Player Matchup

Aphrodite
Aphrodite
CrystalQuinn
Aphrodite
Level 26
God Stats
10W - 9L
1,508 SR
Queue Stats
56W - 71L
1,395 Elo+
Solo
Ao Kuang
Ao Kuang
Genmiya
Ao Kuang
Level 21
God Stats
2W - 4L
1,309 SR
Queue Stats
36W - 44L
1,345 Elo+
Party 2
Artemis
Artemis
Halseon01
Artemis
Level 2
God Stats
0W - 2L
1,170 SR
Queue Stats
1W - 2L
1,158 Elo+
Party 3
Ra
Ra
Rapboyem
Ra
Level 2
God Stats
0W - 2L
1,170 SR
Queue Stats
8W - 11L
1,158 Elo+
Party 3
Gilgamesh
Gilgamesh
背德之炎
Gilgamesh
Level 18
God Stats
5W - 1L
1,813 SR
Queue Stats
23W - 31L
1,324 Elo+
Party 2
Team Averages
Level 14
1,394 SR
1,276 Elo+

VS

Team Averages
Level 27
1,464 SR
1,384 Elo+
Neith
Neith
ProjetoBanha
Neith
Level 26
God Stats
7W - 0L
1,904 SR
Queue Stats
126W - 116L
1,433 Elo+
Party 1
Khepri
Khepri
Sekyuu
Khepri
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 169L
1,441 Elo+
Party 1
Fenrir
Fenrir
TrueSteil
Fenrir
Level 29
God Stats
2W - 5L
1,253 SR
Queue Stats
64W - 77L
1,337 Elo+
Solo
Chaac
Chaac
WaldoFlame
Chaac
Level 25
God Stats
2W - 2L
1,475 SR
Queue Stats
60W - 75L
1,328 Elo+
Solo
Poseidon
Poseidon
musilvax321
Poseidon
Level 25
God Stats
4W - 3L
1,190 SR
Queue Stats
22W - 27L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CrystalQuinn
Aphrodite
12
3 / 9 / 3
8,569
428
6,356
13,438
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Genmiya
Ao Kuang
13
7 / 6 / 3
9,032
452
6,733
18,409
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Halseon01
Artemis
11
2 / 11 / 3
7,460
373
5,231
14,097
2,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 8 / 5
8,972
449
7,464
12,364
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
背德之炎
Gilgamesh
16
6 / 5 / 2
9,977
499
11,583
18,097
18,343
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
25 / 3 / 2
13,139
657
28,069
11,218
6,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Sekyuu
Khepri
16
2 / 2 / 22
11,581
579
6,321
14,502
20,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
TrueSteil
Fenrir
17
8 / 2 / 0
10,964
548
10,048
14,160
8,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
16
4 / 8 / 4
10,645
532
14,565
18,914
18,744
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
musilvax321
Poseidon
14
0 / 9 / 2
9,316
466
447
11,904
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
22
Kills
39
39
Deaths
24
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CrystalQuinn
Aphrodite
3
9
3
0.5
L
Ao Kuang
Genmiya
Ao Kuang
7
6
3
1.42
L
Artemis
Halseon01
Artemis
2
11
3
0.32
W
25
3
2
8.67
L
4
8
5
0.81
W
Khepri
Sekyuu
Khepri
2
2
22
6.5
W
Fenrir
TrueSteil
Fenrir
8
2
0
4
W
Chaac
4
8
4
0.75
W
Poseidon
musilvax321
Poseidon
0
9
2
0.11
L
Gilgamesh
背德之炎
Gilgamesh
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,367
Damage
59,450
76,405
Taken
70,698
32,797
Mitigated
57,475
20,232
Healing
19,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CrystalQuinn
Aphrodite
6,356
132
2,898
4,305
13,438
3,206
0
1,812
11,626
25,824
0
L
Ao Kuang
Genmiya
Ao Kuang
6,733
1,382
0
6,029
18,409
5,154
0
1,182
17,227
32,996
0
L
Artemis
Halseon01
Artemis
5,231
4,185
0
449
14,097
2,632
536
2,581
11,492
0
21,956
W
28,069
11,542
0
4,449
11,218
6,523
4,138
2,664
8,320
0
96,032
L
7,464
1,043
651
1,590
12,364
3,462
0
1,355
11,009
37,675
0
W
Khepri
Sekyuu
Khepri
6,321
1,564
0
1,617
14,502
20,126
400
5,514
8,620
26,924
0
W
Fenrir
TrueSteil
Fenrir
10,048
2,269
0
7,674
14,160
8,037
0
4,203
9,799
0
71,975
W
Chaac
14,565
4,069
0
5,700
18,914
18,744
718
4,273
14,465
2,848
59,026
W
Poseidon
musilvax321
Poseidon
447
65
0
385
11,904
4,045
2,172
4,289
7,365
40,691
0
L
Gilgamesh
背德之炎
Gilgamesh
11,583
2,963
0
4,310
18,097
18,343
217
549
17,544
5,800
49,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,010
Gold Earned
55,645
335
Minions Killed
512
0
Camps Cleared
0
1,669,084
Distance Traveled
1,710,421
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,569
428
51
3
0
347,516
4
L
Ao Kuang
9,032
452
63
3
0
330,406
0
L
Artemis
7,460
373
41
2
0
258,577
0
W
Neith
13,139
657
151
8
0
331,917
0
L
Ra
8,972
449
78
4
0
360,383
0
W
Khepri
11,581
579
29
1
0
379,014
2
W
Fenrir
10,964
548
115
6
0
377,791
4
W
Chaac
10,645
532
117
6
0
351,032
2
W
Poseidon
9,316
466
100
5
0
270,667
0
L
Gilgamesh
9,977
499
102
5
0
372,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role