
31,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,658
Gold Earned
54,713
149
Minions Killed
157
0
Camps Cleared
0
1,307,209
Distance Traveled
1,362,583
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,322
688
6
0
0
301,965
0
W
Cthulhu
12,402
827
55
4
0
295,995
0
L
Guan Yu
10,858
724
15
1
0
256,122
0
L
Sun Wukong
10,115
674
14
1
0
299,483
1
L
Thoth
9,185
612
30
2
0
251,207
0
W
Hou Yi
12,326
822
51
3
0
245,426
1
W
Eset
9,098
607
9
1
0
274,277
3
L
Tyr
10,016
668
11
1
0
257,635
5
L
Cernunnos
11,484
766
79
5
0
242,762
0
W
Raijin
10,565
704
36
2
0
244,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role