Player Matchup

King Arthur
King Arthur
AgniNa
King Arthur
Level 160
God Stats
8W - 0L
1,835 SR
Queue Stats
1,421W - 150L
2,090 Elo+
Party 2
Hou Yi
Hou Yi
RedefinedGod
Hou Yi
Level 159
God Stats
27W - 3L
2,051 SR
Queue Stats
110W - 16L
2,015 Elo+
Party 2
Zeus
Zeus
TheFaIIenAngeI
Zeus
Level 129
God Stats
3W - 0L
1,831 SR
Queue Stats
36W - 41L
1,565 Elo+
Solo
Team Averages
Level 149
1,906 SR
1,890 Elo+

VS

Team Averages
Level 141
1,619 SR
1,593 Elo+
Scylla
Scylla
KingAppie
Scylla
Level 149
God Stats
13W - 10L
1,462 SR
Queue Stats
201W - 177L
1,645 Elo+
Solo
Cernunnos
Cernunnos
gef9824
Cernunnos
Level 148
God Stats
1W - 1L
1,746 SR
Queue Stats
370W - 327L
1,620 Elo+
Party 1
Bacchus
Bacchus
mattuozzi
Bacchus
Level 127
God Stats
12W - 8L
1,650 SR
Queue Stats
622W - 613L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgniNa
King Arthur
15
5 / 1 / 13
9,901
762
11,900
16,553
11,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
15
12 / 0 / 9
11,091
853
16,364
10,938
3,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 2 / 10
9,956
766
13,627
8,292
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KingAppie
Scylla
11
0 / 6 / 2
7,770
598
7,375
11,249
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
gef9824
Cernunnos
12
2 / 8 / 0
8,134
626
10,189
16,687
6,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Bacchus
mattuozzi
Bacchus
10
1 / 9 / 1
8,385
645
6,723
16,701
18,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
23
Kills
3
3
Deaths
23
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AgniNa
King Arthur
5
1
13
11.5
L
Scylla
KingAppie
Scylla
0
6
2
0.17
W
Hou Yi
12
0
9
16.5
W
6
2
10
5.5
L
Cernunnos
gef9824
Cernunnos
2
8
0
0.25
L
Bacchus
mattuozzi
Bacchus
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,891
Damage
24,287
35,783
Taken
44,637
17,544
Mitigated
29,200
9,863
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AgniNa
King Arthur
11,900
2,263
0
5,946
16,553
11,450
200
4,225
12,078
0
32,921
L
Scylla
KingAppie
Scylla
7,375
816
0
1,090
11,249
4,410
0
4,215
6,863
30,337
0
W
Hou Yi
16,364
7,557
0
3,037
10,938
3,637
2,435
5,536
5,210
0
54,653
W
13,627
1,302
0
880
8,292
2,457
265
4,345
3,849
33,525
0
L
Cernunnos
gef9824
Cernunnos
10,189
3,150
0
2,770
16,687
6,677
0
5,561
10,749
0
30,038
L
Bacchus
mattuozzi
Bacchus
6,723
538
0
1,406
16,701
18,113
0
4,068
12,213
9,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,948
Gold Earned
24,289
159
Minions Killed
99
11
Camps Cleared
0
745,423
Distance Traveled
630,047
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,901
762
35
3
5
259,851
0
L
Scylla
7,770
598
48
4
0
221,093
3
W
Hou Yi
11,091
853
72
6
5
241,344
2
W
Zeus
9,956
766
52
4
1
244,228
4
L
Cernunnos
8,134
626
47
4
0
219,382
4
L
Bacchus
8,385
645
4
0
0
189,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role